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occt/src/OpenGl/OpenGl_AspectText.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

92 lines
3.1 KiB
C++

// Created on: 2011-07-13
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <OpenGl_AspectText.hxx>
static const TEL_COLOUR myDefaultColor = {{ 1.0F, 1.0F, 1.0F, 1.0F }};
/*----------------------------------------------------------------------*/
OpenGl_AspectText::OpenGl_AspectText ()
: myZoomable(0),
myAngle(0.0F),
myFontAspect(OSD_FA_Regular),
myFont(NULL),
//mySpace(0.3F),
//myExpan(1.0F),
myColor(myDefaultColor),
myStyleType(Aspect_TOST_NORMAL),
myDisplayType(Aspect_TODT_NORMAL),
mySubtitleColor(myDefaultColor)
{
SetFontName( (const char *) "Courier" );
}
/*----------------------------------------------------------------------*/
OpenGl_AspectText::~OpenGl_AspectText ()
{
if (myFont)
delete[] myFont;
}
/*----------------------------------------------------------------------*/
void OpenGl_AspectText::SetContext (const CALL_DEF_CONTEXTTEXT &AContext)
{
myZoomable = (int) AContext.TextZoomable;
myAngle = (float) AContext.TextAngle;
myFontAspect = (OSD_FontAspect) AContext.TextFontAspect;
//mySpace = (float) AContext.Space;
//myExpan = (float) AContext.Expan;
myColor.rgb[0] = (float) AContext.Color.r;
myColor.rgb[1] = (float) AContext.Color.g;
myColor.rgb[2] = (float) AContext.Color.b;
myColor.rgb[3] = 1.0f;
myStyleType = (Aspect_TypeOfStyleText) AContext.Style;
myDisplayType = (Aspect_TypeOfDisplayText) AContext.DisplayType;
mySubtitleColor.rgb[0] = (float) AContext.ColorSubTitle.r;
mySubtitleColor.rgb[1] = (float) AContext.ColorSubTitle.g;
mySubtitleColor.rgb[2] = (float) AContext.ColorSubTitle.b;
mySubtitleColor.rgb[3] = 1.0f;
SetFontName( (const char *) AContext.Font );
}
/*----------------------------------------------------------------------*/
void OpenGl_AspectText::Render (const Handle(OpenGl_Workspace) &AWorkspace) const
{
AWorkspace->SetAspectText(this);
}
/*----------------------------------------------------------------------*/
void OpenGl_AspectText::SetFontName (const char *AFont)
{
if (myFont)
delete[] myFont;
char *fontname = new char[ strlen( AFont ) + 1 ];
strcpy( fontname, AFont );
myFont = fontname;
}
/*----------------------------------------------------------------------*/