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https://git.dev.opencascade.org/repos/occt.git
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Added DRAW command dlocale to set and query current locale of the C subsystem Equivalents of C functions working with conversions of strings to/from reals added in Standard_CString, providing locale-independent behavior (using always "C" locale) In DRAW packages, calls to atof() and atoi() are replaced by direct calls to Draw::Atof() and Draw::Atoi(), respectively, instead of substituting by #define Use of atof(), strtod(), and *scanf() involving floating point conversions in OCCT code replaced by locale-independent Atof() and Strtod() Calls to sprintf() involving floating point in OCCT code are replaced by call to locale-independent Sprintf(), except a few places where converted strings are used immediately for display in the 3d viewer Changes of global locale are eliminated throughout OCCT code Proposed correction for GNU libC where v*printf_l functions are absent Added test case (bugs xde bug22898) for data exchange operations with non-standard locale Use xlocale on Mac OS X and within glibc Corrected strtod_l wrapper Generate error rather than warning Introduce Standard_CLocaleSentry replacement for removed OSD_Localizer Standard_CLocaleSentry - copy locale string Standard_CLocaleSentry - use _configthreadlocale on Windows Standard_CLocaleSentry::GetCLocale() - return locale_t rather than void* Corrected misprint in ~Standard_CLocaleSentry() Use French locale in bug22898 test case Mark test case as skipped if locale is unavailable on tested system. Use fr_FR locale for tests on Mac OS X
539 lines
17 KiB
C++
Executable File
539 lines
17 KiB
C++
Executable File
// Created on: 2008-04-11
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// Created by: Peter KURNEV
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// Copyright (c) 2008-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <MeshTest.ixx>
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#include <Draw_Interpretor.hxx>
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#include <TColStd_MapOfAsciiString.hxx>
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#include <BRepMesh_DiscretFactory.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <TColStd_MapIteratorOfMapOfAsciiString.hxx>
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#include <BRepMesh_FactoryError.hxx>
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#include <BRepMesh_DiscretRoot.hxx>
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#include <BRepMesh_IncrementalMesh.hxx>
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#include <Bnd_Box.hxx>
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#include <BRepMesh_PDiscretRoot.hxx>
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#include <Draw.hxx>
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#include <DBRep.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopExp.hxx>
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#include <Poly_Triangulation.hxx>
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#include <gp_Vec.hxx>
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#include <GProp_GProps.hxx>
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#include <BRepGProp.hxx>
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#include <DrawTrSurf.hxx>
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#include <BRep_Tool.hxx>
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#include <TopoDS.hxx>
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#include <MeshTest_CheckTopology.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <Poly_Polygon3D.hxx>
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#include <Poly_Polygon2D.hxx>
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#include <Standard.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TColStd_Array1OfInteger.hxx>
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#include <Poly_PolygonOnTriangulation.hxx>
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#include <TopoDS_Face.hxx>
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#include <BRepMesh_Edge.hxx>
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#include <NCollection_Map.hxx>
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static Standard_Integer mpnames (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpsetdefaultname (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpgetdefaultname (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpsetfunctionname (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpgetfunctionname (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mperror (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpincmesh (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer mpparallel (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer triarea (Draw_Interpretor& , Standard_Integer , const char** );
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static Standard_Integer tricheck (Draw_Interpretor& , Standard_Integer , const char** );
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//=======================================================================
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//function : PluginCommands
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//purpose :
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//=======================================================================
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void MeshTest::PluginCommands(Draw_Interpretor& theCommands)
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{
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static Standard_Boolean done = Standard_False;
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if (done) {
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return;
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}
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done = Standard_True;
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//
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const char* g = "Mesh Commands";
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// Commands
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theCommands.Add("mpnames" , "use mpnames" , __FILE__, mpnames , g);
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theCommands.Add("mpsetdefaultname" , "use mpsetdefaultname" , __FILE__, mpsetdefaultname , g);
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theCommands.Add("mpgetdefaultname" , "use mpgetdefaultname" , __FILE__, mpgetdefaultname , g);
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theCommands.Add("mpsetfunctionname", "use mpsetfunctionname", __FILE__, mpsetfunctionname , g);
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theCommands.Add("mpgetfunctionname", "use mpgetfunctionname", __FILE__, mpgetfunctionname , g);
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theCommands.Add("mperror" , "use mperror" , __FILE__, mperror , g);
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theCommands.Add("mpincmesh" , "use mpincmesh" , __FILE__, mpincmesh , g);
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theCommands.Add("mpparallel" , "mpparallel [toTurnOn] : show / set multi-threading flag for incremental mesh",
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__FILE__, mpparallel, g);
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theCommands.Add("triarea","shape [eps] (computes triangles and surface area)",__FILE__, triarea, g);
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theCommands.Add("tricheck", "shape (checks triangulation of shape)", __FILE__, tricheck, g);
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}
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//=======================================================================
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//function : mpnames
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//purpose :
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//=======================================================================
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static Standard_Integer mpnames (Draw_Interpretor& , Standard_Integer n, const char** )
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{
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Standard_Integer aNb;
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TColStd_MapIteratorOfMapOfAsciiString aIt;
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//
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if (n!=1) {
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printf(" use mpnames\n");
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return 0;
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}
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//
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const TColStd_MapOfAsciiString& aMN=BRepMesh_DiscretFactory::Get().Names();
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aNb=aMN.Extent();
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if (!aNb) {
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printf(" *no names found\n");
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return 0;
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}
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//
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printf(" *available names:\n");
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aIt.Initialize(aMN);
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for (; aIt.More(); aIt.Next()) {
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const TCollection_AsciiString& aName=aIt.Key();
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printf(" %s\n", aName.ToCString());
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}
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//
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return 0;
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}
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//=======================================================================
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//function : mpsetdefaultname
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//purpose :
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//=======================================================================
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static Standard_Integer mpsetdefaultname (Draw_Interpretor& , Standard_Integer n, const char**a )
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{
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TCollection_AsciiString aName;
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//
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if (n!=2) {
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printf(" use mpsetdefaultname name\n");
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return 0;
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}
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//
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aName=a[1];
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//
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if (BRepMesh_DiscretFactory::Get().SetDefaultName (aName))
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printf(" *ready\n");
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else
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printf(" *fault\n");
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//
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return 0;
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}
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//=======================================================================
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//function : mpgetdefaultname
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//purpose :
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//=======================================================================
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static Standard_Integer mpgetdefaultname (Draw_Interpretor& , Standard_Integer n, const char** )
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{
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if (n!=1) {
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printf(" use mpgetdefaultname\n");
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return 0;
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}
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//
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const TCollection_AsciiString& aName=BRepMesh_DiscretFactory::Get().DefaultName();
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printf(" *default name: %s\n", aName.ToCString());
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//
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return 0;
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}
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//=======================================================================
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//function : mpsetfunctionname
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//purpose :
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//=======================================================================
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static Standard_Integer mpsetfunctionname (Draw_Interpretor& , Standard_Integer n, const char**a )
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{
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TCollection_AsciiString aName;
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//
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if (n!=2) {
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printf(" use mpsetfunctionname name\n");
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return 0;
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}
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//
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aName=a[1];
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//
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if (BRepMesh_DiscretFactory::Get().SetFunctionName (aName))
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printf(" *ready\n");
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else
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printf(" *fault\n");
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//
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return 0;
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}
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//=======================================================================
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//function : mpgetdefaultname
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//purpose :
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//=======================================================================
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static Standard_Integer mpgetfunctionname (Draw_Interpretor& , Standard_Integer n, const char** )
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{
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if (n!=1) {
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printf(" use mpgetfunctionname\n");
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return 0;
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}
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//
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const TCollection_AsciiString& aName=BRepMesh_DiscretFactory::Get().FunctionName();
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printf(" *function name: %s\n", aName.ToCString());
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//
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return 0;
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}
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//=======================================================================
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//function : mperror
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//purpose :
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//=======================================================================
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static Standard_Integer mperror (Draw_Interpretor& , Standard_Integer n, const char** )
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{
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BRepMesh_FactoryError aErr;
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//
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if (n!=1) {
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printf(" use mperror\n");
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return 0;
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}
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//
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aErr=BRepMesh_DiscretFactory::Get().ErrorStatus();
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printf(" *ErrorStatus: %d\n", (int)aErr);
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//
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return 0;
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}
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//=======================================================================
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//function :mpincmesh
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//purpose :
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//=======================================================================
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static Standard_Integer mpincmesh (Draw_Interpretor& , Standard_Integer n, const char** a)
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{
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Standard_Real aDeflection, aAngle;
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TopoDS_Shape aS;
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//
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if (n<3) {
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printf(" use mpincmesh s deflection [angle]\n");
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return 0;
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}
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//
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aS=DBRep::Get(a[1]);
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if (aS.IsNull()) {
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printf(" null shapes is not allowed here\n");
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return 0;
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}
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//
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aDeflection=Draw::Atof(a[2]);
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aAngle=0.5;
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if (n>3) {
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aAngle=Draw::Atof(a[3]);
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}
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//
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Handle(BRepMesh_DiscretRoot) aMeshAlgo = BRepMesh_DiscretFactory::Get().Discret (aS,
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aDeflection,
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aAngle);
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//
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BRepMesh_FactoryError aErr = BRepMesh_DiscretFactory::Get().ErrorStatus();
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if (aErr != BRepMesh_FE_NOERROR)
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{
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printf(" *Factory::Get().ErrorStatus()=%d\n", (int)aErr);
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}
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//
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if (aMeshAlgo.IsNull())
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{
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printf(" *Can not create the algo\n");
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return 0;
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}
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//
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aMeshAlgo->Perform();
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if (!aMeshAlgo->IsDone())
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{
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printf(" *Not done\n");
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}
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//
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return 0;
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}
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//#######################################################################
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static Standard_Integer triarea (Draw_Interpretor& di, int n, const char ** a)
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{
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if (n < 2) return 1;
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TopoDS_Shape shape = DBRep::Get(a[1]);
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if (shape.IsNull()) return 1;
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Standard_Real anEps = -1.;
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if (n > 2)
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anEps = Draw::Atof(a[2]);
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TopTools_IndexedMapOfShape aMapF;
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TopExp::MapShapes (shape, TopAbs_FACE, aMapF);
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// detect if a shape has triangulation
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Standard_Boolean hasPoly = Standard_False;
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int i;
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for (i=1; i <= aMapF.Extent(); i++) {
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const TopoDS_Face& aFace = TopoDS::Face(aMapF(i));
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TopLoc_Location aLoc;
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Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
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if (!aPoly.IsNull()) {
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hasPoly = Standard_True;
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break;
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}
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}
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// compute area by triangles
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double aTriArea=0;
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if (hasPoly) {
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for (i=1; i <= aMapF.Extent(); i++) {
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const TopoDS_Face& aFace = TopoDS::Face(aMapF(i));
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TopLoc_Location aLoc;
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Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
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if (aPoly.IsNull()) {
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cout << "face "<<i<<" has no triangulation"<<endl;
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continue;
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}
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const Poly_Array1OfTriangle& triangles = aPoly->Triangles();
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const TColgp_Array1OfPnt& nodes = aPoly->Nodes();
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for (int j=triangles.Lower(); j <= triangles.Upper(); j++) {
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const Poly_Triangle& tri = triangles(j);
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int n1, n2, n3;
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tri.Get (n1, n2, n3);
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const gp_Pnt& p1 = nodes(n1);
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const gp_Pnt& p2 = nodes(n2);
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const gp_Pnt& p3 = nodes(n3);
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gp_Vec v1(p1, p2);
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gp_Vec v2(p1, p3);
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double ar = v1.CrossMagnitude(v2);
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aTriArea += ar;
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}
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}
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aTriArea /= 2;
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}
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// compute area by geometry
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GProp_GProps props;
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if (anEps <= 0.)
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BRepGProp::SurfaceProperties(shape, props);
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else
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BRepGProp::SurfaceProperties(shape, props, anEps);
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double aGeomArea = props.Mass();
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di << aTriArea << " " << aGeomArea << "\n";
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return 0;
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}
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//#######################################################################
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Standard_Boolean IsEqual(const BRepMesh_Edge& theFirst, const BRepMesh_Edge& theSecond)
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{
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return theFirst.IsEqual(theSecond);
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}
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static Standard_Integer tricheck (Draw_Interpretor& di, int n, const char ** a)
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{
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if (n < 2) return 1;
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TopoDS_Shape shape = DBRep::Get(a[1]);
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if (shape.IsNull()) return 1;
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TopTools_IndexedMapOfShape aMapF;
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TopExp::MapShapes (shape, TopAbs_FACE, aMapF);
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Standard_CString name = ".";
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// execute check
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MeshTest_CheckTopology aCheck(shape);
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aCheck.Perform(di);
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// dump info on free links inside the triangulation
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Standard_Integer nbFree = 0;
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Standard_Integer nbFac = aCheck.NbFacesWithFL(), i, k;
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if (nbFac > 0) {
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for (k=1; k <= nbFac; k++) {
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Standard_Integer nbEdge = aCheck.NbFreeLinks(k);
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Standard_Integer iF = aCheck.GetFaceNumWithFL(k);
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nbFree += nbEdge;
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di << "free links of face " << iF << "\n";
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const TopoDS_Shape& aShape = aMapF.FindKey(iF);
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const TopoDS_Face& aFace = TopoDS::Face(aShape);
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TopLoc_Location aLoc;
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Handle(Poly_Triangulation) aT = BRep_Tool::Triangulation(aFace, aLoc);
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const TColgp_Array1OfPnt& aPoints = aT->Nodes();
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const TColgp_Array1OfPnt2d& aPoints2d = aT->UVNodes();
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const gp_Trsf& trsf = aLoc.Transformation();
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TColgp_Array1OfPnt pnts(1,2);
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TColgp_Array1OfPnt2d pnts2d(1,2);
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for (i=1; i <= nbEdge; i++) {
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Standard_Integer n1, n2;
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aCheck.GetFreeLink(k, i, n1, n2);
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di << "{" << n1 << " " << n2 << "} ";
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pnts(1) = aPoints(n1).Transformed(trsf);
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pnts(2) = aPoints(n2).Transformed(trsf);
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Handle(Poly_Polygon3D) poly = new Poly_Polygon3D (pnts);
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DrawTrSurf::Set (name, poly);
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DrawTrSurf::Set (name, pnts(1));
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DrawTrSurf::Set (name, pnts(2));
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pnts2d(1) = aPoints2d(n1);
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pnts2d(2) = aPoints2d(n2);
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Handle(Poly_Polygon2D) poly2d = new Poly_Polygon2D (pnts2d);
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DrawTrSurf::Set (name, poly2d);
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DrawTrSurf::Set (name, pnts2d(1));
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DrawTrSurf::Set (name, pnts2d(2));
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}
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di << "\n";
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}
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}
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// dump info on cross face errors
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Standard_Integer nbErr = aCheck.NbCrossFaceErrors();
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if (nbErr > 0) {
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di << "cross face errors: {face1, node1, face2, node2, distance}" << "\n";
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for (i=1; i <= nbErr; i++) {
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Standard_Integer iF1, n1, iF2, n2;
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Standard_Real aVal;
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aCheck.GetCrossFaceError(i, iF1, n1, iF2, n2, aVal);
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di << "{" << iF1 << " " << n1 << " " << iF2 << " " << n2 << " " << aVal << "} ";
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}
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di << "\n";
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}
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// dump info on edges
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Standard_Integer nbAsync = aCheck.NbAsyncEdges();
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if (nbAsync > 0) {
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di << "async edges:" << "\n";
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for (i=1; i <= nbAsync; i++) {
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Standard_Integer ie = aCheck.GetAsyncEdgeNum(i);
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di << ie << " ";
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}
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di << "\n";
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}
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// dump info on free nodes
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Standard_Integer nbFreeNodes = aCheck.NbFreeNodes();
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if (nbFreeNodes > 0) {
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di << "free nodes (in pairs: face / node): " << "\n";
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for (i=1; i <= nbFreeNodes; i++) {
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Standard_Integer iface, inode;
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aCheck.GetFreeNodeNum(i, iface, inode);
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di << "{" << iface << " " << inode << "} ";
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}
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di << "\n";
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}
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// output errors summary to DRAW
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if ( nbFree > 0 || nbErr > 0 || nbAsync > 0 || nbFreeNodes > 0)
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di << "Free_links " << nbFree
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<< " Cross_face_errors " << nbErr
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<< " Async_edges " << nbAsync
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<< " Free_nodes " << nbFreeNodes << "\n";
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Standard_Integer aFaceId = 1;
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TopExp_Explorer aFaceExp(shape, TopAbs_FACE);
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for ( ; aFaceExp.More(); aFaceExp.Next(), ++aFaceId)
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{
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const TopoDS_Shape& aShape = aFaceExp.Current();
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const TopoDS_Face& aFace = TopoDS::Face(aShape);
|
|
|
|
TopLoc_Location aLoc;
|
|
Handle(Poly_Triangulation) aT = BRep_Tool::Triangulation(aFace, aLoc);
|
|
|
|
// Iterate boundary edges
|
|
NCollection_Map<BRepMesh_Edge> aBoundaryEdgeMap;
|
|
TopExp_Explorer anExp(aShape, TopAbs_EDGE);
|
|
for ( ; anExp.More(); anExp.Next() )
|
|
{
|
|
TopLoc_Location anEdgeLoc;
|
|
const TopoDS_Edge& anEdge = TopoDS::Edge(anExp.Current());
|
|
Handle(Poly_PolygonOnTriangulation) aPoly = BRep_Tool::PolygonOnTriangulation(anEdge, aT, aLoc);
|
|
if (aPoly.IsNull())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const TColStd_Array1OfInteger& anIndices = aPoly->Nodes();
|
|
Standard_Integer aLower = anIndices.Lower();
|
|
Standard_Integer anUpper = anIndices.Upper();
|
|
|
|
Standard_Integer aPrevNode = -1;
|
|
for (Standard_Integer i = aLower; i <= anUpper; ++i)
|
|
{
|
|
Standard_Integer aNodeIdx = anIndices.Value(i);
|
|
if (i != aLower)
|
|
{
|
|
BRepMesh_Edge aLink(aPrevNode, aNodeIdx, BRepMesh_Frontier);
|
|
aBoundaryEdgeMap.Add(aLink);
|
|
}
|
|
aPrevNode = aNodeIdx;
|
|
}
|
|
}
|
|
|
|
if (aBoundaryEdgeMap.Size() == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
const Poly_Array1OfTriangle& aTris = aT->Triangles();
|
|
NCollection_Map<BRepMesh_Edge> aFreeEdgeMap;
|
|
Standard_Integer aTriNum = aTris.Length();
|
|
for ( Standard_Integer aTriIndx = 1; aTriIndx <= aTriNum; aTriIndx++ )
|
|
{
|
|
const Poly_Triangle& aTri = aTris(aTriIndx);
|
|
Standard_Integer aTriNodes[3] = { aTri.Value(1), aTri.Value(2), aTri.Value(3)};
|
|
|
|
for (Standard_Integer i = 1; i <= 3; ++i)
|
|
{
|
|
Standard_Integer aLastId = aTriNodes[i % 3];
|
|
Standard_Integer aFirstId = aTriNodes[i - 1];
|
|
|
|
BRepMesh_Edge aLink(aFirstId, aLastId, BRepMesh_Free);
|
|
if (!aBoundaryEdgeMap.Contains(aLink))
|
|
{
|
|
if (!aFreeEdgeMap.Add(aLink))
|
|
{
|
|
aFreeEdgeMap.Remove(aLink);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (aFreeEdgeMap.Size() != 0)
|
|
{
|
|
di << "Not connected mesh inside face " << aFaceId << "\n";
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : mpparallel
|
|
//purpose :
|
|
//=======================================================================
|
|
static int mpparallel (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
|
|
{
|
|
if (argc == 2)
|
|
{
|
|
Standard_Boolean isParallelOn = Draw::Atoi (argv[1]) == 1;
|
|
BRepMesh_IncrementalMesh::SetParallelDefault (isParallelOn);
|
|
if (isParallelOn)
|
|
Standard::SetReentrant(Standard_True);
|
|
}
|
|
std::cout << "Incremental Mesh, multi-threading "
|
|
<< (BRepMesh_IncrementalMesh::IsParallelDefault() ? "ON\n" : "OFF\n");
|
|
return 0;
|
|
}
|