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occt/src/Bnd/Bnd_BoundSortBox.cxx

795 lines
26 KiB
C++

// Created on: 1992-11-24
// Created by: Didier PIFFAULT
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Bnd_Array1OfBox.hxx>
#include <Bnd_BoundSortBox.hxx>
#include <Bnd_Box.hxx>
#include <gp_Pln.hxx>
#include <Standard_MultiplyDefined.hxx>
#include <Standard_NullValue.hxx>
#include <TColStd_DataMapIteratorOfDataMapOfIntegerInteger.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <stdio.h>
//-- ================================================================================
//-- lbr le 27 fev 97
//--
//--
//-- Initialisation: Bounding box BE
//-- List of boxes Bi (Bi in BE)
//--
//-- Compare(b) returns the list of Boxes Bi touched by b
//--
//--
//-- General principle:
//--
//-- 1) Discretize box BE into N*N*N voxels
//-- Each box Bi touches a certain number of voxels
//-- Bi touches { Vijk with i0<=i<=i1 ... k0<=k<=k1 }
//-- 2) Project on each axis X,Y,Z boxes Bi
//-- to get the following structures :
//--
//-- Example :
//--
//-- box i1 touches voxels { Vijk with 1<=i<=N-1 ... }
//-- box i2 touches voxels { Vijk with 2<=i<=3 ... }
//-- box i3 touches voxels { Vijk with 1<=i<=2 ... }
//--
//--
//-- X[.] | 1 2 3 4 .... N-1 N
//-- -----|-------------------------------------
//-- | i3 i1 i1 i1 i1
//-- | i2 i2
//-- | i3
//--
//--
//-- Produce the same thing for axes Y and Z
//--
//-- Obtain 3 tables (X,Y,Z) of lists of integers (indexes of boxes)
//--
//-- 3) To find boxes contacting with box bt
//-- a) Find voxels touched by bt -> i0bt,i1bt ... k0bt,k1bt
//-- b) Find in list Z the boxes present in cases Z[k0bt ... k1bt]
//-- c) Find among these boxes the ones present in cases Y[j0bt ... j1bt]
//-- d) and the result is the intersection of the previous result with X[i0bt ... i1bt]
//--
//--
//-- Rejection of a higher level.
//--
//-- *) Preserve a table representation of bit of voxels of space BE
//-- that contains at least one box Bi.
//-- *) While box bt is texted, it is checked if this box includes in
//-- the table of bit at least one occupied voxel.
//-- If the occupied voxel is touched : no rejection
//-- Otherwise return
//--
//-- **) Another rejection was adopted. It consists in trying to locate in
//-- the above structures (tables X,Y,Z and table of Bits) a box Bi which is greater than the
//-- bounding box BE.
//--
//-- The indices of these boxes are located in table ToTest, and these
// boxes are compared systematically with bt.
//--
//-- Note : tables C replace here HArray1OfListOfInteger and other
//-- structures that are sufficient for data adding but slow for reading.
//--
//-- Here the data is added at start (Initialize and SortBoxes) and later,
//-- it takes much time to parse the tables. The slowly written, byut fastly read structures
//-- are thus better.
//--
//=======================================================================
#define VERIFICATION 0
#define DEBUG 0
#define DIMAXIS 20
#if DEBUG
static unsigned int APPELREJECTION=0L;
static unsigned int REJECTNIV0=0L;
static unsigned int REJECTNIV1=0L;
static unsigned int NBCOMPARE=0L;
static unsigned int NBBOITES=0L;
static unsigned int NBBOITESATESTER=0L;
#endif
//=======================================================================
static Standard_Integer ComputeSize(const Standard_Integer n) {
if(n>40000) return(128);
if(n>10000) return(64);
if(n>1000) return(32);
if(n>100) return(16);
return(8);
}
//=======================================================================
static unsigned int _P2[32] = { 1,2,4,8, 16,32,64,128, 256,512,1024,2048,
4096,8192,16384,32768,
65536,131072,262144,524288,
1048576,2097152,4194304,8388608,
16777216,33554432,67108864,134217728,
268435456,536870912,1073741824,2147483648U};
//-- size is power of 2 > 4
class BSB_T3Bits
{
public:
Standard_Integer _DECAL;
Standard_Integer _DECAL2;
Standard_Integer _BASE;
Standard_Integer _BASEM1;
unsigned int ind;
unsigned int Isize;
Standard_Integer ssize;
Standard_Real Xmin,Xmax,Ymin,Ymax,Zmin,Zmax;
unsigned int* p;
Standard_Integer **axisX;
Standard_Integer **axisY;
Standard_Integer **axisZ;
Standard_Integer *ToTest;
public:
BSB_T3Bits(int size);
~BSB_T3Bits();
//-- Part HArray1OfListOfInteger
void AppendAxisX(const Standard_Integer i,const Standard_Integer v);
void AppendAxisY(const Standard_Integer i,const Standard_Integer v);
void AppendAxisZ(const Standard_Integer i,const Standard_Integer v);
void Add (unsigned int t) { int o=t&31; int k=t>>5; p[k]|=_P2[o]; }
int Val (unsigned int t) { int o=t&31; int k=t>>5; return(p[k]&_P2[o]); }
void Raz (unsigned int t) { int o=t&31; int k=t>>5; p[k]&= ~(_P2[o]); }
Standard_Integer NbAxisX(const Standard_Integer i) { return(axisX[0][i]); }
Standard_Integer NbAxisY(const Standard_Integer i) { return(axisY[0][i]); }
Standard_Integer NbAxisZ(const Standard_Integer i) { return(axisZ[0][i]); }
inline Standard_Integer GrilleInteger(Standard_Integer ix,
Standard_Integer iy,
Standard_Integer iz)
{
Standard_Integer tz = iz<<_DECAL2;
Standard_Integer ty = iy<<_DECAL;
Standard_Integer t = ix;
t|=ty;
t|=tz;
return(t);
}
inline void IntegerGrille(Standard_Integer t,
Standard_Integer &ix,
Standard_Integer &iy,
Standard_Integer &iz)
{
ix = t & _BASEM1; t>>=_DECAL;
iy = t & _BASEM1; t>>=_DECAL;
iz = t;
}
private:
BSB_T3Bits (const BSB_T3Bits&);
BSB_T3Bits& operator= (const BSB_T3Bits&);
};
//=======================================================================
BSB_T3Bits::~BSB_T3Bits()
{
if(p) { delete [] p; p=0; }
#if DEBUG
printf("\n BASE:%d\n",_BASE);
#endif
for(Standard_Integer i=0; i<=ssize; i++) {
if(axisX[i]) { delete [] axisX[i]; axisX[i]=0; }
if(axisY[i]) { delete [] axisY[i]; axisY[i]=0; }
if(axisZ[i]) { delete [] axisZ[i]; axisZ[i]=0; }
}
free(axisX); axisX=0;
free(axisY); axisY=0;
free(axisZ); axisZ=0;
if(ToTest) { delete [] ToTest; ToTest=0; }
}
//=======================================================================
BSB_T3Bits::BSB_T3Bits(int size)
: ind(0),
Xmin(0),Xmax(0),
Ymin(0),Ymax(0),
Zmin(0),Zmax(0)
{
switch (size) {
case 128: { _DECAL=7; _DECAL2=14; _BASE=128; _BASEM1=127; break; }
case 64: { _DECAL=6; _DECAL2=12; _BASE= 64; _BASEM1= 63; break; }
case 32: { _DECAL=5; _DECAL2=10; _BASE= 32; _BASEM1= 31; break; }
case 16: { _DECAL=4; _DECAL2= 8; _BASE= 16; _BASEM1= 15; break; }
default : { _DECAL=3; _DECAL2= 6; _BASE= 8; _BASEM1= 7; break; }
}
Standard_Integer i ;
unsigned int nb = (size*size*size)>>5;
Isize = nb;
ssize = size;
p = new unsigned int[nb];
do { p[--nb]=0; } while(nb);
axisX = (Standard_Integer **) malloc((size+1)*sizeof(Standard_Integer *));
axisY = (Standard_Integer **) malloc((size+1)*sizeof(Standard_Integer *));
axisZ = (Standard_Integer **) malloc((size+1)*sizeof(Standard_Integer *));
axisX[0]=new Standard_Integer [_BASE+1];
axisY[0]=new Standard_Integer [_BASE+1];
axisZ[0]=new Standard_Integer [_BASE+1];
for( i=0; i<(_BASE+1); i++) {
axisX[0][i]=0;
axisY[0][i]=0;
axisZ[0][i]=0;
}
for(i=1; i<=size; i++) {
axisX[i] = new Standard_Integer[DIMAXIS];
axisY[i] = new Standard_Integer[DIMAXIS];
axisZ[i] = new Standard_Integer[DIMAXIS];
axisX[i][0]=DIMAXIS;
axisY[i][0]=DIMAXIS;
axisZ[i][0]=DIMAXIS;
axisX[i][1]=axisY[i][1]=axisZ[i][1]=-1;
}
ToTest=0;
}
//=======================================================================
void BSB_T3Bits::AppendAxisZ(const Standard_Integer i,
const Standard_Integer v) {
Standard_Integer n = axisZ[0][i];
n++;
if(n<axisZ[i][0]) { axisZ[i][n]=v; }
else {
Standard_Integer s=axisZ[i][0];
Standard_Integer *nt = new Standard_Integer [s+s];
nt[0]=s+s;
for(Standard_Integer j=1;j<s;j++) {
nt[j]=axisZ[i][j];
}
nt[n]=v;
delete [] axisZ[i];
axisZ[i]=nt;
}
axisZ[0][i]=n;
}
//=======================================================================
void BSB_T3Bits::AppendAxisY(const Standard_Integer i,
const Standard_Integer v) {
Standard_Integer n = axisY[0][i];
n++;
if(n<axisY[i][0]) { axisY[i][n]=v; }
else {
Standard_Integer s=axisY[i][0];
Standard_Integer *nt = new Standard_Integer [s+s];
nt[0]=s+s;
for(Standard_Integer j=1;j<s;j++) {
nt[j]=axisY[i][j];
}
nt[n]=v;
delete [] axisY[i];
axisY[i]=nt;
}
axisY[0][i]=n;
}
//=======================================================================
void BSB_T3Bits::AppendAxisX(const Standard_Integer i,
const Standard_Integer v) {
Standard_Integer n = axisX[0][i];
n++;
if(n<axisX[i][0]) { axisX[i][n]=v; }
else {
//-- it is required to extend
Standard_Integer s=axisX[i][0];
Standard_Integer *nt = new Standard_Integer [s+s];
nt[0]=s+s;
for(Standard_Integer j=1;j<s;j++) {
nt[j]=axisX[i][j];
}
nt[n]=v;
delete [] axisX[i];
axisX[i]=nt;
}
axisX[0][i]=n;
}
//=======================================================================
//=======================================================================
//function : Bnd_BoundSortBox
//purpose :
//=======================================================================
Bnd_BoundSortBox::Bnd_BoundSortBox()
: discrX(0), discrY(0), discrZ(0)
{
TabBits=0;
#if DEBUG
NBCOMPARE=0L; NBBOITES=0L; NBBOITESATESTER=0L;
APPELREJECTION=0L; REJECTNIV0=0L; REJECTNIV1=0L;
#endif
}
//=======================================================================
//function : Initialize
//purpose :
//=======================================================================
void Bnd_BoundSortBox::Initialize(const Bnd_Box& CompleteBox,
const Handle(Bnd_HArray1OfBox)& SetOfBox)
{
myBox=CompleteBox;
myBndComponents=SetOfBox;
const Bnd_Array1OfBox & taBox=myBndComponents->Array1();
discrX=discrY=discrZ=ComputeSize(taBox.Upper()-taBox.Lower());
Standard_Real Xmax, Ymax, Zmax;
if(CompleteBox.IsVoid())
return;
CompleteBox.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
deltaX = (Xmax-Xmin == 0. ? 0. : discrX/(Xmax-Xmin));
deltaY = (Ymax-Ymin == 0. ? 0. : discrY/(Ymax-Ymin));
deltaZ = (Zmax-Zmin == 0. ? 0. : discrZ/(Zmax-Zmin));
SortBoxes();
}
//=======================================================================
//function : Initialize
//purpose :
//=======================================================================
void Bnd_BoundSortBox::Initialize(const Handle(Bnd_HArray1OfBox)& SetOfBox)
{
myBndComponents=SetOfBox;
const Bnd_Array1OfBox & taBox=myBndComponents->Array1();
Standard_Integer i0,i1;
i0=taBox.Lower();
i1=taBox.Upper();
discrX=discrY=discrZ=ComputeSize(i1-i0);
Standard_Integer labox;
for (labox=i0; labox<=i1; labox++) {
if (!taBox(labox).IsVoid()) {
myBox.Add(taBox(labox));
}
}
Standard_Real Xmax, Ymax, Zmax;
if(myBox.IsVoid())
return;
myBox.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
deltaX = (Xmax-Xmin == 0. ? 0. : discrX/(Xmax-Xmin));
deltaY = (Ymax-Ymin == 0. ? 0. : discrY/(Ymax-Ymin));
deltaZ = (Zmax-Zmin == 0. ? 0. : discrZ/(Zmax-Zmin));
SortBoxes();
}
//=======================================================================
//function : SortBoxes
//purpose :
//=======================================================================
void Bnd_BoundSortBox::SortBoxes()
{
Standard_Integer labox;
Standard_Integer lacaseX, firstcaseX, lastcaseX;
Standard_Integer lacaseY, firstcaseY, lastcaseY;
Standard_Integer lacaseZ, firstcaseZ, lastcaseZ;
Standard_Real xmin, ymin, zmin, xmax, ymax, zmax;
const Bnd_Array1OfBox & taBox=myBndComponents->Array1();
Standard_Integer i0=taBox.Lower();
Standard_Integer i1=taBox.Upper();
BSB_T3Bits* Map=0;
if(TabBits) {
BSB_T3Bits* _Map = (BSB_T3Bits *)TabBits;
delete _Map;
}
Map = new BSB_T3Bits(discrX);
TabBits = (void *)Map;
if(Map->ToTest==0) {
Standard_Integer s=i1-i0;
if(s<2) s=2;
Map->ToTest = new Standard_Integer [s];
for(Standard_Integer i=0; i<s; i++) {
Map->ToTest[i]=i0-1;
}
}
Standard_Real _Xmax,_Xmin,_Ymax,_Ymin,_Zmin,_Zmax;
myBox.Get(_Xmin,_Ymin,_Zmin,_Xmax,_Ymax,_Zmax);
Map->Xmax=_Xmax; Map->Ymax=_Ymax; Map->Zmax=_Zmax;
Map->Xmin=_Xmin; Map->Ymin=_Ymin; Map->Zmin=_Zmin;
for (labox=i0; labox<=i1; labox++) {
if (!taBox(labox).IsVoid()) {
taBox(labox).Get(xmin, ymin, zmin, xmax, ymax, zmax);
if(xmin>Xmin) firstcaseX=(Standard_Integer )((xmin-Xmin)*deltaX)-1; else firstcaseX=1;
if(ymin>Ymin) firstcaseY=(Standard_Integer )((ymin-Ymin)*deltaY)-1; else firstcaseY=1;
if(zmin>Zmin) firstcaseZ=(Standard_Integer )((zmin-Zmin)*deltaZ)-1; else firstcaseZ=1;
if(xmax<_Xmax) lastcaseX=(Standard_Integer )((xmax-Xmin)*deltaX)+1; else lastcaseX=discrX;
if(ymax<_Ymax) lastcaseY=(Standard_Integer )((ymax-Ymin)*deltaY)+1; else lastcaseY=discrY;
if(zmax<_Zmax) lastcaseZ=(Standard_Integer )((zmax-Zmin)*deltaZ)+1; else lastcaseZ=discrZ;
if(firstcaseX<1) firstcaseX=1; else if(firstcaseX>discrX) firstcaseX=discrX;
if(firstcaseY<1) firstcaseY=1; else if(firstcaseY>discrY) firstcaseY=discrY;
if(firstcaseZ<1) firstcaseZ=1; else if(firstcaseZ>discrZ) firstcaseZ=discrZ;
if(lastcaseX<1) lastcaseX=1; else if(lastcaseX>discrX) lastcaseX=discrX;
if(lastcaseY<1) lastcaseY=1; else if(lastcaseY>discrY) lastcaseY=discrY;
if(lastcaseZ<1) lastcaseZ=1; else if(lastcaseZ>discrZ) lastcaseZ=discrZ;
Standard_Integer n = (lastcaseX-firstcaseX);
if(n>(lastcaseY-firstcaseY)) n=lastcaseY-firstcaseY;
if(n>(lastcaseZ-firstcaseZ)) n=lastcaseZ-firstcaseZ;
#if DEBUG
NBBOITES++;
#endif
n<<=2;
if(n>discrX) {
#if DEBUG
NBBOITESATESTER++;
#endif
for(Standard_Integer i=0; i<(i1-i0); i++) {
if(Map->ToTest[i]<i0) {
Map->ToTest[i]=labox;
break;
}
}
}
else {
for (lacaseX=firstcaseX; lacaseX<=lastcaseX; lacaseX++) {
Map->AppendAxisX(lacaseX,labox);
}
for (lacaseY=firstcaseY; lacaseY<=lastcaseY; lacaseY++) {
Map->AppendAxisY(lacaseY,labox);
}
for (lacaseZ=firstcaseZ; lacaseZ<=lastcaseZ; lacaseZ++) {
Map->AppendAxisZ(lacaseZ,labox);
}
//------------------------------------------------------------
//-- fill table with bits
//--
if(Map) {
for (lacaseX=firstcaseX; lacaseX<=lastcaseX; lacaseX++) {
for (lacaseY=firstcaseY; lacaseY<=lastcaseY; lacaseY++) {
for (lacaseZ=firstcaseZ; lacaseZ<=lastcaseZ; lacaseZ++) {
unsigned int t = Map->GrilleInteger(lacaseX-1,lacaseY-1,lacaseZ-1);
Map->Add(t);
}
}
}
}
}
}
}
}
//=======================================================================
//function : Initialize
//purpose :
//=======================================================================
void Bnd_BoundSortBox::Initialize(const Bnd_Box& CompleteBox,
const Standard_Integer nbComponents)
{
Standard_NullValue_Raise_if (nbComponents <=0, "BoundSortBox nul!");
myBox=CompleteBox;
myBndComponents=new Bnd_HArray1OfBox(1,nbComponents);
//***>>> JCD - 04.08.2000 - Array initialization is missing...
Bnd_Box emptyBox;
myBndComponents->Init( emptyBox );
//***<<< JCD - End
discrX=discrY=discrZ=ComputeSize(nbComponents);
Standard_Real Xmax, Ymax, Zmax;
if(CompleteBox.IsVoid())
return;
CompleteBox.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
myBox.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
deltaX = (Xmax-Xmin == 0. ? 0. : discrX/(Xmax-Xmin));
deltaY = (Ymax-Ymin == 0. ? 0. : discrY/(Ymax-Ymin));
deltaZ = (Zmax-Zmin == 0. ? 0. : discrZ/(Zmax-Zmin));
if(TabBits) {
BSB_T3Bits* _Map = (BSB_T3Bits *)TabBits;
delete _Map;
TabBits=0;
}
BSB_T3Bits* Map=0;
Map = new BSB_T3Bits(discrX);
TabBits = (void *)Map;
}
//=======================================================================
//function : Add
//purpose :
//=======================================================================
void Bnd_BoundSortBox::Add(const Bnd_Box& theBox,
const Standard_Integer boxIndex)
{
Standard_MultiplyDefined_Raise_if (!(myBndComponents->Value(boxIndex).IsVoid()), " This box is already defined !");
if (!theBox.IsVoid()) {
Standard_Integer i0=myBndComponents->Lower();
Standard_Integer i1=myBndComponents->Upper();
Standard_Integer theGapX, firstGapX , lastGapX;
Standard_Integer theGapY, firstGapY , lastGapY;
Standard_Integer theGapZ, firstGapZ , lastGapZ;
Standard_Real xmin, ymin, zmin, xmax, ymax, zmax;
myBndComponents->SetValue(boxIndex, theBox);
theBox.Get(xmin, ymin, zmin, xmax, ymax, zmax);
BSB_T3Bits* Map = (BSB_T3Bits *)TabBits;
if(Map->ToTest==0) {
Standard_Integer s=i1-i0;
if(s<2) s=2;
Map->ToTest = new Standard_Integer [s];
for(Standard_Integer i=0; i<s; i++) {
Map->ToTest[i]=i0-1;
}
}
Standard_Real _Xmax,_Ymax,_Zmax;
_Xmax=Map->Xmax; _Ymax=Map->Ymax; _Zmax=Map->Zmax;
if(xmin>Xmin) firstGapX=(Standard_Integer )((xmin-Xmin)*deltaX)-1; else firstGapX=1;
if(ymin>Ymin) firstGapY=(Standard_Integer )((ymin-Ymin)*deltaY)-1; else firstGapY=1;
if(zmin>Zmin) firstGapZ=(Standard_Integer ) ((zmin-Zmin)*deltaZ)-1; else firstGapZ=1;
if(xmax<_Xmax) lastGapX=(Standard_Integer )((xmax-Xmin)*deltaX)+1; else lastGapX=discrX;
if(ymax<_Ymax) lastGapY=(Standard_Integer )((ymax-Ymin)*deltaY)+1; else lastGapY=discrY;
if(zmax<_Zmax) lastGapZ=(Standard_Integer )((zmax-Zmin)*deltaZ)+1; else lastGapZ=discrZ;
if(firstGapX<1) firstGapX=1; else if(firstGapX>discrX) firstGapX=discrX;
if(firstGapY<1) firstGapY=1; else if(firstGapY>discrY) firstGapY=discrY;
if(firstGapZ<1) firstGapZ=1; else if(firstGapZ>discrZ) firstGapZ=discrZ;
if(lastGapX<1) lastGapX=1; else if(lastGapX>discrX) lastGapX=discrX;
if(lastGapY<1) lastGapY=1; else if(lastGapY>discrY) lastGapY=discrY;
if(lastGapZ<1) lastGapZ=1; else if(lastGapZ>discrZ) lastGapZ=discrZ;
Standard_Integer n = (lastGapX-firstGapX);
if(n>(lastGapY-firstGapY)) n=lastGapY-firstGapY;
if(n>(lastGapZ-firstGapZ)) n=lastGapZ-firstGapZ;
n<<=2;
#if DEBUG
NBBOITES++;
#endif
if(n>discrX) {
#if DEBUG
NBBOITESATESTER++;
#endif
for(Standard_Integer i=0; i<(i1-i0); i++) {
if(Map->ToTest[i]<i0) {
Map->ToTest[i]=boxIndex;
break;
}
}
}
for (theGapY=firstGapY; theGapY<=lastGapY; theGapY++) {
Map->AppendAxisY(theGapY,boxIndex);
}
for (theGapX=firstGapX; theGapX<=lastGapX; theGapX++) {
Map->AppendAxisX(theGapX,boxIndex);
}
for (theGapZ=firstGapZ; theGapZ<=lastGapZ; theGapZ++) {
Map->AppendAxisZ(theGapZ,boxIndex);
}
//------------------------------------------------------------
//-- fill table with bits
//--
if(TabBits) {
Map=(BSB_T3Bits *)TabBits;
for (theGapX=firstGapX; theGapX<=lastGapX; theGapX++) {
for (theGapY=firstGapY; theGapY<=lastGapY; theGapY++) {
for (theGapZ=firstGapZ; theGapZ<=lastGapZ; theGapZ++) {
unsigned int t = Map->GrilleInteger(theGapX-1,theGapY-1,theGapZ-1);
Map->Add(t);
}
}
}
}
}
}
//=======================================================================
#if VERIFICATION
static void VerifCompare(const TColStd_ListOfInteger& lastResult,
const Bnd_Box& theBox,
const Bnd_Array1OfBox& taBox) {
static int Verif = 1;
Standard_Integer i ;
if(Verif) {
Standard_Integer i0,i1;
i0=taBox.Lower();
i1=taBox.Upper();
char * qwe=new char [i1+1]; //-- $$$$$$$ ATTENTION IF I0 < 0
for( i=i0; i<=i1; i++) qwe[i]='\0';
TColStd_ListIteratorOfListOfInteger theList(lastResult);
for (; theList.More(); theList.Next()) {
qwe[theList.Value()]=(char)1;
}
Standard_Integer labox;
for (labox=i0; labox<=i1; labox++) {
if (!taBox(labox).IsOut(theBox)) {
qwe[labox]+=2;
}
}
for(i=i0;i<=i1;i++) {
if(qwe[i]==2) {
printf("\nPb with box: %d ",i);
}
else if(qwe[i]==1) {
printf("\n false rejection by %d \n",i);
}
}
delete [] qwe;
}
}
#endif
//=======================================================================
//function : Compare
//purpose :
//=======================================================================
const TColStd_ListOfInteger& Bnd_BoundSortBox::Compare (const Bnd_Box& theBox)
{
Standard_Integer lacase ;
#if DEBUG
NBCOMPARE++;
#endif
lastResult.Clear();
if (theBox.IsVoid()) return lastResult;
if (theBox.IsOut(myBox)) {
#if DEBUG
REJECTNIV0++;
#endif
return lastResult;
}
const Bnd_Array1OfBox& taBox=myBndComponents->Array1();
//-- Rejection with the table of bits
Standard_Boolean touch = Standard_True;
touch = Standard_False;
Standard_Real _Xmax,_Ymax,_Zmax;
BSB_T3Bits* Map = (BSB_T3Bits *)TabBits;
Standard_Real xmin, ymin, zmin, xmax, ymax, zmax;
_Xmax=Map->Xmax; _Ymax=Map->Ymax; _Zmax=Map->Zmax;
theBox.Get(xmin, ymin, zmin, xmax, ymax, zmax);
Standard_Integer i0,i1,j0,j1,k0,k1;
if(xmin>Xmin) i0=(Standard_Integer )((xmin-Xmin)*deltaX)-1; else i0=1;
if(ymin>Ymin) j0=(Standard_Integer )((ymin-Ymin)*deltaY)-1; else j0=1;
if(zmin>Zmin) k0=(Standard_Integer )((zmin-Zmin)*deltaZ)-1; else k0=1;
if(xmax<_Xmax) i1=(Standard_Integer )((xmax-Xmin)*deltaX)+1; else i1=discrX;
if(ymax<_Ymax) j1=(Standard_Integer )((ymax-Ymin)*deltaY)+1; else j1=discrY;
if(zmax<_Zmax) k1=(Standard_Integer )((zmax-Zmin)*deltaZ)+1; else k1=discrZ;
if(i0<1) i0=1; else if(i0>discrX) i0=discrX;
if(j0<1) j0=1; else if(j0>discrY) j0=discrY;
if(k0<1) k0=1; else if(k0>discrZ) k0=discrZ;
if(i1<1) i1=1; else if(i1>discrX) i1=discrX;
if(j1<1) j1=1; else if(j1>discrY) j1=discrY;
if(k1<1) k1=1; else if(k1>discrZ) k1=discrZ;
i0--; j0--; k0--; i1--; j1--; k1--;
for(Standard_Integer i=i0; touch==Standard_False && i<=i1;i++) {
for(Standard_Integer j=j0; touch==Standard_False && j<=j1;j++) {
for(Standard_Integer k=k0; touch==Standard_False && k<=k1;k++) {
unsigned int t = Map->GrilleInteger(i,j,k);
if(Map->Val(t)) {
touch = Standard_True;
}
}
}
}
//-- processing of systematically tested boxes
if(Map->ToTest) {
Standard_Integer l0 = taBox.Lower();
Standard_Integer l1 = taBox.Upper();
l1-=l0;
for(Standard_Integer l=0; Map->ToTest[l]>=l0 && l<(l1-l0); l++) {
if(Map->ToTest[l]>=l0) {
if (!taBox(Map->ToTest[l]).IsOut(theBox)){
lastResult.Append(Map->ToTest[l]);
}
}
}
}
if(touch == Standard_False) {
#if DEBUG
REJECTNIV1++;
#endif
#if VERIFICATION
VerifCompare(lastResult,theBox,taBox);
#endif
return(lastResult);
}
//------------------------
//-- classic processing --
//------------------------
i0++; i1++; j0++; j1++; k0++; k1++;
Crible.Clear();
theFound=6;
Standard_Integer cardY=0;
for (lacase=j0; lacase<=j1; lacase++) {
Standard_Integer nby=Map->NbAxisY(lacase);
while(nby>0) {
cardY++;
Crible.Bind(Map->axisY[lacase][nby], 4);
nby--;
}
}
if (cardY==0) {
#if VERIFICATION
VerifCompare(lastResult,theBox,taBox);
#endif
return lastResult;
}
Standard_Integer cardZ=0;
for (lacase=k0; lacase<=k1; lacase++) {
Standard_Integer nbz=Map->NbAxisZ(lacase);
while(nbz>0) {
cardZ++;
if (Crible.IsBound(Map->axisZ[lacase][nbz])) {
Crible.Bind(Map->axisZ[lacase][nbz], 6);
}
nbz--;
}
}
if (cardZ==0) {
#if VERIFICATION
VerifCompare(lastResult,theBox,taBox);
#endif
return lastResult;
}
for (lacase=i0; lacase<=i1; lacase++) {
Standard_Integer nbx = Map->NbAxisX(lacase);
while(nbx>0) {
Standard_Integer x=Map->axisX[lacase][nbx];
if (Crible.IsBound(x)) {
if (Crible(x)==theFound) {
Crible.UnBind(x);
if (!taBox(x).IsOut(theBox)){
lastResult.Append(x);
}
}
}
nbx--;
}
}
#if VERIFICATION
VerifCompare(lastResult,theBox,taBox);
#endif
return lastResult;
}
//=======================================================================
//function : Dump
//purpose :
//=======================================================================
void Bnd_BoundSortBox::Dump() const
{}
//=======================================================================
//function : Compare
//purpose :
//=======================================================================
const TColStd_ListOfInteger& Bnd_BoundSortBox::Compare(const gp_Pln& thePlane)
{
lastResult.Clear();
Standard_Integer i;
const Bnd_Array1OfBox& boxes = myBndComponents->Array1();
for (i = boxes.Lower(); i <= boxes.Upper(); i++) {
if (!boxes(i).IsOut(thePlane))
lastResult.Append(i);
}
return lastResult;
}
//=======================================================================
void Bnd_BoundSortBox::Destroy() {
#if DEBUG
printf("\nDESTROY NBCOMPARE:%lu REJECTNIV0:%lu REJECTIONSOK=%lu NBBOITES:%lu NBBOITESATESTER:%lu\n",
NBCOMPARE,REJECTNIV0,REJECTNIV1,NBBOITES,NBBOITESATESTER);
#endif
BSB_T3Bits* Map = (BSB_T3Bits *)TabBits;
if(Map) {
delete Map;
Map=0;
}
}
//=======================================================================