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occt/src/StepToTopoDS/StepToTopoDS_MakeTransformed.cxx

152 lines
5.5 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//:n7 abv 16.02.99: treatment of CARTESIAN_TRSF_OP_3D placed to StepGeom_MkTransformed3d
// sln 23.10.2001. CTS23496: Verifying on error creation of directions is added (StepToTopoDS_MakeTransformed::Compute(...) function)
#include <Geom_Axis2Placement.hxx>
#include <Geom_CartesianPoint.hxx>
#include <gp_Ax3.hxx>
#include <gp_Trsf.hxx>
#include <gp_TrsfForm.hxx>
#include <StepGeom_Axis2Placement3d.hxx>
#include <StepGeom_CartesianPoint.hxx>
#include <StepGeom_CartesianTransformationOperator3d.hxx>
#include <StepRepr_ItemDefinedTransformation.hxx>
#include <StepRepr_MappedItem.hxx>
#include <StepRepr_Representation.hxx>
#include <StepRepr_RepresentationMap.hxx>
#include <StepToGeom.hxx>
#include <StepToTopoDS_MakeTransformed.hxx>
#include <Transfer_TransientProcess.hxx>
#include <TransferBRep_ShapeBinder.hxx>
// + pour CartesianOperator3d
//=======================================================================
//function : StepToTopoDS_MakeTransformed
//purpose :
//=======================================================================
StepToTopoDS_MakeTransformed::StepToTopoDS_MakeTransformed ()
{
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
Standard_Boolean StepToTopoDS_MakeTransformed::Compute
(const Handle(StepGeom_Axis2Placement3d)& Origin,
const Handle(StepGeom_Axis2Placement3d)& Target)
{
theTrsf = gp_Trsf(); // reinit
if (Origin.IsNull() || Target.IsNull()) return Standard_False;
// sln 23.10.2001 : If the directions have not been created do nothing.
Handle(Geom_Axis2Placement) theOrig = StepToGeom::MakeAxis2Placement (Origin);
if (theOrig.IsNull())
return Standard_False;
Handle(Geom_Axis2Placement) theTarg = StepToGeom::MakeAxis2Placement (Target);
if (theTarg.IsNull())
return Standard_False;
const gp_Ax3 ax3Orig(theOrig->Ax2());
const gp_Ax3 ax3Targ(theTarg->Ax2());
// ne pas se tromper de sens !
theTrsf.SetTransformation(ax3Targ, ax3Orig);
return Standard_True;
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
Standard_Boolean StepToTopoDS_MakeTransformed::Compute
(const Handle(StepGeom_CartesianTransformationOperator3d)& Operator)
{
return StepToGeom::MakeTransformation3d (Operator, theTrsf);
}
//=======================================================================
//function : Transformation
//purpose :
//=======================================================================
const gp_Trsf& StepToTopoDS_MakeTransformed::Transformation () const
{
return theTrsf;
}
//=======================================================================
//function : Transform
//purpose :
//=======================================================================
Standard_Boolean StepToTopoDS_MakeTransformed::Transform
(TopoDS_Shape& shape) const
{
if (theTrsf.Form() == gp_Identity) return Standard_False;
TopLoc_Location theLoc(theTrsf);
shape.Move (theLoc);
return Standard_True;
}
//=======================================================================
//function : TranslateMappedItem
//purpose :
//=======================================================================
TopoDS_Shape StepToTopoDS_MakeTransformed::TranslateMappedItem
(const Handle(StepRepr_MappedItem)& mapit,
const Handle(Transfer_TransientProcess)& TP,
const Message_ProgressRange& theProgress)
{
TopoDS_Shape theResult;
// Positionnement : 2 formules
// 1/ Ax2 dans Source et comme Target : passage de Source a Target
// 2/ CartesianOperator3d comme Target : on applique
Handle(StepGeom_Axis2Placement3d) Origin =
Handle(StepGeom_Axis2Placement3d)::DownCast(mapit->MappingSource()
->MappingOrigin());
Handle(StepGeom_Axis2Placement3d) Target =
Handle(StepGeom_Axis2Placement3d)::DownCast(mapit->MappingTarget());
Handle(StepGeom_CartesianTransformationOperator3d) CartOp =
Handle(StepGeom_CartesianTransformationOperator3d)::DownCast(mapit->MappingTarget());
Standard_Boolean ok = Standard_False;
if (!Origin.IsNull() && !Target.IsNull()) ok = Compute (Origin,Target);
else if (!CartOp.IsNull()) ok = Compute (CartOp);
if (!ok) TP->AddWarning (mapit,"Mapped Item, case not recognized, location ignored");
// La Shape, et la mise en position
Handle(StepRepr_Representation) maprep = mapit->MappingSource()->MappedRepresentation();
Handle(Transfer_Binder) binder = TP->Find(maprep);
if (binder.IsNull()) binder = TP->Transferring(maprep, theProgress);
Handle(TransferBRep_ShapeBinder) shbinder =
Handle(TransferBRep_ShapeBinder)::DownCast(binder);
if (shbinder.IsNull()) TP->AddWarning(mapit,"No Shape Produced");
else {
theResult = shbinder->Result();
Transform (theResult);
}
return theResult;
}