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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
kgv 879768fbf2 0032886: Visualization, V3d_View - introduce interface for creating a subview
V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.

Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.

OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.

AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).

vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
2022-04-15 18:23:16 +03:00
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