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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
1842 lines
53 KiB
C++
1842 lines
53 KiB
C++
// Created on: 1993-11-04
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// Created by: Jean Marc LACHAUME
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Geom2dAdaptor_Curve.hxx>
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#include <Geom2dHatch_Classifier.hxx>
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#include <Geom2dHatch_Element.hxx>
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#include <Geom2dHatch_Hatcher.hxx>
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#include <Geom2dHatch_Hatching.hxx>
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#include <Geom2dHatch_Intersector.hxx>
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#include <HatchGen_Domain.hxx>
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#include <HatchGen_PointOnElement.hxx>
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#include <HatchGen_PointOnHatching.hxx>
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#include <IntRes2d_IntersectionPoint.hxx>
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#include <IntRes2d_IntersectionSegment.hxx>
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#include <IntRes2d_Transition.hxx>
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#include <Precision.hxx>
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#include <StdFail_NotDone.hxx>
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#include <TopAbs.hxx>
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#include <TopTrans_CurveTransition.hxx>
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#define RAISE_IF_NOSUCHOBJECT 0
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#define TRACE_HATCHER 0
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//=======================================================================
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//=======================================================================
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// Category : General use.
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//=======================================================================
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//=======================================================================
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//=================================================================================================
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Geom2dHatch_Hatcher::Geom2dHatch_Hatcher(const Geom2dHatch_Intersector& Intersector,
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const Standard_Real Confusion2d,
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const Standard_Real Confusion3d,
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const Standard_Boolean KeepPnt,
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const Standard_Boolean KeepSeg)
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: myIntersector(Intersector),
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myConfusion2d(Confusion2d),
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myConfusion3d(Confusion3d),
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myKeepPoints(KeepPnt),
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myKeepSegments(KeepSeg),
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myNbElements(0),
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myNbHatchings(0)
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{
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}
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//=======================================================================
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// Function : Intersector
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// Purpose : Sets the associated intersector.
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//=======================================================================
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void Geom2dHatch_Hatcher::Intersector(const Geom2dHatch_Intersector& Intersector)
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{
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myIntersector = Intersector;
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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}
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//=======================================================================
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// Function : Confusion2d
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// Purpose : Sets the 2dconfusion tolerance.
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//=======================================================================
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void Geom2dHatch_Hatcher::Confusion2d(const Standard_Real Confusion)
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{
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myConfusion2d = Confusion;
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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}
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//=======================================================================
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// Function : Confusion3d
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// Purpose : Sets the 3d confusion tolerance.
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//=======================================================================
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void Geom2dHatch_Hatcher::Confusion3d(const Standard_Real Confusion)
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{
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myConfusion3d = Confusion;
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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}
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//=======================================================================
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// Function : KeepPoints
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// Purpose : Sets the above flag.
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//=======================================================================
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void Geom2dHatch_Hatcher::KeepPoints(const Standard_Boolean Keep)
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{
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myKeepPoints = Keep;
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrDomains();
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}
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}
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}
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//=======================================================================
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// Function : KeepSegments
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// Purpose : Sets the above flag.
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//=======================================================================
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void Geom2dHatch_Hatcher::KeepSegments(const Standard_Boolean Keep)
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{
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myKeepSegments = Keep;
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrDomains();
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}
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}
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}
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//=======================================================================
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//=======================================================================
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// Category : Element.
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//=======================================================================
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//=======================================================================
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//=======================================================================
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// Function : AddElement
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// Purpose : Adds an element to the Hatcher and returns its index.
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//=======================================================================
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Standard_Integer Geom2dHatch_Hatcher::AddElement(const Geom2dAdaptor_Curve& Curve,
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const TopAbs_Orientation Orientation)
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{
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Standard_Integer IndE;
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for (IndE = 1; IndE <= myNbElements && myElements.IsBound(IndE); IndE++)
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;
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if (IndE > myNbElements)
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{
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myNbElements++;
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IndE = myNbElements;
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}
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Geom2dHatch_Element Element(Curve, Orientation);
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myElements.Bind(IndE, Element);
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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return IndE;
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}
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//=======================================================================
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// Function : RemElement
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// Purpose : Removes the IndE-th element from the hatcher.
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//=======================================================================
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void Geom2dHatch_Hatcher::RemElement(const Standard_Integer IndE)
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_NoSuchObject_Raise_if(!myElements.IsBound(IndE), "");
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#endif
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Standard_Boolean DomainsToClear = Standard_False;
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for (Standard_Integer IPntH = Hatching.NbPoints(); IPntH > 0; IPntH--)
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{
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HatchGen_PointOnHatching PntH = Hatching.ChangePoint(IPntH);
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for (Standard_Integer IPntE = PntH.NbPoints(); IPntE > 0; IPntE--)
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{
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if (PntH.Point(IPntE).Index() == IndE)
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{
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PntH.RemPoint(IPntE);
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DomainsToClear = Standard_True;
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}
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}
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if (PntH.NbPoints() == 0)
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Hatching.RemPoint(IPntH);
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}
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if (DomainsToClear)
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Hatching.ClrDomains();
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}
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}
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myElements.UnBind(IndE);
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if (IndE == myNbElements)
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myNbElements--;
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}
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//=======================================================================
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// Function : ClrElements
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// Purpose : Removes all the elements from the hatcher.
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//=======================================================================
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void Geom2dHatch_Hatcher::ClrElements()
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{
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if (myNbElements != 0)
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{
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if (myNbHatchings != 0)
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{
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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}
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myElements.Clear();
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myNbElements = 0;
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}
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}
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//=======================================================================
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//=======================================================================
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// Category : Hatching.
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//=======================================================================
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//=======================================================================
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//=======================================================================
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// Function : AddHatching
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// Purpose : Adds a hatching to the hatcher and returns its index.
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//=======================================================================
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Standard_Integer Geom2dHatch_Hatcher::AddHatching(const Geom2dAdaptor_Curve& Curve)
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{
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Standard_Integer IndH;
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for (IndH = 1; IndH <= myNbHatchings && myHatchings.IsBound(IndH); IndH++)
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;
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if (IndH > myNbHatchings)
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{
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myNbHatchings++;
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IndH = myNbHatchings;
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}
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Geom2dHatch_Hatching Hatching(Curve);
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myHatchings.Bind(IndH, Hatching);
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return IndH;
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}
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//=======================================================================
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// Function : RemHatching
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// Purpose : Removes the IndH-th hatching from the hatcher.
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//=======================================================================
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void Geom2dHatch_Hatcher::RemHatching(const Standard_Integer IndH)
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_NoSuchObject_Raise_if(!myHatchings.IsBound(IndH), "");
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#endif
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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myHatchings.UnBind(IndH);
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if (IndH == myNbHatchings)
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myNbHatchings--;
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}
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//=======================================================================
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// Function : ClrHatchings
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// Purpose : Removes all the hatchings from the hatcher.
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//=======================================================================
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void Geom2dHatch_Hatcher::ClrHatchings()
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{
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if (myNbHatchings != 0)
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{
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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{
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if (myHatchings.IsBound(IndH))
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{
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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}
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}
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myHatchings.Clear();
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myNbHatchings = 0;
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}
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}
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//=======================================================================
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//=======================================================================
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// Category : Computation - Trimming
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//=======================================================================
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//=======================================================================
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//=======================================================================
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// Function : Trim
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// Purpose : Trims all the hatchings of the hatcher by all the elements
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// of the hatcher.
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//=======================================================================
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void Geom2dHatch_Hatcher::Trim()
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{
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for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
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if (myHatchings.IsBound(IndH))
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Trim(IndH);
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}
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//=======================================================================
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// Function : Trim
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// Purpose : Adds a hatching to the hatcher and trims it by the elements
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// already given and returns its index.
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//=======================================================================
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Standard_Integer Geom2dHatch_Hatcher::Trim(const Geom2dAdaptor_Curve& Curve)
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{
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Standard_Integer IndH = AddHatching(Curve);
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Trim(IndH);
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return IndH;
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}
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//=======================================================================
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// Function : Trim
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// Purpose : Trims the IndH-th hatching by the elements already given.
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//=======================================================================
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void Geom2dHatch_Hatcher::Trim(const Standard_Integer IndH)
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_NoSuchObject_Raise_if(!myHatchings.IsBound(IndH), "");
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#endif
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
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Hatching.ClrPoints();
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Standard_Boolean OK, AllOK;
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AllOK = Standard_True;
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for (Standard_Integer IndE = 1; IndE <= myNbElements; IndE++)
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{
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if (myElements.IsBound(IndE))
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{
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OK = Trim(IndH, IndE);
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AllOK = AllOK && OK;
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}
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}
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Hatching.TrimDone(Standard_True);
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Hatching.TrimFailed(!AllOK);
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if (AllOK)
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{
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for (Standard_Integer IPnt = 1; IPnt <= Hatching.NbPoints(); IPnt++)
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{
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HatchGen_PointOnHatching& PntH = Hatching.ChangePoint(IPnt);
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OK = GlobalTransition(PntH);
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AllOK = AllOK && OK;
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}
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Hatching.Status(AllOK ? HatchGen_NoProblem : HatchGen_TransitionFailure);
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}
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}
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#if TRACE_HATCHER
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//=======================================================================
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// Function : IntersectionPointDump
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// Purpose : Dump of the intersection point.
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//=======================================================================
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static void IntersectionPointDump(const IntRes2d_IntersectionPoint& Pnt,
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const Standard_Integer Index)
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{
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Standard_Integer SavedPrecision = std::cout.precision();
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std::cout.precision(15);
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std::cout << "----- IntRes2d:: Point # " << std::setw(3) << Index << " ---------------"
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<< std::endl;
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std::cout << "-- U: " << Pnt.Value().X() << " V: " << Pnt.Value().Y() << std::endl;
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std::cout << "-- Parameter on first : " << Pnt.ParamOnFirst() << std::endl;
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std::cout << "-- Position on first : ";
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switch (Pnt.TransitionOfFirst().PositionOnCurve())
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{
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case IntRes2d_Head:
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std::cout << "HEAD";
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break;
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case IntRes2d_Middle:
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std::cout << "MIDDLE";
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break;
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case IntRes2d_End:
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std::cout << "END";
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break;
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}
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std::cout << std::endl;
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std::cout << "-- IntRes2d:: Transition on first : ";
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switch (Pnt.TransitionOfFirst().TransitionType())
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{
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case IntRes2d_In:
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std::cout << "IN";
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break;
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case IntRes2d_Out:
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std::cout << "OUT";
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break;
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case IntRes2d_Touch:
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std::cout << "TOUCH";
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break;
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case IntRes2d_Undecided:
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std::cout << "UNDECIDED";
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break;
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}
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std::cout << std::endl;
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if (Pnt.TransitionOfFirst().TransitionType() == IntRes2d_Touch)
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{
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std::cout << "-- IntRes2d:: Situation on first : ";
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switch (Pnt.TransitionOfFirst().Situation())
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{
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case IntRes2d_Inside:
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std::cout << "INSIDE";
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break;
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case IntRes2d_Outside:
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std::cout << "OUTSIDE";
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break;
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case IntRes2d_Unknown:
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std::cout << "UNKNOWN";
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break;
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}
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std::cout << std::endl;
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}
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std::cout << "--------------------------------------------" << std::endl;
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std::cout << "-- Parameter on second : " << Pnt.ParamOnSecond() << std::endl;
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std::cout << "-- Position on second : ";
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switch (Pnt.TransitionOfSecond().PositionOnCurve())
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{
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case IntRes2d_Head:
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std::cout << "HEAD";
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break;
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case IntRes2d_Middle:
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std::cout << "MIDDLE";
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break;
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case IntRes2d_End:
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std::cout << "END";
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break;
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}
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std::cout << std::endl;
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std::cout << "-- IntRes2d:: Transition on second : ";
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switch (Pnt.TransitionOfSecond().TransitionType())
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{
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case IntRes2d_In:
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std::cout << "IN";
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break;
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case IntRes2d_Out:
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std::cout << "OUT";
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break;
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case IntRes2d_Touch:
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std::cout << "TOUCH";
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break;
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case IntRes2d_Undecided:
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std::cout << "UNDECIDED";
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break;
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}
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std::cout << std::endl;
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if (Pnt.TransitionOfSecond().TransitionType() == IntRes2d_Touch)
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{
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std::cout << "-- IntRes2d:: Situation on second : ";
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switch (Pnt.TransitionOfSecond().Situation())
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{
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case IntRes2d_Inside:
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std::cout << "INSIDE";
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break;
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case IntRes2d_Outside:
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std::cout << "OUTSIDE";
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break;
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case IntRes2d_Unknown:
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std::cout << "UNKNOWN";
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break;
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}
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std::cout << std::endl;
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}
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std::cout << "--------------------------------------------" << std::endl;
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std::cout.precision(SavedPrecision);
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}
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#endif
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//=======================================================================
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// Function : Trim
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// Purpose : Trims the IndH-th hatching of the hatcher by the IndE th
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// element.
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//=======================================================================
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Standard_Boolean Geom2dHatch_Hatcher::Trim(const Standard_Integer IndH, const Standard_Integer IndE)
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_NoSuchObject_Raise_if(!myHatchings.IsBound(IndH), "");
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Standard_NoSuchObject_Raise_if(!myElements.IsBound(IndE), "");
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#endif
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Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
|
|
Geom2dHatch_Element& Element = myElements.ChangeFind(IndE);
|
|
|
|
Geom2dAdaptor_Curve hatching = Hatching.ChangeCurve();
|
|
Geom2dAdaptor_Curve element = Element.ChangeCurve();
|
|
|
|
myIntersector.Intersect(hatching, element);
|
|
|
|
#if TRACE_HATCHER
|
|
std::cout << "--- Hatcher - Trim:: Hatching # " << std::setw(3);
|
|
std::cout << IndH << " with Element # " << std::setw(3);
|
|
std::cout << IndE << " ----------" << std::endl;
|
|
#endif
|
|
|
|
if (!myIntersector.IsDone())
|
|
{
|
|
std::cout << " Intersector -> Done = False ";
|
|
return Standard_False;
|
|
}
|
|
|
|
#if TRACE_HATCHER
|
|
if (myIntersector.IsEmpty())
|
|
{
|
|
std::cout << "No intersection" << std::endl;
|
|
std::cout << "--------------------------------------------------------------------"
|
|
<< std::endl;
|
|
}
|
|
#endif
|
|
|
|
if (myIntersector.IsEmpty())
|
|
return Standard_True;
|
|
|
|
#if TRACE_HATCHER
|
|
std::cout << "Number of intersection points : " << std::setw(3) << (myIntersector.NbPoints())
|
|
<< std::endl;
|
|
std::cout << "Number of intersection segments : " << std::setw(3) << (myIntersector.NbSegments())
|
|
<< std::endl;
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Traitement des points d intersection.
|
|
//-----------------------------------------------------------------------
|
|
|
|
for (Standard_Integer IPntI = 1; IPntI <= myIntersector.NbPoints(); IPntI++)
|
|
{
|
|
const IntRes2d_IntersectionPoint& PntI = myIntersector.Point(IPntI);
|
|
|
|
#if TRACE_HATCHER
|
|
IntersectionPointDump(PntI, IPntI);
|
|
#endif
|
|
|
|
HatchGen_PointOnElement PntE(PntI);
|
|
PntE.SetIndex(IndE);
|
|
|
|
HatchGen_PointOnHatching PntH(PntI);
|
|
PntH.SetIndex(IndH);
|
|
PntH.AddPoint(PntE, myConfusion2d);
|
|
|
|
Hatching.AddPoint(PntH, myConfusion2d);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Traitement des segments d intersection.
|
|
//-----------------------------------------------------------------------
|
|
|
|
for (Standard_Integer ISeg = 1; ISeg <= myIntersector.NbSegments(); ISeg++)
|
|
{
|
|
|
|
const IntRes2d_IntersectionSegment& Seg = myIntersector.Segment(ISeg);
|
|
|
|
#if TRACE_HATCHER
|
|
std::cout << "----- Segment # " << std::setw(3) << ISeg << " -------------" << std::endl;
|
|
#endif
|
|
|
|
Standard_Boolean FirstPoint = Seg.HasFirstPoint();
|
|
Standard_Boolean LastPoint = Seg.HasLastPoint();
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Les deux points peuvent etre confondus.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (FirstPoint && LastPoint)
|
|
{
|
|
|
|
const IntRes2d_IntersectionPoint& Pnt1 = Seg.FirstPoint();
|
|
const IntRes2d_IntersectionPoint& Pnt2 = Seg.LastPoint();
|
|
|
|
const IntRes2d_Transition& TrsPnt1H = Pnt1.TransitionOfFirst();
|
|
const IntRes2d_Transition& TrsPnt1E = Pnt1.TransitionOfSecond();
|
|
const IntRes2d_Transition& TrsPnt2H = Pnt2.TransitionOfFirst();
|
|
const IntRes2d_Transition& TrsPnt2E = Pnt2.TransitionOfSecond();
|
|
|
|
IntRes2d_TypeTrans TypePnt1H = TrsPnt1H.TransitionType();
|
|
IntRes2d_TypeTrans TypePnt1E = TrsPnt1E.TransitionType();
|
|
IntRes2d_TypeTrans TypePnt2H = TrsPnt2H.TransitionType();
|
|
IntRes2d_TypeTrans TypePnt2E = TrsPnt2E.TransitionType();
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Les deux points peuvent etre confondus au regard de la precision du
|
|
// `hatcher'.
|
|
//-----------------------------------------------------------------------
|
|
|
|
Standard_Boolean Conf2d = Abs(Pnt1.ParamOnFirst() - Pnt2.ParamOnFirst()) <= myConfusion2d;
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Les deux points peuvent etre `confondus' au regard des intersections.
|
|
//-----------------------------------------------------------------------
|
|
|
|
Standard_Boolean Conf3d = Standard_False;
|
|
|
|
if (!Conf2d)
|
|
{
|
|
Conf3d = Standard_True;
|
|
if (Conf3d)
|
|
Conf3d = TypePnt1H != IntRes2d_Touch && TypePnt1H != IntRes2d_Undecided;
|
|
if (Conf3d)
|
|
Conf3d = TypePnt1E != IntRes2d_Touch && TypePnt1E != IntRes2d_Undecided;
|
|
if (Conf3d)
|
|
Conf3d = TypePnt2H != IntRes2d_Touch && TypePnt2H != IntRes2d_Undecided;
|
|
if (Conf3d)
|
|
Conf3d = TypePnt2E != IntRes2d_Touch && TypePnt2E != IntRes2d_Undecided;
|
|
if (Conf3d)
|
|
Conf3d = TypePnt1H == TypePnt2H && TypePnt1E == TypePnt2E;
|
|
if (Conf3d)
|
|
Conf3d = Pnt1.Value().Distance(Pnt2.Value()) <= myConfusion3d;
|
|
}
|
|
|
|
if (Conf2d || Conf3d)
|
|
{
|
|
|
|
HatchGen_PointOnElement PntE;
|
|
PntE.SetIndex(IndE);
|
|
PntE.SetParameter((Pnt1.ParamOnSecond() + Pnt2.ParamOnSecond()) / 2.);
|
|
switch (TrsPnt1E.PositionOnCurve())
|
|
{
|
|
case IntRes2d_Head: {
|
|
PntE.SetPosition(TopAbs_FORWARD);
|
|
break;
|
|
}
|
|
case IntRes2d_Middle: {
|
|
switch (TrsPnt2E.PositionOnCurve())
|
|
{
|
|
case IntRes2d_Head: {
|
|
PntE.SetPosition(TopAbs_FORWARD);
|
|
break;
|
|
}
|
|
case IntRes2d_Middle: {
|
|
PntE.SetPosition(TopAbs_INTERNAL);
|
|
break;
|
|
}
|
|
case IntRes2d_End: {
|
|
PntE.SetPosition(TopAbs_REVERSED);
|
|
break;
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case IntRes2d_End: {
|
|
PntE.SetPosition(TopAbs_REVERSED);
|
|
break;
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
PntE.SetIntersectionType((PntE.Position() == TopAbs_INTERNAL) ? HatchGen_TRUE
|
|
: HatchGen_TOUCH);
|
|
PntE.SetStateBefore((TypePnt1H == IntRes2d_In) ? TopAbs_OUT : TopAbs_IN);
|
|
PntE.SetStateAfter((TypePnt2H == IntRes2d_In) ? TopAbs_OUT : TopAbs_IN);
|
|
|
|
HatchGen_PointOnHatching PntH;
|
|
PntH.SetIndex(IndH);
|
|
PntH.SetParameter((Pnt1.ParamOnFirst() + Pnt2.ParamOnFirst()) / 2.);
|
|
switch (TrsPnt1H.PositionOnCurve())
|
|
{
|
|
case IntRes2d_Head: {
|
|
PntH.SetPosition(TopAbs_FORWARD);
|
|
break;
|
|
}
|
|
case IntRes2d_Middle: {
|
|
switch (TrsPnt2H.PositionOnCurve())
|
|
{
|
|
case IntRes2d_Head: {
|
|
PntH.SetPosition(TopAbs_FORWARD);
|
|
break;
|
|
}
|
|
case IntRes2d_Middle: {
|
|
PntH.SetPosition(TopAbs_INTERNAL);
|
|
break;
|
|
}
|
|
case IntRes2d_End: {
|
|
PntH.SetPosition(TopAbs_REVERSED);
|
|
break;
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case IntRes2d_End: {
|
|
PntH.SetPosition(TopAbs_REVERSED);
|
|
break;
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
|
|
PntH.AddPoint(PntE, myConfusion2d);
|
|
Hatching.AddPoint(PntH, myConfusion2d);
|
|
|
|
#if TRACE_HATCHER
|
|
IntersectionPointDump(Pnt1, 1);
|
|
IntersectionPointDump(Pnt2, 2);
|
|
std::cout << "THESE TWO POINTS ARE " << (Conf2d ? "2D" : "3D")
|
|
<< " CONFUSED INTO THE FOLLOWING" << std::endl;
|
|
PntH.Dump();
|
|
#endif
|
|
continue;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Traitement du premier point du segment.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (FirstPoint)
|
|
{
|
|
|
|
const IntRes2d_IntersectionPoint& PntI = Seg.FirstPoint();
|
|
|
|
#if TRACE_HATCHER
|
|
IntersectionPointDump(PntI, 1);
|
|
#endif
|
|
|
|
HatchGen_PointOnElement PntE(PntI);
|
|
PntE.SetIndex(IndE);
|
|
PntE.SetSegmentBeginning(Standard_True);
|
|
PntE.SetSegmentEnd(Standard_False);
|
|
|
|
HatchGen_PointOnHatching PntH(PntI);
|
|
PntH.SetIndex(IndH);
|
|
PntH.AddPoint(PntE, myConfusion2d);
|
|
|
|
Hatching.AddPoint(PntH, myConfusion2d);
|
|
|
|
#if TRACE_HATCHER
|
|
}
|
|
else
|
|
{
|
|
std::cout << "----- Has no first point --------" << std::endl;
|
|
std::cout << "---------------------------------" << std::endl;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Traitement du deuxieme point du segment.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (LastPoint)
|
|
{
|
|
|
|
const IntRes2d_IntersectionPoint& PntI = Seg.LastPoint();
|
|
|
|
#if TRACE_HATCHER
|
|
IntersectionPointDump(PntI, 2);
|
|
#endif
|
|
|
|
HatchGen_PointOnElement PntE(PntI);
|
|
PntE.SetIndex(IndE);
|
|
PntE.SetSegmentBeginning(Standard_False);
|
|
PntE.SetSegmentEnd(Standard_True);
|
|
|
|
HatchGen_PointOnHatching PntH(PntI);
|
|
PntH.SetIndex(IndH);
|
|
PntH.AddPoint(PntE, myConfusion2d);
|
|
|
|
Hatching.AddPoint(PntH, myConfusion2d);
|
|
|
|
#if TRACE_HATCHER
|
|
}
|
|
else
|
|
{
|
|
std::cout << "----- Has no last point ---------" << std::endl;
|
|
std::cout << "---------------------------------" << std::endl;
|
|
#endif
|
|
}
|
|
}
|
|
#if TRACE_HATCHER
|
|
std::cout << "--------------------------------------------------------------------"
|
|
<< std::endl;
|
|
#endif
|
|
}
|
|
return Standard_True;
|
|
}
|
|
|
|
//=======================================================================
|
|
//=======================================================================
|
|
// Category : Computation - Domains
|
|
//=======================================================================
|
|
//=======================================================================
|
|
|
|
//=======================================================================
|
|
// Function : GlobalTransition
|
|
// Purpose : Returns the before and after states of the complex
|
|
// transition of the IndP-th intersection point of the
|
|
// IndH-th hatching.
|
|
//=======================================================================
|
|
|
|
Standard_Boolean Geom2dHatch_Hatcher::GlobalTransition(HatchGen_PointOnHatching& Point)
|
|
{
|
|
TopAbs_State StateBefore = TopAbs_UNKNOWN;
|
|
TopAbs_State StateAfter = TopAbs_UNKNOWN;
|
|
Standard_Boolean SegmentBegin = Standard_False;
|
|
Standard_Boolean SegmentEnd = Standard_False;
|
|
|
|
gp_Dir2d Tangente2d, Normale2d;
|
|
gp_Dir Tangente, Normale;
|
|
Standard_Real Courbure;
|
|
|
|
const Geom2dAdaptor_Curve& CurveH = HatchingCurve(Point.Index());
|
|
|
|
myIntersector.LocalGeometry(CurveH.Curve(), Point.Parameter(), Tangente2d, Normale2d, Courbure);
|
|
|
|
Tangente.SetCoord(Tangente2d.X(), Tangente2d.Y(), 0.0);
|
|
if (Courbure < Precision::Confusion())
|
|
{
|
|
Normale.SetCoord(-Tangente2d.Y(), Tangente2d.X(), 0.0);
|
|
}
|
|
else
|
|
{
|
|
Normale.SetCoord(Normale2d.X(), Normale2d.Y(), 0.0);
|
|
}
|
|
|
|
TopTrans_CurveTransition ComplexTransition;
|
|
ComplexTransition.Reset(Tangente, Normale, Courbure);
|
|
|
|
#if TRACE_HATCHER
|
|
printf("\n ----- Global Transition Complex Transition Reset \n");
|
|
printf("\n P:%+10.5g Tg2d:%+10.5g , %+10.5g N2d:%+10.5g , %+10.5g Crv:%+10.5g\n\n",
|
|
Point.Parameter(),
|
|
Tangente.X(),
|
|
Tangente.Y(),
|
|
Normale.X(),
|
|
Normale.Y(),
|
|
Courbure);
|
|
#endif
|
|
for (Standard_Integer IPntE = 1; IPntE <= Point.NbPoints(); IPntE++)
|
|
{
|
|
const HatchGen_PointOnElement& PntE = Point.Point(IPntE);
|
|
|
|
SegmentBegin = SegmentBegin || PntE.SegmentBeginning();
|
|
SegmentEnd = SegmentEnd || PntE.SegmentEnd();
|
|
|
|
const Geom2dHatch_Element& Element = myElements.Find(PntE.Index());
|
|
const Geom2dAdaptor_Curve& CurveE = Element.Curve();
|
|
|
|
TopAbs_Orientation ElementOrientation = Element.Orientation();
|
|
Standard_Boolean ToReverse = (ElementOrientation == TopAbs_REVERSED);
|
|
Standard_Real Param;
|
|
switch (PntE.Position())
|
|
{
|
|
case TopAbs_FORWARD:
|
|
Param = ToReverse ? CurveE.LastParameter() : CurveE.FirstParameter();
|
|
break;
|
|
|
|
case TopAbs_INTERNAL:
|
|
Param = PntE.Parameter();
|
|
break;
|
|
|
|
case TopAbs_REVERSED:
|
|
Param = ToReverse ? CurveE.FirstParameter() : CurveE.LastParameter();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
//--
|
|
#if TRACE_HATCHER
|
|
printf("\n ******** ToReverse: %d Param : %g ANParam : %g \n",
|
|
ToReverse,
|
|
Param,
|
|
PntE.Parameter());
|
|
#endif
|
|
Param = PntE.Parameter();
|
|
|
|
myIntersector.LocalGeometry(CurveE.Curve(), Param, Tangente2d, Normale2d, Courbure);
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Calcul de la transition locale. On suppose les relations suivantes :
|
|
// - Si l orientation de l element est INTERNAL ==> INTERNAL
|
|
// - Si l orientation de l element est EXTERNAL ==> EXTERNAL
|
|
// - Si tangence, on a IN-IN ou OUT-OUT ==> INTERNAL/EXTERNAL
|
|
// - Sinon, on a IN-OUT ou OUT-IN ==> REVERSED/FORWARD
|
|
// Les deux dernieres conditions avec l element vu en FORWARD.
|
|
//-----------------------------------------------------------------------
|
|
TopAbs_Orientation LocalTransition = TopAbs_EXTERNAL;
|
|
|
|
if (ElementOrientation == TopAbs_INTERNAL)
|
|
LocalTransition = TopAbs_INTERNAL;
|
|
|
|
else if (ElementOrientation == TopAbs_EXTERNAL)
|
|
LocalTransition = TopAbs_EXTERNAL;
|
|
|
|
else if (PntE.IntersectionType() == HatchGen_TANGENT)
|
|
{
|
|
if (PntE.Position() == TopAbs_INTERNAL)
|
|
{
|
|
switch (PntE.StateBefore())
|
|
{
|
|
case TopAbs_IN:
|
|
LocalTransition = ToReverse ? TopAbs_EXTERNAL : TopAbs_INTERNAL;
|
|
break;
|
|
case TopAbs_OUT:
|
|
LocalTransition = ToReverse ? TopAbs_INTERNAL : TopAbs_EXTERNAL;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (PntE.StateBefore())
|
|
{
|
|
case TopAbs_IN:
|
|
LocalTransition = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED;
|
|
break;
|
|
case TopAbs_OUT:
|
|
LocalTransition = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (PntE.StateBefore())
|
|
{
|
|
case TopAbs_IN:
|
|
LocalTransition = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED;
|
|
break;
|
|
case TopAbs_OUT:
|
|
LocalTransition = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Orientation de la tangente au point d interference.
|
|
//-----------------------------------------------------------------------
|
|
TopAbs_Orientation TangenteOrientation = TopAbs_FORWARD;
|
|
switch (PntE.Position())
|
|
{
|
|
case TopAbs_FORWARD:
|
|
TangenteOrientation = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD;
|
|
break;
|
|
case TopAbs_INTERNAL:
|
|
TangenteOrientation = TopAbs_INTERNAL;
|
|
break;
|
|
case TopAbs_REVERSED:
|
|
TangenteOrientation = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Proprietes geometriques.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (ToReverse)
|
|
{
|
|
Tangente.SetCoord(-Tangente2d.X(), -Tangente2d.Y(), 0.0);
|
|
}
|
|
else
|
|
{
|
|
Tangente.SetCoord(Tangente2d.X(), Tangente2d.Y(), 0.0);
|
|
}
|
|
Normale.SetCoord(Normale2d.X(), Normale2d.Y(), 0.0);
|
|
|
|
#if TRACE_HATCHER
|
|
printf("\n \n----- Global Transition Complex Transition Compare");
|
|
char* str1 = " ??? ";
|
|
char* str2 = " ??? ";
|
|
if (LocalTransition == TopAbs_INTERNAL)
|
|
str1 = " INTERNAL ";
|
|
if (LocalTransition == TopAbs_REVERSED)
|
|
str1 = " REVERSED ";
|
|
if (LocalTransition == TopAbs_FORWARD)
|
|
str1 = " FORWARD ";
|
|
|
|
if (TangenteOrientation == TopAbs_INTERNAL)
|
|
str2 = " INTERNAL ";
|
|
if (TangenteOrientation == TopAbs_REVERSED)
|
|
str2 = " REVERSED ";
|
|
if (TangenteOrientation == TopAbs_FORWARD)
|
|
str2 = " FORWARD ";
|
|
|
|
printf("\n P:%+10.5g Tg2d:%+10.5g , %+10.5g N2d:%+10.5g , %+10.5g Crv:%+10.5g "
|
|
"LocalTr:%s TangOrie:%s\n",
|
|
Param,
|
|
Tangente.X(),
|
|
Tangente.Y(),
|
|
Normale.X(),
|
|
Normale.Y(),
|
|
Courbure,
|
|
str1,
|
|
str2);
|
|
#endif
|
|
|
|
ComplexTransition.Compare(Precision::Angular(),
|
|
Tangente,
|
|
Normale,
|
|
Courbure,
|
|
LocalTransition,
|
|
TangenteOrientation);
|
|
}
|
|
|
|
switch (ComplexTransition.StateBefore())
|
|
{
|
|
case TopAbs_IN:
|
|
StateBefore = TopAbs_IN;
|
|
break;
|
|
case TopAbs_OUT:
|
|
StateBefore = TopAbs_OUT;
|
|
break;
|
|
case TopAbs_ON:
|
|
return Standard_False;
|
|
case TopAbs_UNKNOWN:
|
|
return Standard_False;
|
|
}
|
|
switch (ComplexTransition.StateAfter())
|
|
{
|
|
case TopAbs_IN:
|
|
StateAfter = TopAbs_IN;
|
|
break;
|
|
case TopAbs_OUT:
|
|
StateAfter = TopAbs_OUT;
|
|
break;
|
|
case TopAbs_ON:
|
|
return Standard_False;
|
|
case TopAbs_UNKNOWN:
|
|
return Standard_False;
|
|
}
|
|
|
|
#if TRACE_HATCHER
|
|
printf("\n");
|
|
printf("\n --> StateBef :");
|
|
if (StateBefore == TopAbs_IN)
|
|
printf(" IN ");
|
|
else
|
|
printf(" OUT ");
|
|
printf("\n --> StateAft :");
|
|
if (StateAfter == TopAbs_IN)
|
|
printf(" IN ");
|
|
else
|
|
printf(" OUT ");
|
|
printf("\n------ Fin GlobalTransition\n");
|
|
#endif
|
|
|
|
Point.SetStateBefore(StateBefore);
|
|
Point.SetStateAfter(StateAfter);
|
|
Point.SetSegmentBeginning(SegmentBegin);
|
|
Point.SetSegmentEnd(SegmentEnd);
|
|
return Standard_True;
|
|
}
|
|
|
|
//=======================================================================
|
|
// Function : ComputeDomains
|
|
// Purpose : Computes the domains of all the hatchings.
|
|
//=======================================================================
|
|
|
|
void Geom2dHatch_Hatcher::ComputeDomains()
|
|
{
|
|
for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
|
|
if (myHatchings.IsBound(IndH))
|
|
ComputeDomains(IndH);
|
|
}
|
|
|
|
//=======================================================================
|
|
// Function : ComputeDomains
|
|
// Purpose : Computes the domains of the IndH-th hatching.
|
|
//=======================================================================
|
|
|
|
void Geom2dHatch_Hatcher::ComputeDomains(const Standard_Integer IndH)
|
|
{
|
|
#if RAISE_IF_NOSUCHOBJECT
|
|
Standard_NoSuchObject_Raise_if(!myHatchings.IsBound(IndH), "");
|
|
#endif
|
|
|
|
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind(IndH);
|
|
Hatching.ClrDomains();
|
|
|
|
Hatching.IsDone(Standard_False);
|
|
|
|
if (!Hatching.TrimDone())
|
|
Trim(IndH);
|
|
|
|
if (Hatching.Status() != HatchGen_NoProblem)
|
|
return;
|
|
|
|
Standard_Boolean Points = myKeepPoints;
|
|
Standard_Boolean Segments = myKeepSegments;
|
|
Standard_Integer ISav = 0;
|
|
Standard_Boolean SavPnt = Standard_False;
|
|
Standard_Integer NbOpenedSegments = 0;
|
|
Standard_Integer NbPnt = Hatching.NbPoints();
|
|
Standard_Integer IPnt = 1;
|
|
|
|
if (NbPnt == 0)
|
|
{
|
|
//-- std::cout << "The hatching # " << std::setw(3) << IndH << " has to be classified" <<
|
|
// std::endl ;
|
|
Geom2dHatch_Classifier Classifier(myElements, Hatching.ClassificationPoint(), 0.0000001);
|
|
if (Classifier.State() == TopAbs_IN)
|
|
{
|
|
HatchGen_Domain domain;
|
|
Hatching.AddDomain(domain);
|
|
}
|
|
|
|
Hatching.IsDone(Standard_True);
|
|
return;
|
|
}
|
|
|
|
// for (Standard_Integer IPnt = 1 ; IPnt <= NbPnt ; IPnt++) {
|
|
for (IPnt = 1; IPnt <= NbPnt; IPnt++)
|
|
{
|
|
Standard_Boolean NoDomain = Hatching.NbDomains() == 0;
|
|
Standard_Boolean FirstPoint = IPnt == 1;
|
|
Standard_Boolean LastPoint = IPnt == NbPnt;
|
|
|
|
const HatchGen_PointOnHatching& CurPnt = Hatching.Point(IPnt);
|
|
|
|
#if TRACE_HATCHER
|
|
std::cout << "===== ComputeDomains:: Hatching # " << std::setw(3) << IndH
|
|
<< " =====" << std::endl;
|
|
CurPnt.Dump(IPnt);
|
|
std::cout << "==========================================" << std::endl;
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Calcul des domaines.
|
|
//-----------------------------------------------------------------------
|
|
|
|
TopAbs_State StateBefore = CurPnt.StateBefore();
|
|
TopAbs_State StateAfter = CurPnt.StateAfter();
|
|
Standard_Boolean SegmentBegin = CurPnt.SegmentBeginning();
|
|
Standard_Boolean SegmentEnd = CurPnt.SegmentEnd();
|
|
|
|
HatchGen_Domain domain;
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Initialisations dues au premier point.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (FirstPoint)
|
|
{
|
|
SavPnt = Standard_False;
|
|
ISav = 0;
|
|
NbOpenedSegments = 0;
|
|
if (SegmentEnd && SegmentBegin)
|
|
{
|
|
if (StateAfter == TopAbs_UNKNOWN)
|
|
StateAfter = TopAbs_IN;
|
|
if (StateBefore == TopAbs_UNKNOWN)
|
|
StateBefore = TopAbs_IN;
|
|
|
|
if (Segments)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
else if (SegmentEnd)
|
|
{
|
|
if (StateAfter == TopAbs_UNKNOWN)
|
|
StateAfter = TopAbs_IN;
|
|
|
|
if (Segments)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
else if (SegmentBegin)
|
|
{
|
|
if (StateBefore == TopAbs_UNKNOWN)
|
|
StateBefore = TopAbs_IN;
|
|
if (StateBefore == TopAbs_IN)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (StateBefore == TopAbs_IN)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Initialisations dues au dernier point.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (LastPoint)
|
|
{
|
|
if (SegmentEnd && SegmentBegin)
|
|
{
|
|
if (StateAfter == TopAbs_UNKNOWN)
|
|
StateAfter = TopAbs_IN;
|
|
|
|
if (StateBefore == TopAbs_UNKNOWN)
|
|
StateBefore = TopAbs_IN;
|
|
}
|
|
else if (SegmentEnd)
|
|
{
|
|
if (StateAfter == TopAbs_UNKNOWN)
|
|
StateAfter = TopAbs_IN;
|
|
}
|
|
else if (SegmentBegin)
|
|
{
|
|
if (StateBefore == TopAbs_UNKNOWN)
|
|
StateBefore = TopAbs_IN;
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Cas general.
|
|
//-----------------------------------------------------------------------
|
|
|
|
Standard_Boolean ToAppend = Standard_False;
|
|
|
|
if (SegmentEnd && SegmentBegin)
|
|
{
|
|
if (StateBefore != TopAbs_IN && StateAfter != TopAbs_IN)
|
|
{
|
|
Hatching.Status(HatchGen_IncompatibleStates);
|
|
return;
|
|
}
|
|
|
|
if (Points)
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
else
|
|
{
|
|
Standard_Boolean isININ = (StateBefore == TopAbs_IN && StateAfter == TopAbs_IN);
|
|
if (SavPnt && !isININ)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
domain.SetPoints(CurPnt, CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_False;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
}
|
|
else if (SegmentEnd)
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (StateAfter == TopAbs_OUT)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
}
|
|
else
|
|
{
|
|
if (Points)
|
|
{
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (StateAfter == TopAbs_IN)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
}
|
|
|
|
NbOpenedSegments--;
|
|
}
|
|
else if (SegmentBegin)
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (StateBefore == TopAbs_OUT)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
else
|
|
{
|
|
if (Points)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (StateBefore == TopAbs_IN)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
|
|
// Modified by Sergey KHROMOV - Fri Jan 5 12:05:30 2001
|
|
// SavPnt = Standard_False ;
|
|
// ISav = 0 ;
|
|
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
// Modified by Sergey KHROMOV - Fri Jan 5 12:05:31 2001
|
|
}
|
|
}
|
|
|
|
NbOpenedSegments++;
|
|
}
|
|
else
|
|
{
|
|
//-- ???????????????????????????????????????????????????????????????????????????
|
|
//-- Solution provisoire (lbr le 11 Aout 97 )
|
|
//-- si On a 2 points dont des points OUT OUT ou IN IN qui delimitent une isos
|
|
//-- on transforme les transitions
|
|
if (StateBefore == TopAbs_OUT && StateAfter == TopAbs_OUT)
|
|
{
|
|
if (NbPnt == 2)
|
|
{
|
|
if (FirstPoint)
|
|
StateAfter = TopAbs_IN;
|
|
else
|
|
StateBefore = TopAbs_IN;
|
|
}
|
|
}
|
|
//-- ???????????????????????????????????????????????????????????????????????????
|
|
if (StateBefore == TopAbs_OUT && StateAfter == TopAbs_OUT)
|
|
{
|
|
if (SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (Points)
|
|
{
|
|
domain.SetPoints(CurPnt, CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
}
|
|
else if (StateBefore == TopAbs_OUT && StateAfter == TopAbs_IN)
|
|
{
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
else if (StateBefore == TopAbs_IN && StateAfter == TopAbs_OUT)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_False;
|
|
ISav = 0;
|
|
}
|
|
else if (StateBefore == TopAbs_IN && StateAfter == TopAbs_IN)
|
|
{
|
|
if (Points)
|
|
{
|
|
if (NbOpenedSegments == 0)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
// return;
|
|
continue;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
else
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
domain.SetSecondPoint(CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_True;
|
|
ISav = IPnt;
|
|
}
|
|
else
|
|
{
|
|
if (SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
domain.SetPoints(CurPnt, CurPnt);
|
|
ToAppend = Standard_True;
|
|
SavPnt = Standard_False;
|
|
ISav = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Hatching.Status(HatchGen_IncompatibleStates);
|
|
return;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Ajout du domaine.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (ToAppend)
|
|
Hatching.AddDomain(domain);
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Traitement lie au dernier point.
|
|
//-----------------------------------------------------------------------
|
|
|
|
if (LastPoint)
|
|
{
|
|
domain.SetPoints();
|
|
ToAppend = Standard_False;
|
|
|
|
if (SegmentEnd && SegmentBegin)
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
ToAppend = Standard_True;
|
|
}
|
|
}
|
|
else if (SegmentEnd)
|
|
{
|
|
if (StateAfter == TopAbs_IN)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
ToAppend = Standard_True;
|
|
}
|
|
}
|
|
else if (SegmentBegin)
|
|
{
|
|
if (Segments)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
ToAppend = Standard_True;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (StateAfter == TopAbs_IN)
|
|
{
|
|
if (!SavPnt)
|
|
{
|
|
if (NoDomain)
|
|
{
|
|
Hatching.Status(HatchGen_IncoherentParity);
|
|
}
|
|
else
|
|
{
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (ISav != 0)
|
|
domain.SetFirstPoint(Hatching.Point(ISav));
|
|
|
|
ToAppend = Standard_True;
|
|
}
|
|
}
|
|
|
|
if (ToAppend)
|
|
Hatching.AddDomain(domain);
|
|
}
|
|
}
|
|
|
|
Hatching.IsDone(Standard_True);
|
|
}
|
|
|
|
//=======================================================================
|
|
//=======================================================================
|
|
// Category : Results.
|
|
//=======================================================================
|
|
//=======================================================================
|
|
|
|
//=======================================================================
|
|
// Function : Domain
|
|
// Purpose : Returns the IDom-th domain of the IndH-th hatching.
|
|
//=======================================================================
|
|
|
|
const HatchGen_Domain& Geom2dHatch_Hatcher::Domain(const Standard_Integer IndH,
|
|
const Standard_Integer IDom) const
|
|
{
|
|
#if RAISE_IF_NOSUCHOBJECT
|
|
Standard_NoSuchObject_Raise_if(!myHatchings.IsBound(IndH), "");
|
|
#endif
|
|
const Geom2dHatch_Hatching& Hatching = myHatchings.Find(IndH);
|
|
StdFail_NotDone_Raise_if(!Hatching.IsDone(), "Geom2dHatch_Hatcher::Domain");
|
|
#if RAISE_IF_NOSUCHOBJECT
|
|
Standard_OutOfRange_Raise_if(IDom < 1 || IDom > Hatching.NbDomains(), "");
|
|
#endif
|
|
const HatchGen_Domain& Domain = Hatching.Domain(IDom);
|
|
return Domain;
|
|
}
|
|
|
|
//=======================================================================
|
|
//=======================================================================
|
|
// Category : Dump.
|
|
//=======================================================================
|
|
//=======================================================================
|
|
|
|
//=======================================================================
|
|
// Function : Dump
|
|
// Purpose : Dumps the hatcher.
|
|
//=======================================================================
|
|
|
|
void Geom2dHatch_Hatcher::Dump() const
|
|
{
|
|
std::cout << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << "=== Dump of the hatcher ================================" << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << std::endl;
|
|
|
|
std::cout << "The points are " << (myKeepPoints ? " " : "not ") << "considered."
|
|
<< std::endl;
|
|
std::cout << "The segments are " << (myKeepSegments ? " " : "not ") << "considered."
|
|
<< std::endl;
|
|
std::cout << "2D Confusion tolerance : " << myConfusion2d << std::endl;
|
|
std::cout << "3D Confusion tolerance : " << myConfusion3d << std::endl;
|
|
|
|
std::cout << myNbHatchings << " hatching" << ((myNbHatchings == 1) ? "" : "s") << std::endl;
|
|
std::cout << myNbElements << " element" << ((myNbElements == 1) ? "" : "s") << std::endl;
|
|
|
|
std::cout << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << "=== Hatchings ==========================================" << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << std::endl;
|
|
|
|
for (Standard_Integer IndH = 1; IndH <= myNbHatchings; IndH++)
|
|
{
|
|
std::cout << "Hatching # " << IndH;
|
|
if (!myHatchings.IsBound(IndH))
|
|
{
|
|
std::cout << " is not bound" << std::endl;
|
|
}
|
|
else
|
|
{
|
|
const Geom2dHatch_Hatching& Hatching = myHatchings.Find(IndH);
|
|
Standard_Integer NbPnt = Hatching.NbPoints();
|
|
std::cout << " contains " << NbPnt << " restriction points :" << std::endl;
|
|
for (Standard_Integer IPnt = 1; IPnt <= NbPnt; IPnt++)
|
|
{
|
|
const HatchGen_PointOnHatching& PntH = Hatching.Point(IPnt);
|
|
PntH.Dump(IPnt);
|
|
}
|
|
std::cout << "----------------------------------------------" << std::endl;
|
|
}
|
|
}
|
|
|
|
std::cout << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << "=== Elements ===========================================" << std::endl;
|
|
std::cout << "========================================================" << std::endl;
|
|
std::cout << std::endl;
|
|
|
|
for (Standard_Integer IndE = 1; IndE <= myNbElements; IndE++)
|
|
{
|
|
std::cout << "Element # " << IndE;
|
|
if (!myElements.IsBound(IndE))
|
|
{
|
|
std::cout << " is not bound" << std::endl;
|
|
}
|
|
else
|
|
{
|
|
const Geom2dHatch_Element& Element = myElements.Find(IndE);
|
|
switch (Element.Orientation())
|
|
{
|
|
case TopAbs_FORWARD:
|
|
std::cout << " is FORWARD" << std::endl;
|
|
break;
|
|
case TopAbs_REVERSED:
|
|
std::cout << " is REVERSED" << std::endl;
|
|
break;
|
|
case TopAbs_INTERNAL:
|
|
std::cout << " is INTERNAL" << std::endl;
|
|
break;
|
|
case TopAbs_EXTERNAL:
|
|
std::cout << " is EXTERNAL" << std::endl;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::cout << std::endl;
|
|
}
|