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https://git.dev.opencascade.org/repos/occt.git
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Aspect_IS_HOLLOW now an alias to Aspect_IS_EMPTY and Aspect_IS_HIDDENLINE does not implicitly enables mesh edges, so that Graphic3d_AspectFillArea3d::SetDrawEdges() should be set independently. OpenGl_ShaderManager now provides built-in GLSL programs for drawing mesh edges in single pass (and on OpenGL ES which does not provide glPolygonMode()). Graphic3d_RenderingParams::ToEnableAlphaToCoverage is now enabled by default and properly handled at TKOpenGl level - enables coverage for Graphic3d_AlphaMode_Mask primitives. OpenGl_PrimitiveArray now uses GLSL programs instead of glPolygonMode() by default, which can be managed by OpenGl_Caps::usePolygonMode flag (desktop OpenGL only). glPolygonMode() is also used as fallback regardless OpenGl_Caps::usePolygonMode flag when GLSL programs are not supported (Geometry Shaders are required) or stipple line style is required (not implemented within Face GLSL). vaspects command has been extended by -setInterior -setDrawEdges -setEdgeColor -setEdgeType -setEdgeWidth arguments replacing vsetinteriorstyle/vsetedgetype/vunsetedgetype commands. vaspects now accepts arguments without "set" prefix. ViewerTest::ParseColor() now parses RGBA color. Redundant command BUC60738 has been removed. AIS_ColorScale - fixed usage of uninitialized FillArea aspects.
73 lines
2.3 KiB
Plaintext
73 lines
2.3 KiB
Plaintext
puts "============"
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puts "0029076: Visualization - implement element shrinking Shader"
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puts "Test case on spheres"
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puts "============"
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puts ""
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pload MODELING VISUALIZATION
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vclear
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vclose ALL
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vinit View1 -width 768 -height 409
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vdefaults -autoTriang 0
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vzbufftrihedron
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psphere s1 2
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psphere s2 1
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psphere s3 1
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psphere s4 1
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psphere s5 1
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compound s1 s2 s3 s4 s5 c
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incmesh c 1.0
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vdisplay -dispMode 1 s1 s2 s3 s4 s5
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vsetlocation s2 -1.3 -1.3 1.3
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vsetlocation s3 1.3 1.3 1.3
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vsetlocation s4 1.3 -1.3 0.0
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vsetlocation s5 -1.3 -1.3 -1.3
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vrotate 0.0 0.5 0.0
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vrotate 0.4 0.0 0.0
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vfit
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vaspects s1 -setShadingModel PHONG -setInteriorStyle HOLLOW -setDrawEdges 1 -color GRAY80
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vdrawtext t1 " s1: phong hollow-edges " -pos 2 0 0 -disptype SUBTITLE -color BLACK -subColor GRAY80
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vaspects s2 -setShadingModel GOURAUD -setInteriorStyle SOLID -setDrawEdges 1 -setEdgeColor YELLOW
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vdrawtext t2 " s2: gouraud solid-edges " -pos -1.3 -1.3 2.5 -halign CENTER -disptype SUBTITLE -color BLACK -subColor YELLOW
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vaspects s3 -setShadingModel PHONG -setInteriorStyle SOLID -setDrawEdges 1 -edgeWidth 2 -setEdgeColor BLUE1
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vdrawtext t3 " s3: phong solid-edges " -pos 1.3 1.3 2.5 -halign CENTER -disptype SUBTITLE -color WHITE -subColor BLUE1
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vaspects s4 -setShadingModel GOURAUD -setInteriorStyle HIDDENLINE -setDrawEdges 1 -setEdgeColor RED
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vdrawtext t4 " s4: hiddenline-edges " -pos 1.3 -1.3 -1.3 -halign CENTER -disptype SUBTITLE -color BLACK -subColor RED
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vaspects s5 -setShadingModel FLAT -setInteriorStyle SOLID -setDrawEdges 1 -setEdgeColor 0 1 0 0 -edgeWidth 3
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vdrawtext t5 " s5: flat solid-edges " -pos -1.3 -1.3 -2.5 -halign CENTER -disptype SUBTITLE -color BLACK -subColor GREEN
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vrenderparams -msaa 0
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vcaps -polygonMode 1
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vdump $imagedir/${casename}_ortho_polmode.png
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vcaps -polygonMode 0
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vdump $imagedir/${casename}_ortho_glsl.png
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vrenderparams -msaa 4
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vcaps -polygonMode 1
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vdump $imagedir/${casename}_ortho_polmode_msaa.png
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vcaps -polygonMode 0
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vdump $imagedir/${casename}_ortho_glsl_msaa.png
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vcamera -persp
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vzoom 0.8
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vrenderparams -msaa 0
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vcaps -polygonMode 1
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vdump $imagedir/${casename}_persp_polmode.png
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vcaps -polygonMode 0
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vdump $imagedir/${casename}_persp_glsl.png
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vrenderparams -msaa 4
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vcaps -polygonMode 1
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vdump $imagedir/${casename}_persp_polmode_msaa.png
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vcaps -polygonMode 0
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vdump $imagedir/${casename}_persp_glsl_msaa.png
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