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occt/src/GC/GC_MakeRotation.cxx
abv 83eaf3e892 0024023: Revamp the OCCT Handle -- GC
Implementation of operator of type casting to resulting object simplified in classes of GC and GCE2d packages
2015-07-11 12:08:03 +03:00

59 lines
2.4 KiB
C++

// Created on: 1992-10-02
// Created by: Remi GILET
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <GC_MakeRotation.ixx>
#include <GC_MakeRotation.hxx>
#include <StdFail_NotDone.hxx>
//=========================================================================
// Creation d une rotation 3d de gp d angle Angle par rapport a une +
// droite Line. +
//=========================================================================
GC_MakeRotation::GC_MakeRotation(const gp_Lin& Line ,
const Standard_Real Angle ) {
TheRotation = new Geom_Transformation();
TheRotation->SetRotation(gp_Ax1(Line.Location(),Line.Direction()),Angle);
}
//=========================================================================
// Creation d une rotation 3d de gp d angle Angle par rapport a un +
// axe Axis. +
//=========================================================================
GC_MakeRotation::GC_MakeRotation(const gp_Ax1& Axis ,
const Standard_Real Angle ) {
TheRotation = new Geom_Transformation();
TheRotation->SetRotation(Axis,Angle);
}
//=========================================================================
// Creation d une rotation 3d de gp d angle Angle par rapport a une +
// droite issue du point Point et de direction Direc. +
//=========================================================================
GC_MakeRotation::GC_MakeRotation(const gp_Pnt& Point ,
const gp_Dir& Direc ,
const Standard_Real Angle ) {
TheRotation = new Geom_Transformation();
TheRotation->SetRotation(gp_Ax1(Point,Direc),Angle);
}
const Handle(Geom_Transformation)& GC_MakeRotation::Value() const
{
return TheRotation;
}