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1. Modify method IntPatch_ALineToWLine::MakeWLine: add correction of end points of each line on 2 surfaces if an end point is a pole on a surface. 2. Modify method IntPatch_WLine::ComputeVertexParameters: adjust a point on curve to corresponding vertex the following way: set 3D point as the point of the vertex and 2D points as the points of the point on curve.
119 lines
5.0 KiB
C++
119 lines
5.0 KiB
C++
// Created on: 1993-11-26
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// Created by: Modelistation
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _IntPatch_ALineToWLine_HeaderFile
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#define _IntPatch_ALineToWLine_HeaderFile
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#include <Adaptor3d_Surface.hxx>
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#include <IntPatch_SequenceOfLine.hxx>
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#include <IntSurf_Quadric.hxx>
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#include <IntSurf_LineOn2S.hxx>
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class IntPatch_ALine;
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class IntSurf_PntOn2S;
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class IntPatch_ALineToWLine
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Constructor
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Standard_EXPORT IntPatch_ALineToWLine(const Handle(Adaptor3d_Surface)& theS1,
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const Handle(Adaptor3d_Surface)& theS2,
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const Standard_Integer theNbPoints = 200);
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Standard_EXPORT void SetTolOpenDomain (const Standard_Real aT);
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Standard_EXPORT Standard_Real TolOpenDomain() const;
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Standard_EXPORT void SetTolTransition (const Standard_Real aT);
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Standard_EXPORT Standard_Real TolTransition() const;
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Standard_EXPORT void SetTol3D (const Standard_Real aT);
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Standard_EXPORT Standard_Real Tol3D() const;
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//! Converts aline to the set of Walking-lines and adds
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//! them in theLines.
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Standard_EXPORT void MakeWLine (const Handle(IntPatch_ALine)& aline,
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IntPatch_SequenceOfLine& theLines) const;
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//! Converts aline (limited by paraminf and paramsup) to the set of
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//! Walking-lines and adds them in theLines.
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Standard_EXPORT void MakeWLine (const Handle(IntPatch_ALine)& aline,
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const Standard_Real paraminf,
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const Standard_Real paramsup,
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IntPatch_SequenceOfLine& theLines) const;
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protected:
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//! Computes step value to construct point-line. The step depends on
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//! the local curvature of the intersection line computed in thePOn2S.
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//! theTgMagnitude is the magnitude of tangent vector to the intersection
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//! line (in the point thePOn2S).
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//! Computed step is always in the range [theStepMin, theStepMax].
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//! Returns FALSE if the step cannot be computed. In this case, its value
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//! will not be changed.
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Standard_EXPORT Standard_Boolean StepComputing(const Handle(IntPatch_ALine)& theALine,
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const IntSurf_PntOn2S& thePOn2S,
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const Standard_Real theLastParOfAline,
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const Standard_Real theCurParam,
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const Standard_Real theTgMagnitude,
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const Standard_Real theStepMin,
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const Standard_Real theStepMax,
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const Standard_Real theMaxDeflection,
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Standard_Real& theStep) const;
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//! Compares distances from theMidPt to every quadrics with theMaxDeflection
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//! (maximal distance of two ones is taken into account).
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//! Returns the result of this comparison: -1 - small distance, +1 - big distance,
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//! 0 - Dist == theMaxDeflection. Comparisons are done with internal tolerances.
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Standard_EXPORT Standard_Integer CheckDeflection(const gp_XYZ& theMidPt,
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const Standard_Real theMaxDeflection) const;
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//! Returns radius of a circle obtained by intersection the quadric with a plane
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//! goes through thePnt3d perpendicular to the quadric axis. This radius is computed
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//! for both quadrics and minimal value is returned.
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//! This check is made for cone and sphere only.
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Standard_EXPORT Standard_Real GetSectionRadius(const gp_Pnt& thePnt3d) const;
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//! Corrects the U-parameter of an end point (first or last) of the line
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//! if this end point is a pole.
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//! The line must contain at least 3 points.
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//! This is made for cone and sphere only.
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Standard_EXPORT void CorrectEndPoint(Handle(IntSurf_LineOn2S)& theLine,
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const Standard_Integer theIndex) const;
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private:
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Handle(Adaptor3d_Surface) myS1;
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Handle(Adaptor3d_Surface) myS2;
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IntSurf_Quadric myQuad1;
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IntSurf_Quadric myQuad2;
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//! Approximate number of points in resulting
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//! WLine (precise number of points is computed
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//! by the algorithms)
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Standard_Integer myNbPointsInWline;
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Standard_Real myTolOpenDomain;
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Standard_Real myTolTransition;
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Standard_Real myTol3D;
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};
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#endif // _IntPatch_ALineToWLine_HeaderFile
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