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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
244 lines
8.1 KiB
Plaintext
244 lines
8.1 KiB
Plaintext
// Created on: 1991-07-02
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// Created by: Remi LEQUETTE
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// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <BRep_TFace.hxx>
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#include <BRep_TVertex.hxx>
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#include <BRep_Tool.hxx>
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//=======================================================================
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//function : MakeFace
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//purpose :
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//=======================================================================
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inline void BRep_Builder::MakeFace(TopoDS_Face& F) const
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{
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Handle(BRep_TFace) TF = new BRep_TFace();
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MakeShape(F,TF);
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}
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//=======================================================================
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//function : MakeEdge
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//purpose : make edge from curve
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//=======================================================================
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inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
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const Handle(Geom_Curve)& C,
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const Standard_Real Tol) const
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{
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MakeEdge(E);
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UpdateEdge(E,C,TopLoc_Location(),Tol);
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}
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//=======================================================================
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//function : MakeEdge
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//purpose : make edge from curve
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//=======================================================================
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inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
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const Handle(Poly_Polygon3D)& P) const
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{
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MakeEdge(E);
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UpdateEdge(E,P);
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}
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//=======================================================================
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//function : MakeEdge
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//purpose : make edge from triangulation
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//=======================================================================
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inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& P,
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const Handle(Poly_Triangulation)& T) const
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{
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MakeEdge(E);
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UpdateEdge(E,P,T,TopLoc_Location());
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}
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//=======================================================================
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//function : MakeEdge
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//purpose : make edge from triangulation
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//=======================================================================
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inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& P,
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const Handle(Poly_Triangulation)& T,
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const TopLoc_Location& L) const
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{
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MakeEdge(E);
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UpdateEdge(E,P,T,L);
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}
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//=======================================================================
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//function : MakeEdge
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//purpose : make edge from curve
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//=======================================================================
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inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
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const Handle(Geom_Curve)& C,
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const TopLoc_Location& L,
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const Standard_Real Tol) const
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{
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MakeEdge(E);
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UpdateEdge(E,C,L,Tol);
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom_Curve)& C,
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const Standard_Real Tol) const
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{
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UpdateEdge(E,C,TopLoc_Location(),Tol);
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C,
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const TopoDS_Face& F,
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const Standard_Real Tol) const
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{
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TopLoc_Location l;
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UpdateEdge(E,C,BRep_Tool::Surface(F,l),l,Tol);
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Geom2d_Curve)& C1,
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const Handle(Geom2d_Curve)& C2,
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const TopoDS_Face& F,
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const Standard_Real Tol) const
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{
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TopLoc_Location l;
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UpdateEdge(E,C1,C2,BRep_Tool::Surface(F,l),l,Tol);
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_Polygon3D)& P) const
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{
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UpdateEdge(E,P,TopLoc_Location());
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& P,
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const Handle(Poly_Triangulation)& T) const
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{
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UpdateEdge(E,P,T,TopLoc_Location());
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}
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//=======================================================================
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//function : UpdateEdge
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//purpose :
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//=======================================================================
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inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
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const Handle(Poly_PolygonOnTriangulation)& P1,
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const Handle(Poly_PolygonOnTriangulation)& P2,
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const Handle(Poly_Triangulation)& T) const
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{
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UpdateEdge(E,P1,P2,T,TopLoc_Location());
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}
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//=======================================================================
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//function : Range
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//purpose :
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//=======================================================================
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inline void BRep_Builder::Range(const TopoDS_Edge& E,
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const TopoDS_Face& F,
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const Standard_Real First,
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const Standard_Real Last) const
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{
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TopLoc_Location l;
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Range(E,BRep_Tool::Surface(F,l),l,First,Last);
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}
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//=======================================================================
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//function : MakeVertex
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//purpose : undefined vertex
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//=======================================================================
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inline void BRep_Builder::MakeVertex(TopoDS_Vertex& V) const
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{
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Handle(BRep_TVertex) TV = new BRep_TVertex();
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MakeShape(V,TV);
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}
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//=======================================================================
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//function : MakeVertex
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//purpose : vertex from 3d point
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//=======================================================================
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inline void BRep_Builder::MakeVertex(TopoDS_Vertex& V,
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const gp_Pnt& P,
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const Standard_Real Tol) const
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{
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MakeVertex(V);
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UpdateVertex(V,P,Tol);
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}
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//=======================================================================
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//function : UpdateVertex
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//purpose : update vertex with parameter on edge on face
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//=======================================================================
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inline void BRep_Builder::UpdateVertex(const TopoDS_Vertex& V,
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const Standard_Real Par,
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const TopoDS_Edge& E,
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const TopoDS_Face& F,
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const Standard_Real Tol) const
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{
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TopLoc_Location l;
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UpdateVertex(V,Par,E,BRep_Tool::Surface(F,l),l,Tol);
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}
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