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80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
// Created on: 2006-10-08
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2006-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef VrmlData_UnknownNode_HeaderFile
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#define VrmlData_UnknownNode_HeaderFile
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#include <VrmlData_Node.hxx>
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#include <TCollection_AsciiString.hxx>
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/**
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* Definition of UnknownNode -- placeholder for node types that
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* are not processed now.
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*/
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class VrmlData_UnknownNode : public VrmlData_Node
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{
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public:
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// ---------- PUBLIC METHODS ----------
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/**
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* Empty Constructor.
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*/
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inline VrmlData_UnknownNode () {}
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/**
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* Constructor.
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*/
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inline VrmlData_UnknownNode (const VrmlData_Scene& theScene,
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const char * theName = 0L,
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const char * theTitle= 0L)
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: VrmlData_Node (theScene, theName)
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{ if (theTitle) myTitle = (Standard_CString)theTitle; }
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/**
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* Read the unknown node, till the last closing brace of it.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Read (VrmlData_InBuffer& theBuffer) Standard_OVERRIDE;
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/**
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* Query the title of the unknown node.
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*/
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inline const TCollection_AsciiString&
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GetTitle () const
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{ return myTitle; }
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/**
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* Check if the Node is non-writeable -- always returns true.
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*/
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Standard_EXPORT virtual Standard_Boolean
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IsDefault () const Standard_OVERRIDE;
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private:
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// ---------- PRIVATE FIELDS ----------
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TCollection_AsciiString myTitle;
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public:
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// Declaration of CASCADE RTTI
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DEFINE_STANDARD_RTTI_INLINE(VrmlData_UnknownNode,VrmlData_Node)
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};
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// Definition of HANDLE object using Standard_DefineHandle.hxx
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DEFINE_STANDARD_HANDLE (VrmlData_UnknownNode, VrmlData_Node)
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#endif
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