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OpenGl_Clipping - do not setup clipping planes using FFP when it is disabled. OpenGl_ShaderManager - apply 2d texture coordinates transformation in GLSL programs. OpenGl_Context::SetTextureMatrix() - move texture matrix assignment from OpenGl_Workspace::setTextureParams() to OpenGl_Context. Add test case demo/samples/dimensionsglsl with FFP turned OFF. Add test case v3d/glsl/texture_trsf applying texture transformation. Small correction of test case for issue CR26122