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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
297 lines
9.1 KiB
C++
297 lines
9.1 KiB
C++
// Created on: 2001-06-27
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2001-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <LDOM_MemManager.hxx>
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#include <LDOM_BasicAttribute.hxx>
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#include <LDOM_BasicElement.hxx>
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#include <LDOM_BasicText.hxx>
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//=======================================================================
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//function : Origin
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//purpose :
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//=======================================================================
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const LDOM_BasicNode& LDOM_Node::Origin () const
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{
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if (myOrigin == NULL) {
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static LDOM_BasicNode aNullNode;
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return aNullNode;
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}
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return * myOrigin;
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}
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//=======================================================================
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//function : getOwnerDocument
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//purpose :
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//=======================================================================
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const LDOM_MemManager& LDOM_Node::getOwnerDocument () const
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{
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return myDocument -> Self();
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}
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//=======================================================================
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//function : operator =
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//purpose : Assignment
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//=======================================================================
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LDOM_Node& LDOM_Node::operator = (const LDOM_Node& theOther)
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{
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myDocument = theOther.myDocument;
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myOrigin = theOther.myOrigin;
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myLastChild = theOther.myLastChild;
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return * this;
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}
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//=======================================================================
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//function : operator =
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//purpose : Nullify
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//=======================================================================
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LDOM_Node& LDOM_Node::operator = (const LDOM_NullPtr * /*aNull*/)
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{
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myDocument.Nullify();
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myOrigin = NULL;
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myLastChild = NULL;
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return * this;
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}
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//=======================================================================
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//function : isNull
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//purpose :
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//=======================================================================
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Standard_Boolean LDOM_Node::isNull () const
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{
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return myOrigin == NULL || myOrigin -> isNull();
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}
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//=======================================================================
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//function : operator ==
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//purpose : Compare two Nodes
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//=======================================================================
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Standard_Boolean LDOM_Node::operator == (const LDOM_Node& anOther) const
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{
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if (isNull())
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return anOther.isNull();
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return myOrigin == anOther.myOrigin;
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}
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//=======================================================================
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//function : operator !=
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//purpose : Compare two Nodes
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//=======================================================================
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Standard_Boolean LDOM_Node::operator != (const LDOM_Node& anOther) const
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{
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if (isNull())
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return !anOther.isNull();
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return myOrigin != anOther.myOrigin;
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}
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//=======================================================================
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//function : getNodeType
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//purpose :
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//=======================================================================
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LDOM_Node::NodeType LDOM_Node::getNodeType () const
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{
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return myOrigin == NULL ? UNKNOWN : myOrigin -> getNodeType();
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}
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//=======================================================================
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//function : getNodeName
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//purpose :
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//=======================================================================
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LDOMString LDOM_Node::getNodeName () const
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{
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switch (getNodeType()) {
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case ELEMENT_NODE:
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{
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const LDOM_BasicElement& anElement= *(const LDOM_BasicElement *) myOrigin;
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return LDOMString::CreateDirectString (anElement.GetTagName(),
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myDocument -> Self());
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}
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case ATTRIBUTE_NODE:
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{
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const LDOM_BasicAttribute& anAttr= *(const LDOM_BasicAttribute*) myOrigin;
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return LDOMString::CreateDirectString (anAttr.GetName(),
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myDocument -> Self());
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}
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default: ;
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}
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return LDOMString ();
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}
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//=======================================================================
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//function : getNodeValue
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//purpose :
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//=======================================================================
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LDOMString LDOM_Node::getNodeValue () const
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{
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switch (getNodeType()) {
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case ATTRIBUTE_NODE:
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{
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const LDOM_BasicAttribute& anAttr= *(const LDOM_BasicAttribute*) myOrigin;
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return LDOMString (anAttr.GetValue(), myDocument -> Self());
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}
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case TEXT_NODE:
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case CDATA_SECTION_NODE:
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case COMMENT_NODE:
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{
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const LDOM_BasicText& aText = * (const LDOM_BasicText *) myOrigin;
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return LDOMString (aText.GetData(), myDocument -> Self());
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}
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default: ;
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}
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return LDOMString ();
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}
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//=======================================================================
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//function : getFirstChild
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//purpose :
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//=======================================================================
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LDOM_Node LDOM_Node::getFirstChild () const
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{
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const NodeType aType = getNodeType ();
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if (aType == ELEMENT_NODE) {
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const LDOM_BasicElement& anElement = * (const LDOM_BasicElement *) myOrigin;
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const LDOM_BasicNode * aChild = anElement.GetFirstChild();
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if (aChild)
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if (aChild -> getNodeType() != LDOM_Node::ATTRIBUTE_NODE)
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return LDOM_Node (* aChild, myDocument);
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}
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return LDOM_Node ();
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}
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//=======================================================================
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//function : getLastChild
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//purpose :
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//=======================================================================
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LDOM_Node LDOM_Node::getLastChild () const
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{
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const NodeType aType = getNodeType ();
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if (aType == ELEMENT_NODE) {
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if (myLastChild == NULL) {
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const LDOM_BasicElement& anElement = *(const LDOM_BasicElement*) myOrigin;
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(const LDOM_BasicNode *&) myLastChild = anElement.GetLastChild();
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}
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return LDOM_Node (* myLastChild, myDocument);
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}
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return LDOM_Node ();
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}
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//=======================================================================
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//function : getNextSibling
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//purpose :
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//=======================================================================
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LDOM_Node LDOM_Node::getNextSibling () const
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{
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const LDOM_BasicNode * aSibling = myOrigin -> mySibling;
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if (aSibling)
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if (aSibling -> getNodeType () != ATTRIBUTE_NODE)
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return LDOM_Node (* aSibling, myDocument);
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return LDOM_Node ();
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}
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//=======================================================================
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//function : removeChild
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//purpose :
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//=======================================================================
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void LDOM_Node::removeChild (const LDOM_Node& aChild)
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{
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const NodeType aType = getNodeType ();
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if (aType == ELEMENT_NODE) {
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const LDOM_BasicElement& anElement = * (LDOM_BasicElement *) myOrigin;
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if (aChild != NULL)
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anElement.RemoveChild (aChild.myOrigin);
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if (aChild.myOrigin == myLastChild)
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// myLastChild = anElement.GetLastChild();
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myLastChild = NULL;
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}
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}
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//=======================================================================
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//function : appendChild
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//purpose :
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//=======================================================================
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void LDOM_Node::appendChild (const LDOM_Node& aChild)
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{
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const NodeType aType = getNodeType ();
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if (aType == ELEMENT_NODE && aChild != NULL) {
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if (myLastChild) {
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aChild.myOrigin -> SetSibling (myLastChild -> mySibling);
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(const LDOM_BasicNode *&) myLastChild -> mySibling = aChild.myOrigin;
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}else{
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const LDOM_BasicElement& anElement = * (LDOM_BasicElement *) myOrigin;
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anElement.AppendChild (aChild.myOrigin, myLastChild);
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}
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myLastChild = aChild.myOrigin;
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}
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}
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//=======================================================================
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//function : hasChildNodes
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//purpose :
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//=======================================================================
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Standard_Boolean LDOM_Node::hasChildNodes () const
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{
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const NodeType aType = getNodeType ();
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if (aType == ELEMENT_NODE) {
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const LDOM_BasicElement& anElement = * (const LDOM_BasicElement *) myOrigin;
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const LDOM_BasicNode * aChild = anElement.GetFirstChild();
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if (aChild) return ! aChild -> isNull();
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}
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return Standard_False;
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}
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//=======================================================================
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//function : SetValueClear
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//purpose :
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//=======================================================================
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void LDOM_Node::SetValueClear () const
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{
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LDOMBasicString * aValue = NULL;
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switch (getNodeType()) {
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case ATTRIBUTE_NODE:
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{
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const LDOM_BasicAttribute& anAttr= *(const LDOM_BasicAttribute*) myOrigin;
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aValue = (LDOMBasicString *) & anAttr.GetValue();
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break;
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}
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case TEXT_NODE:
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case CDATA_SECTION_NODE:
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case COMMENT_NODE:
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{
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const LDOM_BasicText& aText = * (const LDOM_BasicText *) myOrigin;
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aValue = (LDOMBasicString *) & aText.GetData();
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break;
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}
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default: return;
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}
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if (aValue -> Type() == LDOMBasicString::LDOM_AsciiDoc)
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aValue -> myType = LDOMBasicString::LDOM_AsciiDocClear;
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}
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