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occt/src/BRep/BRep_Polygon3D.cxx
abv 92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00

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// Created on: 1995-03-15
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRep_CurveRepresentation.hxx>
#include <BRep_Polygon3D.hxx>
#include <Poly_Polygon3D.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_Type.hxx>
#include <TopLoc_Location.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRep_Polygon3D,BRep_CurveRepresentation)
//=======================================================================
//function : BRep_Polygon3D
//purpose :
//=======================================================================
BRep_Polygon3D::BRep_Polygon3D(const Handle(Poly_Polygon3D)& P,
const TopLoc_Location& L):
BRep_CurveRepresentation(L),
myPolygon3D(P)
{
}
//=======================================================================
//function : IsPolygon3D
//purpose :
//=======================================================================
Standard_Boolean BRep_Polygon3D::IsPolygon3D() const
{
return Standard_True;
}
//=======================================================================
//function : Polygon3D
//purpose :
//=======================================================================
const Handle(Poly_Polygon3D)& BRep_Polygon3D::Polygon3D() const
{
return myPolygon3D;
}
//=======================================================================
//function : Polygon3d
//purpose :
//=======================================================================
void BRep_Polygon3D::Polygon3D(const Handle(Poly_Polygon3D)& P)
{
myPolygon3D = P;
}
//=======================================================================
//function : Copy
//purpose :
//=======================================================================
Handle(BRep_CurveRepresentation) BRep_Polygon3D::Copy() const
{
Handle(BRep_Polygon3D) P = new BRep_Polygon3D(myPolygon3D, Location());
return P;
}