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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
122 lines
4.0 KiB
C++
122 lines
4.0 KiB
C++
// Created on: 1993-07-22
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// Created by: Remi LEQUETTE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepPrimAPI_MakeSphere_HeaderFile
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#define _BRepPrimAPI_MakeSphere_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <BRepPrim_Sphere.hxx>
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#include <BRepPrimAPI_MakeOneAxis.hxx>
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#include <Standard_Real.hxx>
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#include <Standard_Address.hxx>
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class Standard_DomainError;
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class gp_Pnt;
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class gp_Ax2;
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class BRepPrim_Sphere;
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//! Describes functions to build spheres or portions of spheres.
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//! A MakeSphere object provides a framework for:
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//! - defining the construction of a sphere,
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//! - implementing the construction algorithm, and
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//! - consulting the result.
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class BRepPrimAPI_MakeSphere : public BRepPrimAPI_MakeOneAxis
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle);
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//! Make a sphere of radius R.
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
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//! Make a sphere of radius R.
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//! For all algorithms The resulting shape is composed of
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//! - a lateral spherical face,
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//! - two planar faces parallel to the plane z = 0 if the
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//! sphere is truncated in the v parametric direction, or
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//! only one planar face if angle1 is equal to -p/2 or if
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//! angle2 is equal to p/2 (these faces are circles in
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//! case of a complete truncated sphere),
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//! - and in case of a portion of sphere, two planar faces
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//! to shut the shape.(in the planes u = 0 and u = angle).
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Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
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//! Returns the algorithm.
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Standard_EXPORT Standard_Address OneAxis();
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//! Returns the algorithm.
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Standard_EXPORT BRepPrim_Sphere& Sphere();
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protected:
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private:
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BRepPrim_Sphere mySphere;
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};
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#endif // _BRepPrimAPI_MakeSphere_HeaderFile
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