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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
occt/tools/View/View_Widget.hxx
nds 0cb512c013 0029025: TInspector include files are not installed to inc directory by CMake
TInspector headers are collected in 'inc/tools' directory.

Extending DRAW Commands;

Eliminating warnings;

Improve Export to ShapeView dialog;

Avoid crash with QML using;
2017-08-25 10:37:52 +03:00

299 lines
13 KiB
C++

// Created on: 2017-06-16
// Created by: Natalia ERMOLAEVA
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef View_View_H
#define View_View_H
#include <AIS_InteractiveContext.hxx>
#include <V3d_View.hxx>
#include <inspector/View_ViewActionType.hxx>
#include <inspector/View_Viewer.hxx>
#ifdef _MSC_VER
#pragma warning(disable : 4127 4718) // conditional expression is constant, recursive call has no side effects
#endif
#include <QAction>
#include <QMap>
#include <QString>
#include <QWidget>
class View_Viewer;
class QRubberBand;
//! \class View_Widget
//! \brief It is a Qt control that visualizes content of OCCT 3D view
//! It creates control and actions of manipulating of this view,
//! emits signal about selection happenning in the view and signal about display mode change and
//! changes application cursor depending on an active action.
class View_Widget : public QWidget
{
Q_OBJECT
protected:
//! Enumeration defines manipulating actions of the widget
enum View_CurrentAction3d
{
View_CurrentAction3d_Nothing, //!< Empty action
View_CurrentAction3d_DynamicZooming, //!< Zoom action
View_CurrentAction3d_WindowZooming, //!< Zoom action using rectangle
View_CurrentAction3d_DynamicPanning, //!< Panning action
View_CurrentAction3d_DynamicRotation //!< Rotation action
};
//! Enumeration defines cursor kind
enum View_CursorMode
{
View_CursorMode_DefaultCursor, //!< default Qt cursor
View_CursorMode_HandCursor, //!< hand cursor
View_CursorMode_PanCursor, //!< panning cursor
View_CursorMode_ZoomCursor, //!< zoom cursor
View_CursorMode_RotationCursor //!< onRotate cursor
};
//! Enumeration defines drag mode
enum View_DragMode
{
View_DragMode_ButtonDown, // theState == -1 button down
View_DragMode_ButtonMove, // theState == 0 move
View_DragMode_ButtonUp // theState == 1 button up
};
public:
//! Constructor
Standard_EXPORT View_Widget (QWidget* theParent);
//! Destructor
virtual ~View_Widget() {}
//! Returns current viewer
View_Viewer* GetViewer() const { return myViewer; }
//! Sets default size that is used in sizeHint when the widget is firstly show
Standard_EXPORT void SetPredefinedSize (int theDefaultWidth, int theDefaultHeight);
//! Creates V3d view and set Qt control for it
Standard_EXPORT void Init();
//! Returns an action for the given action type
//! \param theActionId an action indes
QAction* GetViewAction (const View_ViewActionType theActionId) const { return myViewActions[theActionId]; };
//! \returns 0 - AIS_WireFrame, 1 - AIS_Shaded
Standard_EXPORT int GetDisplayMode() const;
//! Enable/disable view and tool bar actions depending on the parameter
//! \param theIsEnabled boolean value
Standard_EXPORT void SetEnabledView (const bool theIsEnabled);
//! Get paint engine for the OpenGL viewer. Avoid default execution of Qt Widget.
virtual QPaintEngine* paintEngine() const Standard_OVERRIDE { return 0; }
//! Recommended size for view. If default size exists, it returns the default size
Standard_EXPORT virtual QSize sizeHint() const Standard_OVERRIDE;
signals:
//! Sends a signal about selection change if the left mouse button is pressed and current action does not process it
void selectionChanged();
//! Sends a signal about display mode change
void displayModeClicked();
public slots:
//! Fits all the V3d view and redraw view
void OnFitAll() { myViewer->GetView()->FitAll(); }
//! Stores state about fitting all to use it by the mouse move
void OnFitArea() { myCurrentMode = View_CurrentAction3d_WindowZooming; }
//! Stores state about zoom to use it by the mouse move
void OnZoom() { myCurrentMode = View_CurrentAction3d_DynamicZooming; }
//! Stores state about pan to use it by the mouse move
void OnPan() { myCurrentMode = View_CurrentAction3d_DynamicPanning; }
//! Stores state about onRotate to use it by the mouse move
void OnRotate() { myCurrentMode = View_CurrentAction3d_DynamicRotation; }
//! Updates states of tool actions:
//! - if the action is display mode, it changes an icon for action(wireframe or shading)
//! - if the state is checked, uncheck all other actions
//! \param isOn boolean value about check
Standard_EXPORT void OnUpdateToggled (bool isOn);
protected:
//! Avoid Qt standard execution of this method, redraw V3d view
//! \param an event
virtual void paintEvent (QPaintEvent* theEvent) Standard_OVERRIDE;
//! Avoid Qt standard execution of this method, do mustBeResized for V3d view, Init view if it is the first call
//! \param an event
virtual void resizeEvent (QResizeEvent* theEvent) Standard_OVERRIDE;
//! Left, Middle, Right button processing
//! \param an event
virtual void mousePressEvent (QMouseEvent* theEvent) Standard_OVERRIDE;
//! Left, Middle, Right button processing
//! \param an event
virtual void mouseReleaseEvent (QMouseEvent* theEvent) Standard_OVERRIDE;
//! Left, Middle, Right button processing
//! \param an event
virtual void mouseMoveEvent (QMouseEvent* theEvent) Standard_OVERRIDE;
protected:
//! Creates view actions and fills an internal map
void initViewActions();
//! Creates cursors and fills an internal map
void initCursors();
//! Sets widget cursor by the action type
//! \param theMode an active action mode
void activateCursor (const View_CurrentAction3d theMode);
//! Activates cursor of the active operation, perform drag, onRotate depending on mode,
//! stores the point position in xmin/xmax and ymin/ymax
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processLeftButtonDown (const int theFlags, const QPoint thePoint);
//! Activates cursor of the active operation and performs dynamic pan if it is active
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processMiddleButtonDown (const int theFlags, const QPoint thePoint);
//! Activates cursor of the active operation, build popup menu
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processRightButtonDown (const int theFlags, const QPoint thePoint);
//! Performs the active operation or performs Input/Drag event processing, emits selection changed signal
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processLeftButtonUp (const int theFlags, const QPoint thePoint);
//! Changes the active operation to None
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processMiddleButtonUp (const int theFlags, const QPoint thePoint);
//! Calls popup menu build and changes the active operation to None
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processRightButtonUp (const int theFlags, const QPoint thePoint);
//! Performs active operation or draws rectangle of zoom
//! \param theFlags an event buttons and modifiers
//! \param thePoint a clicked point
void processMouseMove (const int theFlags, const QPoint thePoint);
//! Performs selection: store clicked point by botton down, call Select by button up
//! Emits signal about selection changed
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
//! \param theState a mouse button state: down, move or up
void processDragEvent (const Standard_Integer theX, const Standard_Integer theY, const View_DragMode& theState);
//! Performs selection in context without parameter, it means the selection of picked object
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
void processInputEvent (const Standard_Integer theX, const Standard_Integer theY);
//! Calls MoveTo of the context for the parameter coordinates
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
void processMoveEvent (const Standard_Integer theX, const Standard_Integer theY);
//! Empty: template to process mouse move with multi selection key pressed
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
void processMoveMultiEvent (const Standard_Integer theX, const Standard_Integer theY)
{ (void)theX; (void)theY; }
//! Performs selection: store clicked point by botton down, call ShiftSelect by button move
//! Emits signal about selection changed
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
//! \param theState a mouse button state: down, move or up
void processDragMultiEvent (const Standard_Integer theX, const Standard_Integer theY, const View_DragMode& theState);
//! Performs shift selection in context without parameter, it means the selection of picked object
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
void processInputMultiEvent (const Standard_Integer theX, const Standard_Integer theY);
//! Empty: template to create popup menu
//! \param theX a horizontal position of mouse event
//! \param theX a vertical position of mouse event
void popup (const Standard_Integer theX, const Standard_Integer theY) { (void)theX; (void)theY; }
//! Draws Qt rectangle for the given area (e.g. for panning operation)
//! \param theMinX a minimal X coordinate
//! \param theMinY a minimal Y coordinate
//! \param theMinZ a minimal Z coordinate
//! \param theMaxX a maximum X coordinate
//! \param theMaxY a maximum Y coordinate
//! \param theMaxZ a maximum Z coordinate
//! \param theToDraw state whether the rectangle should be visualized or hidden
void drawRectangle (const Standard_Integer theMinX, const Standard_Integer theMinY, const Standard_Integer theMaxX,
const Standard_Integer theMaxY, const Standard_Boolean theToDraw);
private:
//! Creates action and stores it in a map of actions
//! \param theActionId an identifier of action in internal map
//! \param theIcon an icon name and place according to qrc resource file, e.g. ":/icons/view_fitall.png"
//! \param theText an action text
//! \param theToolBar a tool bar action text
//! \param theStatusBar a status bar action text
void createAction (const View_ViewActionType theActionId, const QString& theIcon, const QString& theText,
const char* theSlot, const bool isCheckable = false,
const QString& theToolBar = QString(), const QString& theStatusBar = QString());
//! Sets active action cursor for application
//! \param theMode a cursor mode
void setActiveCursor (const View_CursorMode& theMode);
private:
View_Viewer* myViewer; //!< connector to context, V3d viewer and V3d View
QMap<View_ViewActionType, QAction*> myViewActions; //!< tool bar view actions
QMap<View_CursorMode, QCursor> myCursors; //!< possible cursors for view actions
View_CurrentAction3d myCurrentMode; //!< an active action mode for viewer
bool myFirst; //!< flag to Init view by the first resize/paint call
int myDefaultWidth; //!< default width for the first sizeHint
int myDefaultHeight; //!< default height for the first sizeHint
bool myViewIsEnabled; //!< flag if the view and tool bar view actions are enabled/disabled
Standard_Integer myXmin; //!< cached X minimal position by mouse press event
Standard_Integer myYmin; //!< cached Y minimal position by mouse press event
Standard_Integer myXmax; //!< cached X maximum position by mouse press event
Standard_Integer myYmax; //!< cached Y maximum position by mouse press event
Standard_Integer myDragButtonDownX; //!< cached X button down by drag event
Standard_Integer myDragButtonDownY; //!< cached Y button down by drag event
Standard_Integer myDragMultiButtonDownX; //!< cached X button down by multi drag event
Standard_Integer myDragMultiButtonDownY; //!< cached Y button down by multi drag event
Standard_Boolean myIsRectVisible; //!< true if rectangle is visible now
QRubberBand* myRectBand; //!< selection rectangle rubber band
};
#endif