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60 lines
2.0 KiB
C++
Executable File
60 lines
2.0 KiB
C++
Executable File
// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <StepBasic_SiUnitAndLengthUnit.ixx>
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#include <StepBasic_SiUnit.hxx>
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#include <StepBasic_LengthUnit.hxx>
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StepBasic_SiUnitAndLengthUnit::StepBasic_SiUnitAndLengthUnit ()
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{
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}
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void StepBasic_SiUnitAndLengthUnit::Init(const Handle(StepBasic_DimensionalExponents)& aDimensions)
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{
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StepBasic_NamedUnit::Init(aDimensions);
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}
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void StepBasic_SiUnitAndLengthUnit::Init(const Standard_Boolean hasAprefix,
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const StepBasic_SiPrefix aPrefix,
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const StepBasic_SiUnitName aName)
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{
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// --- classe inherited fields ---
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// --- ANDOR componant fields ---
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lengthUnit = new StepBasic_LengthUnit();
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Handle(StepBasic_DimensionalExponents) aDimensions;
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aDimensions.Nullify();
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lengthUnit->Init(aDimensions);
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// --- ANDOR componant fields ---
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StepBasic_SiUnit::Init(hasAprefix, aPrefix, aName);
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}
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void StepBasic_SiUnitAndLengthUnit::SetLengthUnit(const Handle(StepBasic_LengthUnit)& aLengthUnit)
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{
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lengthUnit = aLengthUnit;
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}
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Handle(StepBasic_LengthUnit) StepBasic_SiUnitAndLengthUnit::LengthUnit() const
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{
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return lengthUnit;
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}
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