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occt/src/XSDRAWSTLVRML/XSDRAWSTLVRML_ToVRML.cdl
dbv 7da5f7b1c2 0024757: DRAW: Move commands fixshape, tolerance, and similar to MODELING
Package SWDRAW has been moved to TKTopTest toolkit. Class SWDRAW_ToVRML has been moved to XSDRAWSTLVRML_ToVRML
Removed unused classes:
SWDRAW_ShapeBuild
SWDRAW_ShapeConstruct
XSDRAW_Shape
Removed NSPApply command
Test script update
Removed xtrace command
2014-04-04 12:57:25 +04:00

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-- Created on: 1998-08-03
-- Created by: Christian CAILLET
-- Copyright (c) 1998-1999 Matra Datavision
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
--
-- This file is part of Open CASCADE Technology software library.
--
-- This library is free software; you can redistribute it and/or modify it under
-- the terms of the GNU Lesser General Public License version 2.1 as published
-- by the Free Software Foundation, with special exception defined in the file
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
-- distribution for complete text of the license and disclaimer of any warranty.
--
-- Alternatively, this file may be used under the terms of Open CASCADE
-- commercial license or contractual agreement.
class ToVRML from XSDRAWSTLVRML
---Purpose : Writes a Shape to a File in VRML Format
uses CString, OStream, AsciiString from TCollection, Shape from TopoDS
is
Create returns ToVRML;
EmissiveColorRed (me : in out) returns Real;
---C++ : return &
EmissiveColorGreen (me : in out) returns Real;
---C++ : return &
EmissiveColorBlue (me : in out) returns Real;
---C++ : return &
DiffuseColorRed (me : in out) returns Real;
---C++ : return &
DiffuseColorGreen (me : in out) returns Real;
---C++ : return &
DiffuseColorBlue (me : in out) returns Real;
---C++ : return &
Transparency (me : in out) returns Real;
---C++ : return &
AmbientIntensity (me : in out) returns Real;
---C++ : return &
SpecularColorRed (me : in out) returns Real;
---C++ : return &
SpecularColorGreen (me : in out) returns Real;
---C++ : return &
SpecularColorBlue (me : in out) returns Real;
---C++ : return &
Shininess (me : in out) returns Real;
---C++ : return &
Texture (me : in out) returns AsciiString;
---C++ : return &
CreaseAngle (me : in out) returns Real;
---C++ : return &
Deflection (me : in out) returns Real;
---C++ : return &
Write (me; shape : Shape from TopoDS; filename : CString) returns Boolean;
---Purpose : conversion of a Shape into VRML format for 3d visualisation
fields
myEmissiveColorRed : Real; -- def 0.3
myEmissiveColorGreen : Real; -- def 0.3
myEmissiveColorBlue : Real; -- def 0.3
myDiffuseColorRed : Real; -- def 0.3
myDiffuseColorGreen : Real; -- def 0.3
myDiffuseColorBlue : Real; -- def 0.5
myTransparency : Real; -- def 0.0
myAmbientIntensity : Real; -- def 0.3
mySpecularColorRed : Real; -- def 0.7
mySpecularColorGreen : Real; -- def 0.7
mySpecularColorBlue : Real; -- def 0.8
myShininess : Real; -- def 0.1
myTexture : AsciiString; -- def " [] "
myCreaseAngle : Real; -- def 1.57
myDeflection : Real; -- def 0.005
end ToVRML;