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Apply new regex replacement with method's guards in .cxx Update GH workflow with style checking
167 lines
4.8 KiB
C++
167 lines
4.8 KiB
C++
// Copyright (c) 2020 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <SelectMgr_BVHThreadPool.hxx>
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#include <Message.hxx>
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#include <OSD.hxx>
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#include <OSD_Parallel.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_BVHThreadPool, Standard_Transient)
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//=================================================================================================
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SelectMgr_BVHThreadPool::SelectMgr_BVHThreadPool(Standard_Integer theNbThreads)
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: myToStopBVHThread(Standard_False),
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myWakeEvent(Standard_False),
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myIdleEvent(Standard_True),
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myIsStarted(Standard_False)
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{
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Standard_Integer aBVHThreadsNum = Max(1, theNbThreads);
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myBVHThreads.Resize(1, aBVHThreadsNum, Standard_False);
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Standard_Boolean toCatchFpe = OSD::ToCatchFloatingSignals();
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for (Standard_Integer i = myBVHThreads.Lower(); i <= myBVHThreads.Upper(); ++i)
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{
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BVHThread& aThread = myBVHThreads.ChangeValue(i);
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aThread.SetFunction(&BVHThread::runThread);
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aThread.myPool = this;
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aThread.myToCatchFpe = toCatchFpe;
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}
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}
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//=================================================================================================
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SelectMgr_BVHThreadPool::~SelectMgr_BVHThreadPool()
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{
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StopThreads();
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}
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//=================================================================================================
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void SelectMgr_BVHThreadPool::StopThreads()
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{
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if (!myIsStarted)
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{
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return;
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}
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myToStopBVHThread = Standard_True;
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myWakeEvent.Set();
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for (Standard_Integer i = myBVHThreads.Lower(); i <= myBVHThreads.Upper(); ++i)
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{
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myBVHThreads.ChangeValue(i).Wait();
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}
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myToStopBVHThread = Standard_False;
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myIsStarted = Standard_False;
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}
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//=================================================================================================
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void SelectMgr_BVHThreadPool::WaitThreads()
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{
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myIdleEvent.Wait();
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Sentry aSentry(this);
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}
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//=================================================================================================
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void SelectMgr_BVHThreadPool::AddEntity(const Handle(Select3D_SensitiveEntity)& theEntity)
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{
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if (!theEntity->ToBuildBVH())
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{
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return;
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}
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{
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Standard_Mutex::Sentry aSentry(myBVHListMutex);
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myBVHToBuildList.Append(theEntity);
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myWakeEvent.Set();
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myIdleEvent.Reset();
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}
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if (!myIsStarted)
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{
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myIsStarted = Standard_True;
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for (Standard_Integer i = myBVHThreads.Lower(); i <= myBVHThreads.Upper(); ++i)
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{
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myBVHThreads.ChangeValue(i).Run((Standard_Address)(&myBVHThreads.ChangeValue(i)));
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}
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}
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}
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//=================================================================================================
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void SelectMgr_BVHThreadPool::BVHThread::performThread()
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{
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OSD::SetThreadLocalSignal(OSD::SignalMode(), myToCatchFpe);
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for (;;)
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{
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myPool->myWakeEvent.Wait();
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if (myPool->myToStopBVHThread)
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{
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return;
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}
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myPool->myBVHListMutex.Lock();
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if (myPool->myBVHToBuildList.IsEmpty())
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{
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myPool->myWakeEvent.Reset();
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myPool->myIdleEvent.Set();
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myPool->myBVHListMutex.Unlock();
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continue;
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}
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Handle(Select3D_SensitiveEntity) anEntity = myPool->myBVHToBuildList.First();
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myPool->myBVHToBuildList.RemoveFirst();
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Standard_Mutex::Sentry anEntry(myMutex);
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myPool->myBVHListMutex.Unlock();
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if (!anEntity.IsNull())
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{
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try
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{
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OCC_CATCH_SIGNALS
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anEntity->BVH();
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}
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catch (Standard_Failure const& aFailure)
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{
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TCollection_AsciiString aMsg = TCollection_AsciiString(aFailure.DynamicType()->Name())
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+ ": " + aFailure.GetMessageString();
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Message::DefaultMessenger()->SendFail(aMsg);
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}
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catch (std::exception& anStdException)
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{
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TCollection_AsciiString aMsg =
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TCollection_AsciiString(typeid(anStdException).name()) + ": " + anStdException.what();
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Message::DefaultMessenger()->SendFail(aMsg);
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}
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catch (...)
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{
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Message::DefaultMessenger()->SendFail("Error: Unknown exception");
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}
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}
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}
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}
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//=================================================================================================
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Standard_Address SelectMgr_BVHThreadPool::BVHThread::runThread(Standard_Address theTask)
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{
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BVHThread* aThread = static_cast<BVHThread*>(theTask);
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aThread->performThread();
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return NULL;
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}
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