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occt/src/BRepPrimAPI/BRepPrimAPI_MakeSphere.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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4.0 KiB
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// Created on: 1993-07-22
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepPrimAPI_MakeSphere_HeaderFile
#define _BRepPrimAPI_MakeSphere_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRepPrim_Sphere.hxx>
#include <BRepPrimAPI_MakeOneAxis.hxx>
#include <Standard_Real.hxx>
#include <Standard_Address.hxx>
class Standard_DomainError;
class gp_Pnt;
class gp_Ax2;
class BRepPrim_Sphere;
//! Describes functions to build spheres or portions of spheres.
//! A MakeSphere object provides a framework for:
//! - defining the construction of a sphere,
//! - implementing the construction algorithm, and
//! - consulting the result.
class BRepPrimAPI_MakeSphere : public BRepPrimAPI_MakeOneAxis
{
public:
DEFINE_STANDARD_ALLOC
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle);
//! Make a sphere of radius R.
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2);
//! Make a sphere of radius R.
//! For all algorithms The resulting shape is composed of
//! - a lateral spherical face,
//! - two planar faces parallel to the plane z = 0 if the
//! sphere is truncated in the v parametric direction, or
//! only one planar face if angle1 is equal to -p/2 or if
//! angle2 is equal to p/2 (these faces are circles in
//! case of a complete truncated sphere),
//! - and in case of a portion of sphere, two planar faces
//! to shut the shape.(in the planes u = 0 and u = angle).
Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3);
//! Returns the algorithm.
Standard_EXPORT Standard_Address OneAxis();
//! Returns the algorithm.
Standard_EXPORT BRepPrim_Sphere& Sphere();
protected:
private:
BRepPrim_Sphere mySphere;
};
#endif // _BRepPrimAPI_MakeSphere_HeaderFile