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occt/src/TopOpeBRepBuild/TopOpeBRepBuild_LoopSet.cxx

86 lines
2.6 KiB
C++

// Created on: 1993-03-23
// Created by: Jean Yves LEBEY
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <TopOpeBRepBuild_LoopSet.hxx>
//=======================================================================
//function : TopOpeBRepBuild_LoopSet
//purpose :
//=======================================================================
TopOpeBRepBuild_LoopSet::TopOpeBRepBuild_LoopSet() :
myLoopIndex(1), myNbLoop(0)
{
}
TopOpeBRepBuild_LoopSet::~TopOpeBRepBuild_LoopSet()
{}
//=======================================================================
//function : InitLoop
//purpose :
//=======================================================================
void TopOpeBRepBuild_LoopSet::InitLoop()
{
myLoopIterator.Initialize(myListOfLoop);
myLoopIndex = 1; myNbLoop = myListOfLoop.Extent();
}
//=======================================================================
//function : MoreLoop
//purpose :
//=======================================================================
Standard_Boolean TopOpeBRepBuild_LoopSet::MoreLoop() const
{
Standard_Boolean b = myLoopIterator.More();
return b;
}
//=======================================================================
//function : NextLoop
//purpose :
//=======================================================================
void TopOpeBRepBuild_LoopSet::NextLoop()
{
myLoopIndex++;
myLoopIterator.Next();
}
//=======================================================================
//function : Loop
//purpose :
//=======================================================================
Handle(TopOpeBRepBuild_Loop) TopOpeBRepBuild_LoopSet::Loop() const
{
const Handle(TopOpeBRepBuild_Loop)& L = myLoopIterator.Value();
return L;
}
//=======================================================================
//function : ChangeListOfLoop
//purpose :
//=======================================================================
TopOpeBRepBuild_ListOfLoop& TopOpeBRepBuild_LoopSet::ChangeListOfLoop()
{
return myListOfLoop;
}