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Add support of Message_ProgressIndicator in BinTools classes. Add support of Message_ProgressIndicator with possibility of user break in methods of opening and saving TDocStd_Application. Add tests of ProgressIndicator in TDocStd_Applacation.
319 lines
11 KiB
C++
319 lines
11 KiB
C++
// Created on: 2004-04-08
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// Created by: Sergey ZARITCHNY
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// Copyright (c) 2004-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BinMNaming_NamedShapeDriver.hxx>
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#include <BinObjMgt_Persistent.hxx>
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#include <BinTools_LocationSet.hxx>
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#include <BinTools_ShapeSet.hxx>
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#include <Message_Messenger.hxx>
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#include <Standard_DomainError.hxx>
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#include <Standard_Type.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <TDF_Attribute.hxx>
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#include <TDF_Label.hxx>
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#include <TNaming_Builder.hxx>
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#include <TNaming_Evolution.hxx>
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#include <TNaming_Iterator.hxx>
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#include <TNaming_NamedShape.hxx>
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#include <TopAbs_Orientation.hxx>
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#include <TopoDS_Shape.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(BinMNaming_NamedShapeDriver,BinMDF_ADriver)
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#define SHAPESET "SHAPE_SECTION"
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#define FORMAT_NUMBER 3
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//=======================================================================
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static Standard_Character EvolutionToChar(const TNaming_Evolution theEvol)
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{
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switch(theEvol) {
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case TNaming_PRIMITIVE : return 'P';
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case TNaming_GENERATED : return 'G';
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case TNaming_MODIFY : return 'M';
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case TNaming_DELETE : return 'D';
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case TNaming_SELECTED : return 'S';
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case TNaming_REPLACE : return 'M'; // for compatibility case TNaming_REPLACE : return 'R';
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default:
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throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
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}
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}
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//=======================================================================
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static TNaming_Evolution EvolutionToEnum(const Standard_Character theEvol)
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{
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switch(theEvol) {
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case 'P': return TNaming_PRIMITIVE;
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case 'G': return TNaming_GENERATED;
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case 'M': return TNaming_MODIFY;
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case 'D': return TNaming_DELETE;
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case 'S': return TNaming_SELECTED;
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case 'R': return TNaming_MODIFY; //for compatibility //TNaming_REPLACE;
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default:
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throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
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}
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}
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//=======================================================================
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static Standard_Character OrientationToChar(const TopAbs_Orientation theOrient)
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{
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switch(theOrient) {
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case TopAbs_FORWARD : return 'F';
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case TopAbs_REVERSED : return 'R';
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case TopAbs_INTERNAL : return 'I';
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case TopAbs_EXTERNAL : return 'E';
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default:
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throw Standard_DomainError("TopAbs_Orientation:: Orientation Unknown");
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}
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}
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//=======================================================================
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static TopAbs_Orientation CharToOrientation(const Standard_Character theCharOrient)
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{
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switch(theCharOrient) {
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case 'F': return TopAbs_FORWARD;
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case 'R': return TopAbs_REVERSED;
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case 'I': return TopAbs_INTERNAL;
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case 'E': return TopAbs_EXTERNAL;
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default:
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throw Standard_DomainError("TopAbs_Orientation:: Orientation Unknown");
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}
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}
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//=======================================================================
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static void TranslateTo (const TopoDS_Shape& theShape,
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BinObjMgt_Persistent& theResult,
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BinTools_ShapeSet& theShapeSet)
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{
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// Check for empty shape
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if (theShape.IsNull()) {
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theResult.PutInteger(-1);
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theResult.PutInteger(-1);
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theResult.PutInteger(-1);
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return;
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}
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// Add to shape set both TShape and Location contained in <theShape>
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const Standard_Integer aTShapeID = theShapeSet.Add (theShape);
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const Standard_Integer aLocID =
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theShapeSet.Locations().Index (theShape.Location());
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// Fill theResult with shape parameters: TShape ID, Location, Orientation
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theResult << aTShapeID;
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theResult << aLocID;
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theResult << OrientationToChar(theShape.Orientation());
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}
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//=======================================================================
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static int TranslateFrom (const BinObjMgt_Persistent& theSource,
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TopoDS_Shape& theResult,
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BinTools_ShapeSet& theShapeSet)
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{
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Standard_Integer aShapeID, aLocID;
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Standard_Character aCharOrient;
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Standard_Boolean Ok = theSource >> aShapeID; //TShapeID;
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if(!Ok) return 1;
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// Read TShape and Orientation
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if (aShapeID <= 0 || aShapeID > theShapeSet.NbShapes())
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return 1;
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Ok = theSource >> aLocID;
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if(!Ok) return 1;
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Ok = theSource >> aCharOrient;
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if(!Ok) return 1;
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TopAbs_Orientation anOrient = CharToOrientation(aCharOrient);
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theResult.TShape (theShapeSet.Shape(aShapeID).TShape());//TShape
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theResult.Location (theShapeSet.Locations().Location (aLocID)); //Location
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theResult.Orientation (anOrient);//Orientation
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return 0;
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}
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//=======================================================================
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//function : BinMNaming_NamedShapeDriver
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//purpose : Constructor
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//=======================================================================
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BinMNaming_NamedShapeDriver::BinMNaming_NamedShapeDriver
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(const Handle(Message_Messenger)& theMsgDriver)
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: BinMDF_ADriver (theMsgDriver, STANDARD_TYPE(TNaming_NamedShape)->Name()), myShapeSet(Standard_False),myFormatNb(FORMAT_NUMBER)
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{
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}
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//=======================================================================
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//function : NewEmpty
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//purpose :
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//=======================================================================
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Handle(TDF_Attribute) BinMNaming_NamedShapeDriver::NewEmpty() const
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{
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return new TNaming_NamedShape();
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}
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//=======================================================================
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//function : Paste
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//purpose : persistent => transient (retrieve)
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//=======================================================================
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Standard_Boolean BinMNaming_NamedShapeDriver::Paste
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(const BinObjMgt_Persistent& theSource,
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const Handle(TDF_Attribute)& theTarget,
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BinObjMgt_RRelocationTable& ) const
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{
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Handle(TNaming_NamedShape) aTAtt= Handle(TNaming_NamedShape)::DownCast(theTarget);
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Standard_Integer aNbShapes;
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theSource >> aNbShapes;
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TDF_Label aLabel = theTarget->Label ();
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TNaming_Builder aBuilder (aLabel);
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Standard_Integer aVer;
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Standard_Boolean ok = theSource >> aVer;
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if(!ok) return Standard_False;
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aTAtt->SetVersion(aVer); //Version
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Standard_Character aCharEvol;
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ok = theSource >> aCharEvol;
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if(!ok) return Standard_False;
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TNaming_Evolution anEvol = EvolutionToEnum(aCharEvol); //Evolution
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aTAtt->SetVersion(anEvol);
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BinTools_ShapeSet& aShapeSet = (BinTools_ShapeSet&) myShapeSet;
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NCollection_List<TopoDS_Shape> anOldShapes, aNewShapes;
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for (Standard_Integer i = 1; i <= aNbShapes; i++)
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{
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TopoDS_Shape anOldShape, aNewShape;
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if (anEvol != TNaming_PRIMITIVE)
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if (TranslateFrom (theSource, anOldShape, aShapeSet)) return Standard_False;
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if (anEvol != TNaming_DELETE)
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if (TranslateFrom (theSource, aNewShape, aShapeSet)) return Standard_False;
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// Here we add shapes in reverse order because TNaming_Builder also adds them in reverse order.
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anOldShapes.Prepend (anOldShape);
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aNewShapes.Prepend (aNewShape);
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}
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for (NCollection_List<TopoDS_Shape>::Iterator anOldIt (anOldShapes), aNewIt (aNewShapes);
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anOldIt.More() && aNewIt.More();
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anOldIt.Next(), aNewIt.Next())
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{
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switch (anEvol)
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{
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case TNaming_PRIMITIVE:
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aBuilder.Generated (aNewIt.Value ());
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break;
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case TNaming_GENERATED:
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aBuilder.Generated (anOldIt.Value(), aNewIt.Value());
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break;
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case TNaming_MODIFY:
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aBuilder.Modify (anOldIt.Value(), aNewIt.Value());
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break;
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case TNaming_DELETE:
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aBuilder.Delete (anOldIt.Value());
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break;
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case TNaming_SELECTED:
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aBuilder.Select (aNewIt.Value(), anOldIt.Value());
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break;
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case TNaming_REPLACE:
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aBuilder.Modify (anOldIt.Value(), aNewIt.Value()); // for compatibility aBuilder.Replace(anOldShape, aNewShape);
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break;
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default:
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throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
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}
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}
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return Standard_True;
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}
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//=======================================================================
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//function : Paste
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//purpose : transient => persistent (store)
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//=======================================================================
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void BinMNaming_NamedShapeDriver::Paste (const Handle(TDF_Attribute)& theSource,
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BinObjMgt_Persistent& theTarget,
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BinObjMgt_SRelocationTable& ) const
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{
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Handle(TNaming_NamedShape) aSAtt= Handle(TNaming_NamedShape)::DownCast(theSource);
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//--------------------------------------------------------------
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Standard_Integer NbShapes = 0;
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for (TNaming_Iterator SItr (aSAtt); SItr.More (); SItr.Next ()) NbShapes++;
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//--------------------------------------------------------------
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BinTools_ShapeSet& aShapeSet = (BinTools_ShapeSet&) myShapeSet;
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TNaming_Evolution anEvol = aSAtt->Evolution();
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theTarget << NbShapes;
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theTarget << aSAtt->Version();
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theTarget << EvolutionToChar(anEvol);
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Standard_Integer i = 1;
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for (TNaming_Iterator SIterator(aSAtt) ;SIterator.More(); SIterator.Next()) {
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const TopoDS_Shape& OldShape = SIterator.OldShape();
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const TopoDS_Shape& NewShape = SIterator.NewShape();
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if ( anEvol != TNaming_PRIMITIVE )
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TranslateTo (OldShape, theTarget, aShapeSet);
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if (anEvol != TNaming_DELETE)
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TranslateTo (NewShape, theTarget, aShapeSet);
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i++;
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}
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}
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//=======================================================================
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//function : WriteShapeSection
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//purpose :
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//=======================================================================
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void BinMNaming_NamedShapeDriver::WriteShapeSection (Standard_OStream& theOS,
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const Handle(Message_ProgressIndicator)& theProgress)
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{
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theOS << SHAPESET;
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myShapeSet.SetFormatNb(myFormatNb);
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myShapeSet.Write (theOS, theProgress);
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myShapeSet.Clear();
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void BinMNaming_NamedShapeDriver::Clear()
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{
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myShapeSet.Clear();
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}
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//=======================================================================
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//function : ReadShapeSection
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//purpose :
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//=======================================================================
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void BinMNaming_NamedShapeDriver::ReadShapeSection (Standard_IStream& theIS,
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const Handle(Message_ProgressIndicator)& theProgress)
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{
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// check section title string; note that some versions of OCCT (up to 6.3.1)
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// might avoid writing shape section if it is empty
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std::streamoff aPos = theIS.tellg();
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TCollection_AsciiString aSectionTitle;
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theIS >> aSectionTitle;
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if(aSectionTitle.Length() > 0 && aSectionTitle == SHAPESET) {
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myShapeSet.Clear();
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myShapeSet.Read (theIS, theProgress);
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SetFormatNb(myShapeSet.FormatNb());
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}
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else
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theIS.seekg(aPos); // no shape section is present, try to return to initial point
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}
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