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occt/tests/v3d/glsl/light_off
kgv 8e0a2b19ab 0029074: Visualization, TKOpenGl - support Geometry Shader definition
Graphic3d_TypeOfShaderObject enumeration has been extended by Geometry shader object type.
OpenGl_ShaderProgram::Initialize() processes new shader object types when supported by OpenGL version.
Declarations.glsl has been fixed so that occFragColor is defined only for
Fragment Shader object only (by handling new FRAGMENT_SHADER macros).

Improved documentation of Graphic3d_ArrayOfPrimitives class.

vshader Draw Harness command has been extended to support definition
of Shader Object types other than Vertex and Fragment shader.
2017-09-22 11:51:36 +03:00

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puts "========"
puts "Test to verify the lights are turned off after 'vlight clear' (and scene is black)"
puts "========"
# create box
box b 1 2 3
# draw box
vclear
vclose ALL
vinit View1
vsetdispmode 1
vdisplay b
vfit
vlight clear
set color [vreadpixel 100 100 rgb]
set black "0 0 0"
if {[string equal $color $black] != 1} {error "Lights do not seems to be cleared!"}