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The problem when object transformation was applied to the bounding box twice has been fixed in OpenGl_Structure. OpenGl_ShaderManager has been extended with GLSL program drawing bounding box. OpenGl_Structure does not create extra Groups for drawing bounding box.
18 lines
365 B
Plaintext
18 lines
365 B
Plaintext
puts "============"
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puts "0029823: Visualization, TKOpenGl - highlighting by Bounding Box mistreats Local Transformation"
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puts "============"
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puts ""
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pload MODELING VISUALIZATION
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vclear
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vinit View1
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vaxo
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psphere s0 1
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psphere s1 1
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vdisplay -dispMode 1 s0 s1
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vlocation s1 -reset -translate 2 1 0 -rotate 0 0 0 1 0 0 20
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vfit
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vbounding
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vdump $imagedir/${casename}.png
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