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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
128 lines
3.5 KiB
Plaintext
128 lines
3.5 KiB
Plaintext
// Created on: 1992-08-25
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// Created by: Modelistation
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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//=======================================================================
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//function : Surface
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//purpose :
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//=======================================================================
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inline const Handle(Geom_Surface)& BRep_TFace::Surface()const
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{
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return mySurface;
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}
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//=======================================================================
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//function : Triangulation
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//purpose :
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//=======================================================================
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inline const Handle(Poly_Triangulation)& BRep_TFace::Triangulation()const
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{
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return myTriangulation;
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}
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//=======================================================================
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//function : Location
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//purpose :
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//=======================================================================
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inline const TopLoc_Location& BRep_TFace::Location()const
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{
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return myLocation;
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}
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//=======================================================================
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//function : Tolerance
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//purpose :
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//=======================================================================
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inline Standard_Real BRep_TFace::Tolerance()const
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{
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return myTolerance;
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}
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//=======================================================================
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//function : Surface
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//purpose :
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//=======================================================================
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inline void BRep_TFace::Surface(const Handle(Geom_Surface)& S)
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{
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mySurface = S;
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}
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//=======================================================================
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//function : Triangulation
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//purpose :
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//=======================================================================
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inline void BRep_TFace::Triangulation(const Handle(Poly_Triangulation)& T)
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{
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myTriangulation = T;
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}
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//=======================================================================
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//function : Location
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//purpose :
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//=======================================================================
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inline void BRep_TFace::Location(const TopLoc_Location& L)
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{
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myLocation = L;
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}
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//=======================================================================
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//function : Tolerance
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//purpose :
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//=======================================================================
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inline void BRep_TFace::Tolerance(const Standard_Real T)
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{
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myTolerance = T;
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}
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//=======================================================================
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//function : NaturalRestriction
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//purpose :
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//=======================================================================
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inline Standard_Boolean BRep_TFace::NaturalRestriction()const
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{
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return myNaturalRestriction;
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}
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//=======================================================================
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//function : NaturalRestriction
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//purpose :
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//=======================================================================
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inline void BRep_TFace::NaturalRestriction(const Standard_Boolean N)
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{
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myNaturalRestriction = N;
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}
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