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Add new class Font_BRepTextBuilder for generation of formatted BRep text. Delete method Font_BRepFont::RenderText(), which should be replaced by Font_BRepTextBuilder::Perform().
52 lines
2.4 KiB
C++
52 lines
2.4 KiB
C++
// Created on: 2015-08-10
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// Created by: Ilya SEVRIKOV
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// Copyright (c) 2013-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef Font_BRepTextBuilder_Header
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#define Font_BRepTextBuilder_Header
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#include <Font_BRepFont.hxx>
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#include <Font_TextFormatter.hxx>
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#include <gp_Ax3.hxx>
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//! Represents class for applying text formatting.
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class Font_BRepTextBuilder
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{
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public:
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//! Render text as BRep shape.
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//! @param theString text in UTF-8 encoding
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//! @param thePenLoc start position and orientation on the baseline
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//! @param theFormatter formatter which defines alignment for the text
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//! @return result shape with pen transformation applied as shape location
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Standard_EXPORT TopoDS_Shape Perform (Font_BRepFont& theFont,
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const Font_TextFormatter& theFormatter,
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const gp_Ax3& thePenLoc = gp_Ax3());
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//! Render text as BRep shape.
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//! @param theString text in UTF-8 encoding
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//! @param thePenLoc start position and orientation on the baseline
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//! @param theHAlign horizontal alignment of the text
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//! @param theVAlign vertical alignment of the text
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//! @return result shape with pen transformation applied as shape location
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Standard_EXPORT TopoDS_Shape Perform (Font_BRepFont& theFont,
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const NCollection_String& theString,
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const gp_Ax3& thePenLoc = gp_Ax3(),
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const Graphic3d_HorizontalTextAlignment theHAlign = Graphic3d_HTA_LEFT,
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const Graphic3d_VerticalTextAlignment theVAlign = Graphic3d_VTA_BOTTOM);
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protected:
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BRep_Builder myBuilder;
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};
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#endif // Font_BRepTextBuilder_Header
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