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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-26 11:05:31 +03:00
occt/src/Poly/Poly_CoherentTriPtr.cxx
abv 857ffd5e57 0024814: Avoid using explicit names of Handle classes
Sources corrected replacing Handle_XXX by Handle(XXX)
2014-04-22 18:36:12 +04:00

113 lines
3.9 KiB
C++

// Created on: 2007-12-08
// Created by: Alexander GRIGORIEV
// Copyright (c) 2007-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Poly_CoherentTriPtr.hxx>
//=======================================================================
//function : Iterator::Next
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Iterator::Next ()
{
if (myCurrent)
{
myCurrent = myCurrent->myNext;
if (myCurrent == myFirst)
myCurrent = 0L;
}
}
//=======================================================================
//function : Append
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Append
(const Poly_CoherentTriangle * pTri,
const Handle(NCollection_BaseAllocator)& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
aNewPtr->myNext = myNext;
myNext->myPrevious = aNewPtr;
aNewPtr->myPrevious = this;
myNext = aNewPtr;
}
//=======================================================================
//function : Prepend
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Prepend
(const Poly_CoherentTriangle * pTri,
const Handle(NCollection_BaseAllocator)& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
aNewPtr->myPrevious = myPrevious;
myPrevious->myNext = aNewPtr;
aNewPtr->myNext = this;
myPrevious = aNewPtr;
}
//=======================================================================
//function : Remove
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Remove
(Poly_CoherentTriPtr * thePtr,
const Handle(NCollection_BaseAllocator)& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
if (thePtr->myNext && thePtr->myPrevious) {
thePtr->myPrevious->myNext = thePtr->myNext;
thePtr->myNext->myPrevious = thePtr->myPrevious;
thePtr->myNext = thePtr;
thePtr->myPrevious = thePtr;
}
anAlloc->Free(thePtr);
}
//=======================================================================
//function : RemoveList
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::RemoveList
(Poly_CoherentTriPtr * thePtr,
const Handle(NCollection_BaseAllocator)& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aPtr = thePtr;
do {
if (aPtr == 0L)
break;
Poly_CoherentTriPtr * aLostPtr = aPtr;
aPtr = aPtr->myNext;
anAlloc->Free(aLostPtr);
} while (aPtr != thePtr);
}