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Changes: 1. class BOPTools_Set - method: void BOPTools_Set::AddEdges(const TopoDS_Shape& aS) has been removed as redundant 2. class BOPTools_Set - method: Standard_Boolean BOPTools_Set::IsEqual (const BOPTools_Set& theOther)const has been modified to take into account Locations of the shapes 3. class BOPAlgo_Builder - method: void BOPAlgo_Builder::FillSameDomainFaces() has been modified in accordance with the modifications done in II.1.
211 lines
5.8 KiB
C++
211 lines
5.8 KiB
C++
// Created by: Peter KURNEV
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BOPTools_Set.ixx>
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#include <TopoDS_Shape.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS_Edge.hxx>
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#include <BRep_Tool.hxx>
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#include <BOPCol_MapOfShape.hxx>
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static
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Standard_Integer NormalizedIds(const Standard_Integer aId,
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const Standard_Integer aDiv);
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPTools_Set::BOPTools_Set()
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:
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myAllocator(NCollection_BaseAllocator::CommonBaseAllocator()),
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myShapes(myAllocator)
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{
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myNbShapes=0;
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mySum=0;
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myUpper=432123;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPTools_Set::BOPTools_Set
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(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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myAllocator(theAllocator),
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myShapes(myAllocator)
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{
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myNbShapes=0;
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mySum=0;
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myUpper=432123;
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}
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//=======================================================================
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//function :~
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//purpose :
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//=======================================================================
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BOPTools_Set::~BOPTools_Set()
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{
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Clear();
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void BOPTools_Set::Clear()
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{
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myNbShapes=0;
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mySum=0;
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myShapes.Clear();
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}
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//=======================================================================
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//function : NbShapes
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//purpose :
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//=======================================================================
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Standard_Integer BOPTools_Set::NbShapes()const
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{
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return myNbShapes;
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}
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//=======================================================================
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//function :Assign
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//purpose :
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//=======================================================================
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BOPTools_Set& BOPTools_Set::Assign(const BOPTools_Set& theOther)
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{
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BOPCol_ListIteratorOfListOfShape aIt;
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//
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myShape=theOther.myShape;
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myNbShapes=theOther.myNbShapes;
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mySum=theOther.mySum;
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myUpper=theOther.myUpper;
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myAllocator=theOther.myAllocator;
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//
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myShapes.Clear();
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aIt.Initialize(theOther.myShapes);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSx=aIt.Value();
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myShapes.Append(aSx);
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}
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return *this;
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}
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//=======================================================================
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//function : Shape
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//purpose :
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//=======================================================================
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const TopoDS_Shape& BOPTools_Set::Shape()const
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{
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return myShape;
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}
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//=======================================================================
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//function : HashCode
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//purpose :
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//=======================================================================
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Standard_Integer BOPTools_Set::HashCode
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(const Standard_Integer theUpper)const
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{
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return ::HashCode(mySum, theUpper);
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}
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//=======================================================================
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//function : IsEqual
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//purpose :
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//=======================================================================
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Standard_Boolean BOPTools_Set::IsEqual
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(const BOPTools_Set& theOther)const
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{
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Standard_Boolean bRet;
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//
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bRet=Standard_False;
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//
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if (theOther.myNbShapes!=myNbShapes) {
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return bRet;
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}
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//
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BOPCol_MapOfShape aM1;
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BOPCol_ListIteratorOfListOfShape aIt;
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//
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aIt.Initialize(myShapes);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSx1=aIt.Value();
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aM1.Add(aSx1);
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}
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//
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aIt.Initialize(theOther.myShapes);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSx2=aIt.Value();
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if (!aM1.Contains(aSx2)) {
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return bRet;
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}
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}
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//
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return !bRet;
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void BOPTools_Set::Add(const TopoDS_Shape& theS,
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const TopAbs_ShapeEnum theType)
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{
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Standard_Integer aId, aIdN;
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TopExp_Explorer aExp;
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//
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myShape=theS;
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myShapes.Clear();
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myNbShapes=0;
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mySum=0;
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//
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aExp.Init(theS, theType);
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for (; aExp.More(); aExp.Next()) {
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const TopoDS_Shape& aSx=aExp.Current();
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if (theType==TopAbs_EDGE) {
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const TopoDS_Edge& aEx=*((TopoDS_Edge*)&aSx);
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if (BRep_Tool::Degenerated(aEx)) {
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continue;
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}
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}
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myShapes.Append(aSx);
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}
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//
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myNbShapes=myShapes.Extent();
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if (!myNbShapes) {
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return;
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}
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//
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BOPCol_ListIteratorOfListOfShape aIt;
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//
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aIt.Initialize(myShapes);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSx=aIt.Value();
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aId=aSx.HashCode(myUpper);
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aIdN=NormalizedIds(aId, myNbShapes);
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mySum+=aIdN;
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}
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}
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//=======================================================================
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// function: NormalizedIds
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// purpose :
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//=======================================================================
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Standard_Integer NormalizedIds(const Standard_Integer aId,
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const Standard_Integer aDiv)
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{
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Standard_Integer aMax, aTresh, aIdRet;
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//
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aIdRet=aId;
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aMax=::IntegerLast();
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aTresh=aMax/aDiv;
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if (aId>aTresh) {
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aIdRet=aId%aTresh;
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}
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return aIdRet;
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}
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