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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-08 14:17:06 +03:00
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occt/src/Font/Font_Rect.hxx
nds bc73b00672 0031313: Foundation Classes - Dump improvement for classes
- Provide DumpJson for geometrical, ocaf and visualization classes;
- Change depth parameter of DumpJson (constant is not obligate here)
- Introduce a new macro for transient objects to be called as the first row in DumpJson: OCCT_DUMP_TRANSIENT_CLASS_BEGIN. We need not put the class name in the macro, using get_type_name of Standard_Transient for it.
- change implementation of OCCT_DUMP_CLASS_BEGIN and OCCT_DUMP_TRANSIENT_CLASS_BEGIN. It is not an sentry more and it does not create a new hierarchy level. It appends a new row into the output stream: "className": <className>
- OCCT_DUMP_* does not require semicolon
- class header is included first in source files of TDataStd, TDocStd, TCAFDoc
2020-01-31 17:13:40 +03:00

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// Created by: Kirill GAVRILOV
// Copyright (c) 2013-2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Font_Rect_H__
#define _Font_Rect_H__
#include <NCollection_Vec2.hxx>
#include <Standard_Dump.hxx>
//! Auxiliary POD structure - 2D rectangle definition.
struct Font_Rect
{
float Left; //!< left position
float Right; //!< right position
float Top; //!< top position
float Bottom; //!< bottom position
//! Top-left corner as vec2.
NCollection_Vec2<float> TopLeft() const
{
return NCollection_Vec2<float> (Left, Top);
}
//! Top-left corner as vec2.
NCollection_Vec2<float>& TopLeft (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Left;
theVec.y() = Top;
return theVec;
}
//! Top-right corner as vec2.
NCollection_Vec2<float>& TopRight (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Right;
theVec.y() = Top;
return theVec;
}
//! Bottom-left corner as vec2.
NCollection_Vec2<float>& BottomLeft (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Left;
theVec.y() = Bottom;
return theVec;
}
//! Bottom-right corner as vec2.
NCollection_Vec2<float>& BottomRight (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Right;
theVec.y() = Bottom;
return theVec;
}
//! Rectangle width.
float Width() const
{
return Right - Left;
}
//! Rectangle height.
float Height() const
{
return Top - Bottom;
}
//! Dumps the content of me into the stream
void DumpJson (Standard_OStream& theOStream, Standard_Integer) const
{
OCCT_DUMP_CLASS_BEGIN (theOStream, Font_Rect)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Left)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Right)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Top)
OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Bottom)
}
};
#endif // _Font_Rect_H__