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https://git.dev.opencascade.org/repos/occt.git
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1. Bug fix in reading old persistent data using FSD_File storage driver 2. Persistence compatible with legacy format was restored for shapes a. Implemented a storage read / write wrapper for legacy persistence b. Added DRAW commands to read / write files in legacy format c. Added test cases for reading / writing operations with checking number of sub-shapes and physical properties d. Updated related sections of the development guide
126 lines
3.6 KiB
C++
126 lines
3.6 KiB
C++
// Copyright (c) 2015 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _StdObject_gp_Trsfs_HeaderFile
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#define _StdObject_gp_Trsfs_HeaderFile
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#include <StdObject_gp_Vectors.hxx>
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#include <gp_Mat2d.hxx>
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#include <gp_Mat.hxx>
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#include <gp_Trsf2d.hxx>
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#include <gp_Trsf.hxx>
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inline StdObjMgt_ReadData& operator >>
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(StdObjMgt_ReadData::Object theReadData, gp_Mat2d& theMat)
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{
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theReadData
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>> theMat(1, 1) >> theMat(1, 2)
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>> theMat(2, 1) >> theMat(2, 2);
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return theReadData;
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}
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inline StdObjMgt_WriteData& operator <<
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(StdObjMgt_WriteData::Object theWriteData, const gp_Mat2d& theMat)
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{
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theWriteData
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<< theMat(1, 1) << theMat(1, 2)
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<< theMat(2, 1) << theMat(2, 2);
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return theWriteData;
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}
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inline StdObjMgt_ReadData& operator >>
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(StdObjMgt_ReadData::Object theReadData, gp_Mat& theMat)
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{
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theReadData
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>> theMat(1, 1) >> theMat(1, 2) >> theMat(1, 3)
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>> theMat(2, 1) >> theMat(2, 2) >> theMat(2, 3)
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>> theMat(3, 1) >> theMat(3, 2) >> theMat(3, 3);
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return theReadData;
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}
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inline StdObjMgt_WriteData& operator <<
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(StdObjMgt_WriteData::Object theWriteData, const gp_Mat& theMat)
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{
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theWriteData
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<< theMat(1, 1) << theMat(1, 2) << theMat(1, 3)
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<< theMat(2, 1) << theMat(2, 2) << theMat(2, 3)
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<< theMat(3, 1) << theMat(3, 2) << theMat(3, 3);
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return theWriteData;
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}
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inline StdObjMgt_ReadData& operator >>
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(StdObjMgt_ReadData::Object theReadData, gp_Trsf2d& theTrsf)
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{
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Standard_Real aScale;
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Standard_Integer aForm;
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gp_Mat2d aMat;
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gp_XY aLoc;
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theReadData >> aScale >> aForm >> aMat >> aLoc;
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theTrsf.SetValues (aScale * aMat(1, 1), aScale * aMat(1, 2), aLoc.X(),
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aScale * aMat(2, 1), aScale * aMat(2, 2), aLoc.Y());
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return theReadData;
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}
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inline StdObjMgt_WriteData& operator <<
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(StdObjMgt_WriteData::Object theWriteData, const gp_Trsf2d& theTrsf)
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{
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Standard_Real aScale = theTrsf.ScaleFactor();
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Standard_Integer aForm = theTrsf.Form();
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const gp_Mat2d& aMat = theTrsf.HVectorialPart();
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const gp_XY& aLoc = theTrsf.TranslationPart();
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theWriteData << aScale << aForm << aMat << aLoc;
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return theWriteData;
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}
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inline StdObjMgt_ReadData& operator >>
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(StdObjMgt_ReadData::Object theReadData, gp_Trsf& theTrsf)
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{
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Standard_Real aScale;
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Standard_Integer aForm;
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gp_Mat aMat;
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gp_XYZ aLoc;
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theReadData >> aScale >> aForm >> aMat >> aLoc;
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theTrsf.SetValues (
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aScale * aMat(1, 1), aScale * aMat(1, 2), aScale * aMat(1, 3), aLoc.X(),
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aScale * aMat(2, 1), aScale * aMat(2, 2), aScale * aMat(2, 3), aLoc.Y(),
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aScale * aMat(3, 1), aScale * aMat(3, 2), aScale * aMat(3, 3), aLoc.Z());
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return theReadData;
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}
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inline StdObjMgt_WriteData& operator <<
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(StdObjMgt_WriteData::Object theWriteData, const gp_Trsf& theTrsf)
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{
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Standard_Real aScale = theTrsf.ScaleFactor();
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Standard_Integer aForm = theTrsf.Form();
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const gp_Mat& aMat = theTrsf.HVectorialPart();
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const gp_XYZ& aLoc = theTrsf.TranslationPart();
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theWriteData << aScale << aForm << aMat << aLoc;
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return theWriteData;
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}
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#endif
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