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Deprecated functionality related to Local Context has been removed. The following classes and types have been removed: AIS_LocalContext, AIS_DataMapOfILC, AIS_LocalStatus, SelectMgr_SequenceOfSelector, SelectMgr_DataMapOfObjectSelectors. Value AIS_DS_Temporary has been removed from enumeration AIS_DisplayStatus. The following methods related to Local Context have been removed from AIS_InteractiveContext: ::HasOpenedContext(), ::HighestIndex(), ::LocalContext(), ::LocalSelector(), ::OpenLocalContext(), ::CloseLocalContext(), ::IndexOfCurrentLocal(), ::CloseAllContexts(), ::ResetOriginalState(), ::ClearLocalContext(), ::UseDisplayedObjects(), ::NotUseDisplayedObjects(), ::SetShapeDecomposition(), ::SetTemporaryAttributes(), ::ActivateStandardMode(), ::DeactivateStandardMode(), ::KeepTemporary(), ::SubIntensityOn(), ::SubIntensityOff(), ::ActivatedStandardModes(), ::IsInLocal() and ::AddOrRemoveSelected() taking TopoDS_Shape. The methods AIS_InteractiveContext::Display() and ::Load() taking argument theToAllowDecomposition have been marked as deprecated; the new methods without this unused argument should be used instead. AIS_InteractiveContext::DisplayedObjects() - removed argument theOnlyFromNeutral. SelectMgr_SelectionManager has been simplified so that now it support only single Viewer Selector. The argument -local has been removed from Draw Harness commands vselmode, vremove, vdisplay, vdisplayall, verase.
572 lines
19 KiB
C++
572 lines
19 KiB
C++
// Created on: 1995-02-13
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// Created by: Mister rmi
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <SelectMgr_SelectionManager.hxx>
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#include <SelectMgr_SelectableObject.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <TCollection_AsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_SelectionManager,Standard_Transient)
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//==================================================
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// Function: Create
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// Purpose :
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//==================================================
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SelectMgr_SelectionManager::SelectMgr_SelectionManager (const Handle(SelectMgr_ViewerSelector)& theSelector)
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: mySelector (theSelector)
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{
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//
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}
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//==================================================
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// Function: Contains
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// Purpose :
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//==================================================
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Standard_Boolean SelectMgr_SelectionManager::Contains (const Handle(SelectMgr_SelectableObject)& theObject) const
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{
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return myGlobal.Contains (theObject);
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}
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//==================================================
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// Function: Load
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::Load (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Integer theMode)
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{
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if (myGlobal.Contains(theObject))
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return;
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObject->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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Load (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theMode);
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}
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if (!theObject->HasOwnPresentations())
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return;
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myGlobal.Add(theObject);
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if (!mySelector->Contains (theObject) && theObject->HasOwnPresentations())
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{
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mySelector->AddSelectableObject (theObject);
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}
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if (theMode != -1)
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loadMode (theObject, theMode);
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}
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//==================================================
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// Function: Remove
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::Remove (const Handle(SelectMgr_SelectableObject)& theObject)
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{
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObject->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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Remove (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()));
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}
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if (!theObject->HasOwnPresentations())
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return;
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if (myGlobal.Contains (theObject))
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{
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if (mySelector->Contains (theObject))
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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mySelector->RemoveSelectionOfObject (theObject, aSelIter.Value());
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aSelIter.Value()->UpdateBVHStatus (SelectMgr_TBU_Remove);
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}
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mySelector->RemoveSelectableObject (theObject);
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}
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myGlobal.Remove (theObject);
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}
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theObject->ClearSelections();
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}
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//==================================================
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// Function: Activate
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::Activate (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Integer theMode)
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{
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if (theMode == -1)
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return;
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for (PrsMgr_ListOfPresentableObjectsIter anChildIter (theObject->Children()); anChildIter.More(); anChildIter.Next())
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{
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Activate (Handle(SelectMgr_SelectableObject)::DownCast (anChildIter.Value()), theMode);
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}
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if (!theObject->HasOwnPresentations())
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return;
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Standard_Boolean isComputed = Standard_False;
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if (const Handle(SelectMgr_Selection)& aSelOld = theObject->Selection (theMode))
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{
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isComputed = !aSelOld->IsEmpty();
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}
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if (!isComputed)
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{
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loadMode (theObject, theMode);
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}
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const Handle(SelectMgr_Selection)& aSelection = theObject->Selection (theMode);
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switch (aSelection->UpdateStatus())
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{
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case SelectMgr_TOU_Full:
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{
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if (theObject->HasSelection (theMode))
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{
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mySelector->RemoveSelectionOfObject (theObject, aSelection);
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}
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theObject->RecomputePrimitives (theMode);
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// pass through SelectMgr_TOU_Partial
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}
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Standard_FALLTHROUGH
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case SelectMgr_TOU_Partial:
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{
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theObject->UpdateTransformations (aSelection);
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mySelector->RebuildObjectsTree();
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break;
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}
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default:
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break;
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}
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aSelection->UpdateStatus(SelectMgr_TOU_None);
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switch (aSelection->BVHUpdateStatus())
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{
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case SelectMgr_TBU_Add:
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case SelectMgr_TBU_Renew:
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{
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mySelector->AddSelectionToObject (theObject, aSelection);
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break;
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}
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case SelectMgr_TBU_Remove:
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{
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if (aSelection->GetSelectionState() == SelectMgr_SOS_Deactivated)
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{
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mySelector->AddSelectionToObject (theObject, aSelection);
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}
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break;
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}
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default:
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break;
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}
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aSelection->UpdateBVHStatus (SelectMgr_TBU_None);
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if (myGlobal.Contains (theObject))
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{
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mySelector->Activate (theObject->Selection (theMode));
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}
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}
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//==================================================
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// Function: Deactivate
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::Deactivate (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Integer theMode)
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{
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObject->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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Deactivate (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theMode);
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}
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if (!theObject->HasOwnPresentations())
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{
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return;
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}
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if (!myGlobal.Contains(theObject))
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{
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return;
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}
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const Handle(SelectMgr_Selection)& aSel = theObject->Selection (theMode);
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if (theMode == -1)
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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mySelector->Deactivate (aSelIter.Value());
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}
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}
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else if (!aSel.IsNull())
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{
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mySelector->Deactivate (aSel);
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}
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}
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//=======================================================================
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//function : IsActivated
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//purpose :
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//=======================================================================
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Standard_Boolean SelectMgr_SelectionManager::IsActivated (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Integer theMode) const
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{
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObject->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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if (IsActivated (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theMode))
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return Standard_True;
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}
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if (!theObject->HasOwnPresentations())
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{
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return Standard_False;
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}
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if (!myGlobal.Contains(theObject))
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{
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return Standard_False;
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}
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if (theMode == -1)
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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if (mySelector->Status (aSelIter.Value()) == SelectMgr_SOS_Activated)
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{
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return Standard_True;
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}
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}
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return Standard_False;
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}
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const Handle(SelectMgr_Selection)& aSelection = theObject->Selection (theMode);
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if (aSelection.IsNull())
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{
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return Standard_False;
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}
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return !aSelection.IsNull()
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&& mySelector->Status (aSelection) == SelectMgr_SOS_Activated;
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}
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//=======================================================================
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//function : ClearSelectionStructures
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//purpose : Removes sensitive entities from all viewer selectors
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// after method Clear() was called to the selection they belonged to
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// or it was recomputed somehow
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//=======================================================================
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void SelectMgr_SelectionManager::ClearSelectionStructures (const Handle(SelectMgr_SelectableObject)& theObj,
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const Standard_Integer theMode)
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{
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObj->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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ClearSelectionStructures (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theMode);
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}
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if (!theObj->HasOwnPresentations())
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{
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return;
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}
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if (!myGlobal.Contains(theObj))
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{
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return;
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}
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if (theMode != -1)
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{
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if (const Handle(SelectMgr_Selection)& aSelection = theObj->Selection (theMode))
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{
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mySelector->RemoveSelectionOfObject (theObj, aSelection);
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aSelection->UpdateBVHStatus (SelectMgr_TBU_Add);
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}
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}
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else
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObj->Selections()); aSelIter.More(); aSelIter.Next())
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{
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const Handle(SelectMgr_Selection)& aSelection = aSelIter.Value();
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mySelector->RemoveSelectionOfObject (theObj, aSelection);
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aSelection->UpdateBVHStatus (SelectMgr_TBU_Add);
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}
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}
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mySelector->RebuildObjectsTree();
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}
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//=======================================================================
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//function : RestoreSelectionStructuress
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//purpose : Re-adds newely calculated sensitive entities of recomputed selection
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// defined by mode theMode to all viewer selectors contained that selection.
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//=======================================================================
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void SelectMgr_SelectionManager::RestoreSelectionStructures (const Handle(SelectMgr_SelectableObject)& theObj,
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const Standard_Integer theMode)
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{
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObj->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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RestoreSelectionStructures (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theMode);
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}
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if (!theObj->HasOwnPresentations())
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{
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return;
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}
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if (!myGlobal.Contains(theObj))
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{
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return;
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}
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if (theMode != -1)
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{
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if (const Handle(SelectMgr_Selection)& aSelection = theObj->Selection (theMode))
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{
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mySelector->AddSelectionToObject (theObj, aSelection);
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aSelection->UpdateBVHStatus (SelectMgr_TBU_None);
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}
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}
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else
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObj->Selections()); aSelIter.More(); aSelIter.Next())
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{
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const Handle(SelectMgr_Selection)& aSelection = aSelIter.Value();
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mySelector->AddSelectionToObject (theObj, aSelection);
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aSelection->UpdateBVHStatus (SelectMgr_TBU_None);
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}
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}
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mySelector->RebuildObjectsTree();
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}
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//==================================================
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// Function: recomputeSelectionMode
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::recomputeSelectionMode (const Handle(SelectMgr_SelectableObject)& theObject,
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const Handle(SelectMgr_Selection)& theSelection,
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const Standard_Integer theMode)
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{
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theSelection->UpdateStatus (SelectMgr_TOU_Full);
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ClearSelectionStructures (theObject, theMode);
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theObject->RecomputePrimitives (theMode);
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RestoreSelectionStructures (theObject, theMode);
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theSelection->UpdateStatus (SelectMgr_TOU_None);
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theSelection->UpdateBVHStatus (SelectMgr_TBU_None);
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}
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//==================================================
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// Function: Update
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// Purpose :
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//==================================================
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void SelectMgr_SelectionManager::RecomputeSelection (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Boolean theIsForce,
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const Standard_Integer theMode)
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{
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if (theIsForce)
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{
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if (theMode == -1)
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{
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ClearSelectionStructures (theObject);
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theObject->RecomputePrimitives();
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theObject->UpdateTransformation();
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RestoreSelectionStructures (theObject);
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}
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else if (theObject->HasSelection (theMode))
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{
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ClearSelectionStructures (theObject, theMode);
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theObject->RecomputePrimitives (theMode);
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theObject->UpdateTransformation();
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RestoreSelectionStructures (theObject, theMode);
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}
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return;
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}
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for (PrsMgr_ListOfPresentableObjectsIter anChildrenIter (theObject->Children()); anChildrenIter.More(); anChildrenIter.Next())
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{
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RecomputeSelection (Handle(SelectMgr_SelectableObject)::DownCast (anChildrenIter.Value()), theIsForce, theMode);
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}
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if (!theObject->HasOwnPresentations())
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{
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return;
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}
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if (!myGlobal.Contains (theObject))
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{
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return;
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}
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if (theMode == -1)
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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const Handle(SelectMgr_Selection)& aSelection = aSelIter.Value();
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const Standard_Integer aSelMode = aSelection->Mode();
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recomputeSelectionMode (theObject, aSelection, aSelMode);
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}
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}
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else
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{
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if (const Handle(SelectMgr_Selection)& aSelection = theObject->Selection (theMode))
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{
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recomputeSelectionMode (theObject, aSelection, theMode);
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}
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}
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}
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//=======================================================================
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//function : Update
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//purpose : Selections are recalculated if they are flagged
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// "TO RECALCULATE" and activated in one of selectors.
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// If ForceUpdate = True, and they are "TO RECALCULATE"
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// This is done without caring for the state of activation.
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//=======================================================================
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void SelectMgr_SelectionManager::Update (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Boolean theIsForce)
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{
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for (PrsMgr_ListOfPresentableObjectsIter aChildIter (theObject->Children()); aChildIter.More(); aChildIter.Next())
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{
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Update (Handle(SelectMgr_SelectableObject)::DownCast (aChildIter.Value()), theIsForce);
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}
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if (!theObject->HasOwnPresentations())
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{
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return;
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}
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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const Handle(SelectMgr_Selection)& aSelection = aSelIter.Value();
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if (theIsForce || mySelector->Status (aSelection) == SelectMgr_SOS_Activated)
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{
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switch (aSelection->UpdateStatus())
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{
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case SelectMgr_TOU_Full:
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{
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ClearSelectionStructures (theObject, aSelection->Mode());
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theObject->RecomputePrimitives (aSelection->Mode()); // no break on purpose...
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RestoreSelectionStructures (theObject, aSelection->Mode());
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// pass through SelectMgr_TOU_Partial
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}
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Standard_FALLTHROUGH
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case SelectMgr_TOU_Partial:
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{
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theObject->UpdateTransformations (aSelection);
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mySelector->RebuildObjectsTree();
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break;
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}
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default:
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break;
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}
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aSelection->UpdateStatus (SelectMgr_TOU_None);
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aSelection->UpdateBVHStatus (SelectMgr_TBU_None);
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}
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}
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}
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//==================================================
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// Function: loadMode
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// Purpose : Private Method
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//==================================================
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void SelectMgr_SelectionManager::loadMode (const Handle(SelectMgr_SelectableObject)& theObject,
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const Standard_Integer theMode)
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{
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if (theMode == -1)
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{
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return;
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}
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if (const Handle(SelectMgr_Selection)& aSelOld = theObject->Selection (theMode))
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{
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if (aSelOld->IsEmpty())
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{
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if (aSelOld->BVHUpdateStatus() == SelectMgr_TBU_Remove)
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{
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Handle(SelectMgr_Selection) aNewSel = new SelectMgr_Selection (theMode);
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theObject->AddSelection (aNewSel, theMode);
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aNewSel->UpdateBVHStatus (SelectMgr_TBU_Remove);
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aNewSel->SetSelectionState (SelectMgr_SOS_Deactivated);
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}
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}
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return;
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}
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Handle(SelectMgr_Selection) aNewSel = new SelectMgr_Selection (theMode);
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theObject->AddSelection (aNewSel, theMode);
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if (myGlobal.Contains (theObject))
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{
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mySelector->AddSelectionToObject (theObject, aNewSel);
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aNewSel->UpdateBVHStatus (SelectMgr_TBU_None);
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}
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}
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//=======================================================================
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//function : SetUpdateMode
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//purpose :
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//=======================================================================
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void SelectMgr_SelectionManager::SetUpdateMode (const Handle(SelectMgr_SelectableObject)& theObject,
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const SelectMgr_TypeOfUpdate theType)
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{
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for (SelectMgr_SequenceOfSelection::Iterator aSelIter (theObject->Selections()); aSelIter.More(); aSelIter.Next())
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{
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aSelIter.Value()->UpdateStatus (theType);
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|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetUpdateMode
|
|
//purpose :
|
|
//=======================================================================
|
|
void SelectMgr_SelectionManager::SetUpdateMode (const Handle(SelectMgr_SelectableObject)& theObject,
|
|
const Standard_Integer theMode,
|
|
const SelectMgr_TypeOfUpdate theType)
|
|
{
|
|
if (const Handle(SelectMgr_Selection)& aSel = theObject->Selection (theMode))
|
|
{
|
|
aSel->UpdateStatus (theType);
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : SetSelectionSensitivity
|
|
//purpose : Allows to manage sensitivity of a particular selection of interactive object theObject and
|
|
// changes previous sensitivity value of all sensitive entities in selection with theMode
|
|
// to the given theNewSensitivity.
|
|
//=======================================================================
|
|
void SelectMgr_SelectionManager::SetSelectionSensitivity (const Handle(SelectMgr_SelectableObject)& theObject,
|
|
const Standard_Integer theMode,
|
|
const Standard_Integer theNewSens)
|
|
{
|
|
Standard_ASSERT_RAISE (theNewSens > 0, "Error! Selection sensitivity have positive value.");
|
|
if (theObject.IsNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const Handle(SelectMgr_Selection)& aSel = theObject->Selection (theMode);
|
|
if (aSel.IsNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const Standard_Integer aPrevSens = aSel->Sensitivity();
|
|
aSel->SetSensitivity (theNewSens);
|
|
if (myGlobal.Contains (theObject)
|
|
&& mySelector->Contains (theObject))
|
|
{
|
|
mySelector->myTolerances.Decrement (aPrevSens);
|
|
mySelector->myTolerances.Add (theNewSens);
|
|
mySelector->myToUpdateTolerance = Standard_True;
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : UpdateSelection
|
|
//purpose :
|
|
//=======================================================================
|
|
void SelectMgr_SelectionManager::UpdateSelection (const Handle(SelectMgr_SelectableObject)& theObject)
|
|
{
|
|
if (myGlobal.Contains (theObject)
|
|
&& mySelector->Contains (theObject))
|
|
{
|
|
mySelector->MoveSelectableObject (theObject);
|
|
}
|
|
}
|