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The constructors of classes from following files have been fixed to ensure that all non-static fields are initialized: Adaptor2d_Line2d.cxx Adaptor3d_IsoCurve.cxx Adaptor3d_OffsetCurve.cxx AdvApp2Var_ApproxAFunc2Var.cxx AIS_Dimension.cxx AIS_InteractiveContext.cxx Aspect_DisplayConnection.cxx BiTgte_CurveOnEdge.cxx BiTgte_CurveOnVertex.cxx BRepAdaptor_CompCurve.cxx BRepMesh_Circle.hxx BRepMesh_Delaun.cxx BRepToIGES_BREntity.cxx ChFi2d_AnaFilletAlgo.cxx ChFi2d_ChamferAPI.cxx ChFi2d_FilletAlgo.cxx ChFi2d_FilletAlgo.hxx Extrema_ExtPExtS.cxx Font_FTFont.cxx GccEnt_QualifiedCirc.cxx Geom2dAdaptor_Curve.cxx IGESData_IGESEntity.cxx IGESData_DefSwitch.cxx IGESToBRep_CurveAndSurface.cxx LDOM_XmlReader.cxx math_TrigonometricFunctionRoots.cxx NCollection_ListNode.hxx ProjLib_CompProjectedCurve.cxx ProjLib_ComputeApproxOnPolarSurface.cxx Select3D_Box2d.hxx Select3D_PointData.hxx
78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
// Copyright (c) 2013 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepMesh_Circle_HeaderFile
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#define _BRepMesh_Circle_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Macro.hxx>
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#include <gp_XY.hxx>
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//! Describes a 2d circle with a size of only 3 Standard_Real
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//! numbers instead of gp who needs 7 Standard_Real numbers.
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class BRepMesh_Circle
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Default constructor.
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BRepMesh_Circle() : myRadius(0.0)
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{
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}
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//! Constructor.
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//! @param theLocation location of a circle.
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//! @param theRadius radius of a circle.
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BRepMesh_Circle(const gp_XY& theLocation,
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const Standard_Real theRadius)
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: myLocation(theLocation),
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myRadius (theRadius)
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{
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}
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//! Sets location of a circle.
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//! @param theLocation location of a circle.
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inline void SetLocation(const gp_XY& theLocation)
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{
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myLocation = theLocation;
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}
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//! Sets radius of a circle.
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//! @param theRadius radius of a circle.
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inline void SetRadius(const Standard_Real theRadius)
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{
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myRadius = theRadius;
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}
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//! Returns location of a circle.
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inline const gp_XY& Location() const
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{
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return myLocation;
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}
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//! Returns radius of a circle.
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inline const Standard_Real& Radius() const
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{
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return myRadius;
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}
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private:
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gp_XY myLocation;
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Standard_Real myRadius;
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};
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#endif
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