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occt/src/STEPConstruct/STEPConstruct_Styles.cxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

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27 KiB
C++

// Created on: 1999-09-10
// Created by: Andrey BETENEV
// Copyright (c) 1999-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <STEPConstruct_Styles.ixx>
#include <STEPConstruct.hxx>
#include <TCollection_HAsciiString.hxx>
#include <TopoDS_Iterator.hxx>
#include <XSControl_TransferReader.hxx>
#include <XSControl_TransferWriter.hxx>
#include <Interface_Graph.hxx>
#include <Interface_Static.hxx>
#include <Interface_InterfaceModel.hxx>
#include <Interface_EntityIterator.hxx>
#include <TransferBRep_ShapeMapper.hxx>
#include <TransferBRep.hxx>
#include <Transfer_Binder.hxx>
#include <APIHeaderSection_MakeHeader.hxx>
#include <StepRepr_RepresentationItem.hxx>
#include <StepRepr_RepresentationContext.hxx>
#include <StepRepr_HArray1OfRepresentationItem.hxx>
#include <StepGeom_GeometricRepresentationItem.hxx>
#include <StepShape_ShapeRepresentation.hxx>
#include <StepVisual_ColourRgb.hxx>
#include <StepVisual_FillAreaStyleColour.hxx>
#include <StepVisual_FillStyleSelect.hxx>
#include <StepVisual_HArray1OfFillStyleSelect.hxx>
#include <StepVisual_FillAreaStyle.hxx>
#include <StepVisual_SurfaceStyleFillArea.hxx>
#include <StepVisual_SurfaceStyleElementSelect.hxx>
#include <StepVisual_HArray1OfSurfaceStyleElementSelect.hxx>
#include <StepVisual_SurfaceSideStyle.hxx>
#include <StepVisual_SurfaceStyleUsage.hxx>
#include <StepVisual_PresentationStyleSelect.hxx>
#include <StepVisual_HArray1OfPresentationStyleSelect.hxx>
#include <StepVisual_PresentationStyleAssignment.hxx>
#include <StepVisual_HArray1OfPresentationStyleAssignment.hxx>
#include <StepVisual_OverRidingStyledItem.hxx>
#include <StepVisual_StyledItem.hxx>
#include <StepVisual_MechanicalDesignGeometricPresentationRepresentation.hxx>
#include <StepVisual_PreDefinedColour.hxx>
#include <StepVisual_PreDefinedItem.hxx>
#include <StepVisual_CurveStyle.hxx>
#include <StepVisual_DraughtingPreDefinedCurveFont.hxx>
#include <StepVisual_SurfaceStyleBoundary.hxx>
#include <StepVisual_DraughtingPreDefinedColour.hxx>
#include <StepBasic_MeasureValueMember.hxx>
#include <StepVisual_DraughtingModel.hxx>
#include <StepVisual_PresentationStyleByContext.hxx>
#include <StepRepr_ProductDefinitionShape.hxx>
#include <StepShape_ShapeDefinitionRepresentation.hxx>
#include <StepRepr_ShapeRepresentationRelationship.hxx>
#include <StepRepr_RepresentationRelationshipWithTransformation.hxx>
#include <StepRepr_Transformation.hxx>
#include <StepRepr_ItemDefinedTransformation.hxx>
#include <StepVisual_Invisibility.hxx>
#include <TColStd_HSequenceOfTransient.hxx>
#include <StepVisual_InvisibleItem.hxx>
#include <gp_Pnt.hxx>
//=======================================================================
//function : STEPConstruct_Styles
//purpose :
//=======================================================================
STEPConstruct_Styles::STEPConstruct_Styles ()
{
}
//=======================================================================
//function : STEPConstruct_Styles
//purpose :
//=======================================================================
STEPConstruct_Styles::STEPConstruct_Styles (const Handle(XSControl_WorkSession) &WS)
: STEPConstruct_Tool ( WS )
{
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::Init (const Handle(XSControl_WorkSession) &WS)
{
myMapOfStyles.Clear();
myStyles.Clear();
myPSA.Clear();
return SetWS ( WS );
}
//=======================================================================
//function : NbStyles
//purpose :
//=======================================================================
Standard_Integer STEPConstruct_Styles::NbStyles () const
{
return myStyles.Length();
}
//=======================================================================
//function : Style
//purpose :
//=======================================================================
Handle(StepVisual_StyledItem) STEPConstruct_Styles::Style (const Standard_Integer i) const
{
return Handle(StepVisual_StyledItem)::DownCast ( myStyles.Value(i) );
}
//=======================================================================
//function : ClearStyles
//purpose :
//=======================================================================
void STEPConstruct_Styles::ClearStyles ()
{
myStyles.Clear();
myPSA.Clear();
}
//=======================================================================
//function : AddStyle
//purpose :
//=======================================================================
void STEPConstruct_Styles::AddStyle (const Handle(StepVisual_StyledItem) &style)
{
myStyles.Append ( style );
}
//=======================================================================
//function : AddStyle
//purpose :
//=======================================================================
Handle(StepVisual_StyledItem) STEPConstruct_Styles::AddStyle (const Handle(StepRepr_RepresentationItem) &item,
const Handle(StepVisual_PresentationStyleAssignment) &PSA,
const Handle(StepVisual_StyledItem) &Override)
{
Handle(StepVisual_StyledItem) Style;
Handle(StepVisual_HArray1OfPresentationStyleAssignment) Styles =
new StepVisual_HArray1OfPresentationStyleAssignment ( 1, 1 );
Styles->SetValue ( 1, PSA );
if ( Override.IsNull() ) {
Handle(TCollection_HAsciiString) StyName = new TCollection_HAsciiString ( "color" );
Style = new StepVisual_StyledItem;
Style->Init ( StyName, Styles, item );
}
else {
Handle(TCollection_HAsciiString) StyName = new TCollection_HAsciiString ( "overriding color" );
Handle(StepVisual_OverRidingStyledItem) OStyle = new StepVisual_OverRidingStyledItem;
OStyle->Init ( StyName, Styles, item, Override );
Style = OStyle;
}
myStyles.Append ( Style );
// for future using
myPSA.Append( PSA );
return Style;
}
//=======================================================================
//function : AddStyle
//purpose :
//=======================================================================
Handle(StepVisual_StyledItem) STEPConstruct_Styles::AddStyle (const TopoDS_Shape &Shape,
const Handle(StepVisual_PresentationStyleAssignment) &PSA,
const Handle(StepVisual_StyledItem) &Override)
{
Handle(StepRepr_RepresentationItem) item = STEPConstruct::FindEntity ( FinderProcess(), Shape );
Handle(StepVisual_StyledItem) Style;
if ( ! item.IsNull() ) Style = AddStyle ( item, PSA, Override );
return Style;
}
//=======================================================================
//function : CreateMDGPR
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::CreateMDGPR (const Handle(StepRepr_RepresentationContext) &Context,
Handle(StepVisual_MechanicalDesignGeometricPresentationRepresentation)& Repr)
{
if ( myStyles.Length() <1 ) return Standard_False;
// create MECHANICAL_DESIGN_GEOMETRIC_PRESENTATION_REPRESENTATION
Handle(StepRepr_HArray1OfRepresentationItem) elems =
new StepRepr_HArray1OfRepresentationItem ( 1, myStyles.Length() );
for ( Standard_Integer i=1; i <= myStyles.Length(); i++ )
elems->SetValue ( i, Handle(StepRepr_RepresentationItem)::DownCast ( myStyles.Value(i) ) );
// create new MDGPR
Repr = new StepVisual_MechanicalDesignGeometricPresentationRepresentation;
Handle(TCollection_HAsciiString) ReprName = new TCollection_HAsciiString ( "" );
Repr->Init ( ReprName, elems, Context );
// record Repr in order to have it written to the file
// Model()->AddWithRefs ( Repr ); add into the model upper
// for AP203, add subschema name
if ( Interface_Static::IVal("write.step.schema") ==3 ) {
APIHeaderSection_MakeHeader mkHdr ( Handle(StepData_StepModel)::DownCast ( Model() ) );
Handle(TCollection_HAsciiString) subSchema =
new TCollection_HAsciiString ( "SHAPE_APPEARANCE_LAYER_MIM" );
mkHdr.AddSchemaIdentifier ( subSchema );
}
return Standard_True;
}
//=======================================================================
//function : CreateNAUOSRD
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::CreateNAUOSRD (const Handle(StepRepr_RepresentationContext) &Context,
const Handle(StepShape_ContextDependentShapeRepresentation)& CDSR,
const Handle(StepRepr_ProductDefinitionShape)& initPDS)
{
Handle(StepShape_ShapeDefinitionRepresentation) aSDR =
new StepShape_ShapeDefinitionRepresentation;
Handle(StepShape_ShapeRepresentation) aSR =
new StepShape_ShapeRepresentation;
Handle(TCollection_HAsciiString) ReprName = new TCollection_HAsciiString ( "" );
// element for axis 2 placement
Handle(StepRepr_HArray1OfRepresentationItem) elems =
new StepRepr_HArray1OfRepresentationItem ( 1, 1 );
// get PDS
Handle(StepRepr_ProductDefinitionShape) aPDS;
if ( initPDS.IsNull() )
aPDS = CDSR->RepresentedProductRelation();
else
aPDS = initPDS; // for SHUO
Handle(StepRepr_ShapeRepresentationRelationship) aRepRelationShip = CDSR->RepresentationRelation();
Handle(StepRepr_RepresentationRelationshipWithTransformation) aRRwTRSF =
Handle(StepRepr_RepresentationRelationshipWithTransformation)::DownCast(aRepRelationShip);
StepRepr_Transformation SetReprTRSF;
if (!aRRwTRSF.IsNull())
SetReprTRSF = aRRwTRSF->TransformationOperator();
else
return Standard_False;
// take Item defined transformation
Handle(StepRepr_ItemDefinedTransformation) anItDT = SetReprTRSF.ItemDefinedTransformation();
elems->SetValue( 1, anItDT->TransformItem2() );
// init Shape representation.
aSR->Init ( ReprName, elems, Context );
// register reference between PresentationStyleByContext and ShapeRepresentation
for (Standard_Integer psbci = 1; psbci <= myPSA.Length(); psbci++) {
Handle(StepVisual_PresentationStyleByContext) PSA =
Handle(StepVisual_PresentationStyleByContext)::DownCast(myPSA.Value(psbci));
if (PSA.IsNull())
continue;
// register the reference
StepVisual_StyleContextSelect aStyleCntxSlct;
aStyleCntxSlct.SetValue( aSR );
PSA->SetStyleContext( aStyleCntxSlct );
}
StepRepr_RepresentedDefinition aPDSselect;
aPDSselect.SetValue(aPDS);
aSDR->Init( aPDSselect, aSR );
Model()->AddWithRefs ( aSDR );
return Standard_True;
}
//=======================================================================
//function : FindContext
//purpose :
//=======================================================================
Handle(StepRepr_RepresentationContext) STEPConstruct_Styles::FindContext (const TopoDS_Shape &Shape) const
{
// find context of items
Handle(StepRepr_RepresentationContext) Context;
Handle(TransferBRep_ShapeMapper) mapper = TransferBRep::ShapeMapper ( FinderProcess(), Shape );
Handle(StepShape_ShapeRepresentation) sr;
if ( FinderProcess()->FindTypedTransient (mapper,STANDARD_TYPE(StepShape_ShapeRepresentation), sr) ) {
#ifdef DEB
// cout << "Context of " << Shape.TShape()->DynamicType()->Name() << ": SR found: " << sr->DynamicType()->Name() << endl;
#endif
Context = sr->ContextOfItems();
}
else {
Handle(StepGeom_GeometricRepresentationItem) item;
if ( FinderProcess()->FindTypedTransient (mapper,STANDARD_TYPE(StepGeom_GeometricRepresentationItem), item) ) {
#ifdef DEB
// cout << "Context of " << Shape.TShape()->DynamicType()->Name() << ": GeomRepItem found: " << item->DynamicType()->Name() << endl;
#endif
Interface_EntityIterator subs = Graph().Sharings(item);
for (subs.Start(); Context.IsNull() && subs.More(); subs.Next()) {
#ifdef DEB
// cout << "Parsing back refs: found " << subs.Value()->DynamicType()->Name() << endl;
#endif
if ( ! subs.Value()->IsKind(STANDARD_TYPE(StepShape_ShapeRepresentation)) ) continue;
sr = Handle(StepShape_ShapeRepresentation)::DownCast ( subs.Value() );
Context = sr->ContextOfItems();
}
}
}
#ifdef DEB
if ( Context.IsNull() ) {
cout << Shape.TShape()->DynamicType()->Name() << ": Cannot find context" << endl;
}
#endif
return Context;
}
//=======================================================================
//function : LoadStyles
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::LoadStyles ()
{
myStyles.Clear();
myPSA.Clear();
// find all MDGPRs and DMs and collect all defined styles in myStyles
Handle(Interface_InterfaceModel) model = Model();
Standard_Integer nb = model->NbEntities();
Handle(Standard_Type) tMDGPR = STANDARD_TYPE(StepVisual_MechanicalDesignGeometricPresentationRepresentation);
Handle(Standard_Type) tDM = STANDARD_TYPE(StepVisual_DraughtingModel);
for (Standard_Integer i = 1; i <= nb; i ++) {
Handle(Standard_Transient) enti = model->Value(i);
if ( enti->DynamicType() != tMDGPR && enti->DynamicType() != tDM ) continue;
Handle(StepRepr_Representation) container = Handle(StepRepr_Representation)::DownCast ( enti );
Standard_Integer nbi = container->NbItems();
for ( Standard_Integer j=1; j <= nbi; j++ ) {
Handle(StepVisual_StyledItem) style =
Handle(StepVisual_StyledItem)::DownCast ( container->ItemsValue(j) );
if ( style.IsNull() ) continue;
myStyles.Append ( style );
}
}
return myStyles.Length() >0;
}
//=======================================================================
//function : LoadInvisStyles
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::LoadInvisStyles (Handle(TColStd_HSequenceOfTransient)& theInvStyles) const
{
Handle(Interface_InterfaceModel) model = Model();
Standard_Integer nb = model->NbEntities();
Handle(Standard_Type) tInvisibility = STANDARD_TYPE(StepVisual_Invisibility);
// serach for invisibility
for (Standard_Integer i = 1; i <= nb; i ++) {
Handle(Standard_Transient) enti = model->Value(i);
if ( enti->DynamicType() != tInvisibility )
continue;
// search for styled items
Handle(StepVisual_Invisibility) container = Handle(StepVisual_Invisibility)::DownCast ( enti );
Standard_Integer nbi = container->NbInvisibleItems();
for ( Standard_Integer j=1; j <= nbi; j++ ) {
StepVisual_InvisibleItem anInvItem = container->InvisibleItemsValue(j);
Handle(StepVisual_StyledItem) style = anInvItem.StyledItem();
if ( style.IsNull() )
continue;
// collect the invisible styled items
if ( theInvStyles.IsNull() )
theInvStyles = new TColStd_HSequenceOfTransient;
theInvStyles->Append( style );
}
}
return ( !theInvStyles.IsNull() && (theInvStyles->Length() > 0) );
}
//=======================================================================
//function : MakeColorPSA
//purpose :
//=======================================================================
Handle(StepVisual_PresentationStyleAssignment) STEPConstruct_Styles::MakeColorPSA (const Handle(StepRepr_RepresentationItem) &/*item*/,
const Handle(StepVisual_Colour) &SurfCol,
const Handle(StepVisual_Colour) &CurveCol,
const Standard_Boolean isForNAUO) const
{
Handle(StepVisual_PresentationStyleAssignment) PSA;
TColStd_SequenceOfTransient items;
// surface color
if ( ! SurfCol.IsNull() ) {
Handle(TCollection_HAsciiString) FASCName = new TCollection_HAsciiString ( "" );
Handle(StepVisual_FillAreaStyleColour) FASC = new StepVisual_FillAreaStyleColour;
FASC->Init ( FASCName, SurfCol );
StepVisual_FillStyleSelect FSS;
FSS.SetValue ( FASC );
Handle(StepVisual_HArray1OfFillStyleSelect) FASSs = new StepVisual_HArray1OfFillStyleSelect ( 1, 1 );
FASSs->SetValue ( 1, FSS );
Handle(TCollection_HAsciiString) FASName = new TCollection_HAsciiString ( "" );
Handle(StepVisual_FillAreaStyle) FAS = new StepVisual_FillAreaStyle;
FAS->Init ( FASName, FASSs );
Handle(StepVisual_SurfaceStyleFillArea) SSFA = new StepVisual_SurfaceStyleFillArea;
SSFA->Init ( FAS );
StepVisual_SurfaceStyleElementSelect SES;
SES.SetValue ( SSFA );
Handle(StepVisual_HArray1OfSurfaceStyleElementSelect) SSESs =
new StepVisual_HArray1OfSurfaceStyleElementSelect ( 1, 1 );
SSESs->SetValue ( 1, SES );
Handle(TCollection_HAsciiString) SSSName = new TCollection_HAsciiString ( "" );
Handle(StepVisual_SurfaceSideStyle) SSS = new StepVisual_SurfaceSideStyle;
SSS->Init ( SSSName, SSESs );
Handle(StepVisual_SurfaceStyleUsage) SSU = new StepVisual_SurfaceStyleUsage;
SSU->Init ( StepVisual_ssBoth, SSS );
items.Append ( SSU );
}
// curve color
if ( ! CurveCol.IsNull() ) {
Handle(TCollection_HAsciiString) fontName = new TCollection_HAsciiString("continuous");
Handle(StepVisual_DraughtingPreDefinedCurveFont) SDPDCF = new StepVisual_DraughtingPreDefinedCurveFont;
SDPDCF->Init(fontName);
Handle(StepBasic_MeasureValueMember) Val = new StepBasic_MeasureValueMember;
Val->SetReal ( 0.1 );
Val->SetName ( "POSITIVE_LENGTH_MEASURE");
StepVisual_CurveStyleFontSelect SCSFS;
SCSFS.SetValue(SDPDCF);
StepBasic_SizeSelect SSSelect;
SSSelect.SetValue(Val);
Handle(TCollection_HAsciiString) SCSName = new TCollection_HAsciiString ( "" );
Handle(StepVisual_CurveStyle) SCS = new StepVisual_CurveStyle;
SCS->Init(SCSName,SCSFS,SSSelect,CurveCol);
items.Append ( SCS );
}
if ( items.Length() <1 ) {
#ifdef DEB
cout << "Error: no color is supplied" << endl;
#endif
return PSA;
}
// general part
Handle(StepVisual_HArray1OfPresentationStyleSelect) PSSs =
new StepVisual_HArray1OfPresentationStyleSelect ( 1, items.Length() );
for ( Standard_Integer i=1; i <= items.Length(); i++ ) {
StepVisual_PresentationStyleSelect PSS;
PSS.SetValue ( items.Value(i) );
PSSs->SetValue ( i, PSS );
}
if (!isForNAUO)
PSA = new StepVisual_PresentationStyleAssignment;
else
PSA = new StepVisual_PresentationStyleByContext;
PSA->Init ( PSSs );
return PSA;
}
//=======================================================================
//function : GetColorPSA
//purpose :
//=======================================================================
Handle(StepVisual_PresentationStyleAssignment) STEPConstruct_Styles::GetColorPSA (const Handle(StepRepr_RepresentationItem) &item,
const Handle(StepVisual_Colour) &Col)
{
// if this color already was processed, just use the same PSA, else create new and add it to map
Handle(StepVisual_PresentationStyleAssignment) PSA;
if ( myMapOfStyles.Contains(Col) ) {
PSA = Handle(StepVisual_PresentationStyleAssignment)::
DownCast(myMapOfStyles.FindFromKey(Col));
}
else {
PSA = MakeColorPSA ( item, Col, Col );
myMapOfStyles.Add(Col,PSA);
}
return PSA;
}
//=======================================================================
//function : GetColors
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::GetColors (const Handle(StepVisual_StyledItem) &style,
Handle(StepVisual_Colour) &SurfCol,
Handle(StepVisual_Colour) &BoundCol,
Handle(StepVisual_Colour) &CurveCol,
Standard_Boolean& IsComponent) const
{
SurfCol.Nullify();
BoundCol.Nullify();
CurveCol.Nullify();
// parse on styles
for(Standard_Integer j=1; j<=style->NbStyles(); j++ ) {
Handle(StepVisual_PresentationStyleAssignment) PSA = style->StylesValue ( j );
if(PSA.IsNull()) continue;
IsComponent = Standard_True;
for(Standard_Integer k=1; k<=PSA->NbStyles(); k++ ) {
StepVisual_PresentationStyleSelect PSS = PSA->StylesValue(k);
// try surface_style_usage
Handle(StepVisual_SurfaceStyleUsage) SSU = PSS.SurfaceStyleUsage();
if( !SSU.IsNull() ) {
Handle(StepVisual_SurfaceSideStyle) SSS = SSU->Style();
for(Standard_Integer l=1; l<=SSS->NbStyles(); l++ ) {
StepVisual_SurfaceStyleElementSelect SSES = SSS->StylesValue(l);
// try fill color
Handle(StepVisual_SurfaceStyleFillArea) SSFA = SSES.SurfaceStyleFillArea();
if ( !SSFA.IsNull() ) {
Handle(StepVisual_FillAreaStyle) FAS = SSFA->FillArea();
for ( Standard_Integer m=1; m <= FAS->NbFillStyles(); m++ ) {
StepVisual_FillStyleSelect FSS = FAS->FillStylesValue ( m );
Handle(StepVisual_FillAreaStyleColour) FASC = FSS.FillAreaStyleColour();
if ( SurfCol.IsNull() || SSU->Side() != StepVisual_ssNegative ) //abv 30 Mar 00: trj3_s1-pe.stp
SurfCol = FASC->FillColour();
}
continue;
}
// try boundary color
Handle(StepVisual_SurfaceStyleBoundary) SSB = SSES.SurfaceStyleBoundary();
if(!SSB.IsNull()) {
Handle(StepVisual_CurveStyle) CS = SSB->StyleOfBoundary();
if ( ! CS.IsNull() ) BoundCol = CS->CurveColour();
continue;
}
}
continue;
}
// try curve_style
Handle(StepVisual_CurveStyle) CS = PSS.CurveStyle();
if ( ! CS.IsNull() ) CurveCol = CS->CurveColour();
}
}
return ! SurfCol.IsNull() || ! BoundCol.IsNull() || ! CurveCol.IsNull();
}
//=======================================================================
//function : EncodeColor
//purpose :
//=======================================================================
Handle(StepVisual_Colour) STEPConstruct_Styles::EncodeColor(const Quantity_Color &C)
{
// detect if color corresponds to one of pre-defined colors
Standard_CString cName = 0;
if ( C == Quantity_Color(Quantity_NOC_GREEN) ) cName = "green";
else if ( C == Quantity_Color(Quantity_NOC_RED) ) cName = "red";
else if ( C == Quantity_Color(Quantity_NOC_BLUE1) ) cName = "blue";
else if ( C == Quantity_Color(Quantity_NOC_YELLOW) ) cName = "yellow";
else if ( C == Quantity_Color(Quantity_NOC_MAGENTA1) ) cName = "magenta";
else if ( C == Quantity_Color(Quantity_NOC_CYAN1) ) cName = "cyan";
else if ( C == Quantity_Color(Quantity_NOC_BLACK) ) cName = "black";
else if ( C == Quantity_Color(Quantity_NOC_WHITE) ) cName = "white";
if ( cName ) {
Handle(StepVisual_DraughtingPreDefinedColour) ColPr = new StepVisual_DraughtingPreDefinedColour;
Handle(StepVisual_PreDefinedItem) preDef = new StepVisual_PreDefinedItem;
preDef->Init(new TCollection_HAsciiString(cName));
ColPr->SetPreDefinedItem(preDef);
return ColPr;
}
else {
Handle(TCollection_HAsciiString) ColName = new TCollection_HAsciiString ( "" );
Handle(StepVisual_ColourRgb) ColRGB = new StepVisual_ColourRgb;
ColRGB->Init ( ColName, C.Red(), C.Green(), C.Blue() );
return ColRGB;
}
}
//=======================================================================
//function : EncodeColor
//purpose :
//=======================================================================
Handle(StepVisual_Colour) STEPConstruct_Styles::EncodeColor
(const Quantity_Color &C,
STEPConstruct_DataMapOfAsciiStringTransient &DPDCs,
STEPConstruct_DataMapOfPointTransient &ColRGBs)
{
// detect if color corresponds to one of pre-defined colors
Standard_CString cName = 0;
if ( C == Quantity_Color(Quantity_NOC_GREEN) ) cName = "green";
else if ( C == Quantity_Color(Quantity_NOC_RED) ) cName = "red";
else if ( C == Quantity_Color(Quantity_NOC_BLUE1) ) cName = "blue";
else if ( C == Quantity_Color(Quantity_NOC_YELLOW) ) cName = "yellow";
else if ( C == Quantity_Color(Quantity_NOC_MAGENTA1) ) cName = "magenta";
else if ( C == Quantity_Color(Quantity_NOC_CYAN1) ) cName = "cyan";
else if ( C == Quantity_Color(Quantity_NOC_BLACK) ) cName = "black";
else if ( C == Quantity_Color(Quantity_NOC_WHITE) ) cName = "white";
if ( cName ) {
Handle(StepVisual_DraughtingPreDefinedColour) ColPr;
TCollection_AsciiString aName(cName);
if(DPDCs.IsBound(aName)) {
ColPr = Handle(StepVisual_DraughtingPreDefinedColour)::DownCast(DPDCs.Find(aName));
if(!ColPr.IsNull()) return ColPr;
}
ColPr = new StepVisual_DraughtingPreDefinedColour;
Handle(StepVisual_PreDefinedItem) preDef = new StepVisual_PreDefinedItem;
preDef->Init(new TCollection_HAsciiString(cName));
ColPr->SetPreDefinedItem(preDef);
DPDCs.Bind(aName,ColPr);
return ColPr;
}
else {
Handle(StepVisual_ColourRgb) ColRGB;
gp_Pnt P(C.Red(),C.Green(),C.Blue());
if(ColRGBs.IsBound(P)) {
ColRGB = Handle(StepVisual_ColourRgb)::DownCast(ColRGBs.Find(P));
if(!ColRGB.IsNull()) return ColRGB;
}
Handle(TCollection_HAsciiString) ColName = new TCollection_HAsciiString ( "" );
ColRGB = new StepVisual_ColourRgb;
ColRGB->Init ( ColName, C.Red(), C.Green(), C.Blue() );
ColRGBs.Bind(P,ColRGB);
return ColRGB;
}
}
//=======================================================================
//function : DecodeColor
//purpose :
//=======================================================================
Standard_Boolean STEPConstruct_Styles::DecodeColor (const Handle(StepVisual_Colour) &Colour, Quantity_Color &Col)
{
if ( Colour->IsKind (STANDARD_TYPE(StepVisual_ColourRgb)) ) {
Handle(StepVisual_ColourRgb) rgb = Handle(StepVisual_ColourRgb)::DownCast ( Colour );
if( rgb->Red()>1. || rgb->Green()>1. || rgb->Blue()>1. ) {
Standard_Real norm = rgb->Red();
if(norm<rgb->Green()) norm = rgb->Green();
if(norm<rgb->Blue()) norm = rgb->Blue();
Col.SetValues(rgb->Red()/norm, rgb->Green()/norm,
rgb->Blue()/norm, Quantity_TOC_RGB);
}
else
Col.SetValues(rgb->Red(), rgb->Green(), rgb->Blue(), Quantity_TOC_RGB);
return Standard_True;
}
else if ( Colour->IsKind (STANDARD_TYPE(StepVisual_PreDefinedColour)) ) {
Handle(StepVisual_PreDefinedColour) pdc =
Handle(StepVisual_PreDefinedColour)::DownCast ( Colour );
Handle(StepVisual_PreDefinedItem) pdi = pdc->GetPreDefinedItem();
const TCollection_AsciiString name = pdi->Name()->String();
if ( name.IsEqual ( "red" ) ) Col.SetValues ( Quantity_NOC_RED );
else if ( name.IsEqual ( "green" ) ) Col.SetValues ( Quantity_NOC_GREEN );
else if ( name.IsEqual ( "blue" ) ) Col.SetValues ( Quantity_NOC_BLUE1 );
else if ( name.IsEqual ( "yellow" ) ) Col.SetValues ( Quantity_NOC_YELLOW );
else if ( name.IsEqual ( "magenta" ) ) Col.SetValues ( Quantity_NOC_MAGENTA1 );
else if ( name.IsEqual ( "cyan" ) ) Col.SetValues ( Quantity_NOC_CYAN1 );
else if ( name.IsEqual ( "black" ) ) Col.SetValues ( Quantity_NOC_BLACK );
else if ( name.IsEqual ( "white" ) ) Col.SetValues ( Quantity_NOC_WHITE );
else {
#ifdef DEB
cout << "Error: color name \"" << name << "\" is not recognized" << endl;
#endif
return Standard_False;
}
return Standard_True;
}
return Standard_False;
}