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occt/src/Geom2dHatch/Geom2dHatch_Hatcher.cxx
dpasukhi 675bce58db 0033672: Coding - New line performance update
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2024-04-14 10:17:17 +00:00

1667 lines
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C++

// Created on: 1993-11-04
// Created by: Jean Marc LACHAUME
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom2dHatch_Classifier.hxx>
#include <Geom2dHatch_Element.hxx>
#include <Geom2dHatch_Hatcher.hxx>
#include <Geom2dHatch_Hatching.hxx>
#include <Geom2dHatch_Intersector.hxx>
#include <HatchGen_Domain.hxx>
#include <HatchGen_PointOnElement.hxx>
#include <HatchGen_PointOnHatching.hxx>
#include <IntRes2d_IntersectionPoint.hxx>
#include <IntRes2d_IntersectionSegment.hxx>
#include <IntRes2d_Transition.hxx>
#include <Precision.hxx>
#include <StdFail_NotDone.hxx>
#include <TopAbs.hxx>
#include <TopTrans_CurveTransition.hxx>
#define RAISE_IF_NOSUCHOBJECT 0
#define TRACE_HATCHER 0
//=======================================================================
//=======================================================================
// Category : General use.
//=======================================================================
//=======================================================================
//=======================================================================
// Function : Geom2dHatch_Hatcher
// Purpose : Constructor.
//=======================================================================
Geom2dHatch_Hatcher::Geom2dHatch_Hatcher (const Geom2dHatch_Intersector& Intersector,
const Standard_Real Confusion2d,
const Standard_Real Confusion3d,
const Standard_Boolean KeepPnt,
const Standard_Boolean KeepSeg) :
myIntersector (Intersector) ,
myConfusion2d (Confusion2d) ,
myConfusion3d (Confusion3d) ,
myKeepPoints (KeepPnt) ,
myKeepSegments (KeepSeg) ,
myNbElements (0) ,
myNbHatchings (0)
{
}
//=======================================================================
// Function : Intersector
// Purpose : Sets the associated intersector.
//=======================================================================
void Geom2dHatch_Hatcher::Intersector (const Geom2dHatch_Intersector& Intersector)
{
myIntersector = Intersector ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
}
}
}
//=======================================================================
// Function : Confusion2d
// Purpose : Sets the 2dconfusion tolerance.
//=======================================================================
void Geom2dHatch_Hatcher::Confusion2d (const Standard_Real Confusion)
{
myConfusion2d = Confusion ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
}
}
}
//=======================================================================
// Function : Confusion3d
// Purpose : Sets the 3d confusion tolerance.
//=======================================================================
void Geom2dHatch_Hatcher::Confusion3d (const Standard_Real Confusion)
{
myConfusion3d = Confusion ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
}
}
}
//=======================================================================
// Function : KeepPoints
// Purpose : Sets the above flag.
//=======================================================================
void Geom2dHatch_Hatcher::KeepPoints (const Standard_Boolean Keep)
{
myKeepPoints = Keep ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrDomains() ;
}
}
}
//=======================================================================
// Function : KeepSegments
// Purpose : Sets the above flag.
//=======================================================================
void Geom2dHatch_Hatcher::KeepSegments (const Standard_Boolean Keep)
{
myKeepSegments = Keep ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrDomains() ;
}
}
}
//=======================================================================
//=======================================================================
// Category : Element.
//=======================================================================
//=======================================================================
//=======================================================================
// Function : AddElement
// Purpose : Adds an element to the Hatcher and returns its index.
//=======================================================================
Standard_Integer Geom2dHatch_Hatcher::AddElement (const Geom2dAdaptor_Curve& Curve,
const TopAbs_Orientation Orientation)
{
Standard_Integer IndE ;
for (IndE = 1 ; IndE <= myNbElements && myElements.IsBound(IndE) ; IndE++) ;
if (IndE > myNbElements) {
myNbElements++ ;
IndE = myNbElements ;
}
Geom2dHatch_Element Element (Curve, Orientation) ;
myElements.Bind (IndE, Element) ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings; IndH++) {
if (myHatchings.IsBound(IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints () ;
}
}
return IndE ;
}
//=======================================================================
// Function : RemElement
// Purpose : Removes the IndE-th element from the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::RemElement (const Standard_Integer IndE)
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myElements.IsBound (IndE), "") ;
#endif
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound (IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Standard_Boolean DomainsToClear = Standard_False ;
for (Standard_Integer IPntH = Hatching.NbPoints() ; IPntH > 0 ; IPntH--) {
HatchGen_PointOnHatching PntH = Hatching.ChangePoint (IPntH) ;
for (Standard_Integer IPntE = PntH.NbPoints() ; IPntE > 0 ; IPntE--) {
if (PntH.Point(IPntE).Index() == IndE) {
PntH.RemPoint (IPntE) ;
DomainsToClear = Standard_True ;
}
}
if (PntH.NbPoints() == 0) Hatching.RemPoint (IPntH) ;
}
if (DomainsToClear) Hatching.ClrDomains() ;
}
}
myElements.UnBind (IndE) ;
if (IndE == myNbElements) myNbElements-- ;
}
//=======================================================================
// Function : ClrElements
// Purpose : Removes all the elements from the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::ClrElements ()
{
if (myNbElements != 0) {
if (myNbHatchings != 0) {
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound(IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
}
}
}
myElements.Clear() ;
myNbElements = 0 ;
}
}
//=======================================================================
//=======================================================================
// Category : Hatching.
//=======================================================================
//=======================================================================
//=======================================================================
// Function : AddHatching
// Purpose : Adds a hatching to the hatcher and returns its index.
//=======================================================================
Standard_Integer Geom2dHatch_Hatcher::AddHatching (const Geom2dAdaptor_Curve& Curve)
{
Standard_Integer IndH ;
for (IndH = 1 ; IndH <= myNbHatchings && myHatchings.IsBound(IndH) ; IndH++) ;
if (IndH > myNbHatchings) {
myNbHatchings++ ;
IndH = myNbHatchings ;
}
Geom2dHatch_Hatching Hatching (Curve) ;
myHatchings.Bind (IndH, Hatching) ;
return IndH ;
}
//=======================================================================
// Function : RemHatching
// Purpose : Removes the IndH-th hatching from the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::RemHatching (const Standard_Integer IndH)
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myHatchings.IsBound (IndH), "") ;
#endif
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
myHatchings.UnBind (IndH) ;
if (IndH == myNbHatchings) myNbHatchings-- ;
}
//=======================================================================
// Function : ClrHatchings
// Purpose : Removes all the hatchings from the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::ClrHatchings ()
{
if (myNbHatchings != 0) {
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
if (myHatchings.IsBound(IndH)) {
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
}
}
myHatchings.Clear() ;
myNbHatchings = 0 ;
}
}
//=======================================================================
//=======================================================================
// Category : Computation - Trimming
//=======================================================================
//=======================================================================
//=======================================================================
// Function : Trim
// Purpose : Trims all the hatchings of the hatcher by all the elements
// of the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::Trim ()
{
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++)
if (myHatchings.IsBound (IndH))
Trim (IndH) ;
}
//=======================================================================
// Function : Trim
// Purpose : Adds a hatching to the hatcher and trims it by the elements
// already given and returns its index.
//=======================================================================
Standard_Integer Geom2dHatch_Hatcher::Trim (const Geom2dAdaptor_Curve& Curve)
{
Standard_Integer IndH = AddHatching (Curve) ;
Trim (IndH) ;
return IndH ;
}
//=======================================================================
// Function : Trim
// Purpose : Trims the IndH-th hatching by the elements already given.
//=======================================================================
void Geom2dHatch_Hatcher::Trim (const Standard_Integer IndH)
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myHatchings.IsBound (IndH), "") ;
#endif
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrPoints() ;
Standard_Boolean OK, AllOK ;
AllOK = Standard_True ;
for (Standard_Integer IndE = 1 ; IndE <= myNbElements ; IndE++) {
if (myElements.IsBound (IndE)) {
OK = Trim (IndH, IndE) ;
AllOK = AllOK && OK ;
}
}
Hatching.TrimDone (Standard_True) ;
Hatching.TrimFailed (!AllOK) ;
if (AllOK) {
for (Standard_Integer IPnt = 1 ; IPnt <= Hatching.NbPoints() ; IPnt++) {
HatchGen_PointOnHatching& PntH = Hatching.ChangePoint(IPnt) ;
OK = GlobalTransition (PntH) ;
AllOK = AllOK && OK ;
}
Hatching.Status (AllOK ? HatchGen_NoProblem : HatchGen_TransitionFailure) ;
}
}
#if TRACE_HATCHER
//=======================================================================
// Function : IntersectionPointDump
// Purpose : Dump of the intersection point.
//=======================================================================
static void IntersectionPointDump (const IntRes2d_IntersectionPoint& Pnt,
const Standard_Integer Index)
{
Standard_Integer SavedPrecision = std::cout.precision() ;
std::cout.precision (15) ;
std::cout << "----- IntRes2d:: Point # " << std::setw(3) << Index << " ---------------" << std::endl ;
std::cout << "-- U: "<<Pnt.Value().X()<<" V: "<<Pnt.Value().Y()<<std::endl;
std::cout << "-- Parameter on first : " << Pnt.ParamOnFirst() << std::endl ;
std::cout << "-- Position on first : " ;
switch (Pnt.TransitionOfFirst().PositionOnCurve()) {
case IntRes2d_Head : std::cout << "HEAD" ; break ;
case IntRes2d_Middle : std::cout << "MIDDLE" ; break ;
case IntRes2d_End : std::cout << "END" ; break ;
}
std::cout << std::endl ;
std::cout << "-- IntRes2d:: Transition on first : " ;
switch (Pnt.TransitionOfFirst().TransitionType()) {
case IntRes2d_In : std::cout << "IN" ; break ;
case IntRes2d_Out : std::cout << "OUT" ; break ;
case IntRes2d_Touch : std::cout << "TOUCH" ; break ;
case IntRes2d_Undecided : std::cout << "UNDECIDED" ; break ;
}
std::cout << std::endl ;
if (Pnt.TransitionOfFirst().TransitionType() == IntRes2d_Touch) {
std::cout << "-- IntRes2d:: Situation on first : " ;
switch (Pnt.TransitionOfFirst().Situation()) {
case IntRes2d_Inside : std::cout << "INSIDE" ; break ;
case IntRes2d_Outside : std::cout << "OUTSIDE" ; break ;
case IntRes2d_Unknown : std::cout << "UNKNOWN" ; break ;
}
std::cout << std::endl ;
}
std::cout << "--------------------------------------------" << std::endl ;
std::cout << "-- Parameter on second : " << Pnt.ParamOnSecond() << std::endl ;
std::cout << "-- Position on second : " ;
switch (Pnt.TransitionOfSecond().PositionOnCurve()) {
case IntRes2d_Head : std::cout << "HEAD" ; break ;
case IntRes2d_Middle : std::cout << "MIDDLE" ; break ;
case IntRes2d_End : std::cout << "END" ; break ;
}
std::cout << std::endl ;
std::cout << "-- IntRes2d:: Transition on second : " ;
switch (Pnt.TransitionOfSecond().TransitionType()) {
case IntRes2d_In : std::cout << "IN" ; break ;
case IntRes2d_Out : std::cout << "OUT" ; break ;
case IntRes2d_Touch : std::cout << "TOUCH" ; break ;
case IntRes2d_Undecided : std::cout << "UNDECIDED" ; break ;
}
std::cout << std::endl ;
if (Pnt.TransitionOfSecond().TransitionType() == IntRes2d_Touch) {
std::cout << "-- IntRes2d:: Situation on second : " ;
switch (Pnt.TransitionOfSecond().Situation()) {
case IntRes2d_Inside : std::cout << "INSIDE" ; break ;
case IntRes2d_Outside : std::cout << "OUTSIDE" ; break ;
case IntRes2d_Unknown : std::cout << "UNKNOWN" ; break ;
}
std::cout << std::endl ;
}
std::cout << "--------------------------------------------" << std::endl ;
std::cout.precision (SavedPrecision) ;
}
#endif
//=======================================================================
// Function : Trim
// Purpose : Trims the IndH-th hatching of the hatcher by the IndE th
// element.
//=======================================================================
Standard_Boolean Geom2dHatch_Hatcher::Trim (const Standard_Integer IndH,
const Standard_Integer IndE)
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myHatchings.IsBound (IndH), "") ;
Standard_NoSuchObject_Raise_if (!myElements.IsBound (IndE), "") ;
#endif
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Geom2dHatch_Element& Element = myElements.ChangeFind (IndE) ;
Geom2dAdaptor_Curve hatching = Hatching.ChangeCurve() ;
Geom2dAdaptor_Curve element = Element.ChangeCurve() ;
myIntersector.Intersect (hatching, element) ;
#if TRACE_HATCHER
std::cout << "--- Hatcher - Trim:: Hatching # " << std::setw(3);
std::cout << IndH << " with Element # " << std::setw(3);
std::cout << IndE << " ----------" << std::endl ;
#endif
if (!myIntersector.IsDone()) {
std::cout<<" Intersector -> Done = False ";
return Standard_False ;
}
#if TRACE_HATCHER
if (myIntersector.IsEmpty()) {
std::cout << "No intersection" << std::endl ;
std::cout << "--------------------------------------------------------------------" << std::endl ;
}
#endif
if (myIntersector.IsEmpty()) return Standard_True ;
#if TRACE_HATCHER
std::cout << "Number of intersection points : " << std::setw(3) << (myIntersector.NbPoints()) << std::endl ;
std::cout << "Number of intersection segments : " << std::setw(3) << (myIntersector.NbSegments()) << std::endl ;
#endif
//-----------------------------------------------------------------------
// Traitement des points d intersection.
//-----------------------------------------------------------------------
for (Standard_Integer IPntI = 1 ; IPntI <= myIntersector.NbPoints() ; IPntI++) {
const IntRes2d_IntersectionPoint& PntI = myIntersector.Point (IPntI) ;
#if TRACE_HATCHER
IntersectionPointDump (PntI, IPntI) ;
#endif
HatchGen_PointOnElement PntE (PntI) ;
PntE.SetIndex (IndE) ;
HatchGen_PointOnHatching PntH (PntI) ;
PntH.SetIndex (IndH) ;
PntH.AddPoint (PntE, myConfusion2d) ;
Hatching.AddPoint (PntH, myConfusion2d) ;
}
//-----------------------------------------------------------------------
// Traitement des segments d intersection.
//-----------------------------------------------------------------------
for (Standard_Integer ISeg = 1 ; ISeg <= myIntersector.NbSegments() ; ISeg++) {
const IntRes2d_IntersectionSegment& Seg = myIntersector.Segment (ISeg) ;
#if TRACE_HATCHER
std::cout << "----- Segment # " << std::setw(3) << ISeg << " -------------" << std::endl ;
#endif
Standard_Boolean FirstPoint = Seg.HasFirstPoint() ;
Standard_Boolean LastPoint = Seg.HasLastPoint() ;
//-----------------------------------------------------------------------
// Les deux points peuvent etre confondus.
//-----------------------------------------------------------------------
if (FirstPoint && LastPoint) {
const IntRes2d_IntersectionPoint& Pnt1 = Seg.FirstPoint() ;
const IntRes2d_IntersectionPoint& Pnt2 = Seg.LastPoint() ;
const IntRes2d_Transition& TrsPnt1H = Pnt1.TransitionOfFirst() ;
const IntRes2d_Transition& TrsPnt1E = Pnt1.TransitionOfSecond() ;
const IntRes2d_Transition& TrsPnt2H = Pnt2.TransitionOfFirst() ;
const IntRes2d_Transition& TrsPnt2E = Pnt2.TransitionOfSecond() ;
IntRes2d_TypeTrans TypePnt1H = TrsPnt1H.TransitionType() ;
IntRes2d_TypeTrans TypePnt1E = TrsPnt1E.TransitionType() ;
IntRes2d_TypeTrans TypePnt2H = TrsPnt2H.TransitionType() ;
IntRes2d_TypeTrans TypePnt2E = TrsPnt2E.TransitionType() ;
//-----------------------------------------------------------------------
// Les deux points peuvent etre confondus au regard de la precision du
// `hatcher'.
//-----------------------------------------------------------------------
Standard_Boolean Conf2d = Abs (Pnt1.ParamOnFirst() - Pnt2.ParamOnFirst()) <= myConfusion2d ;
//-----------------------------------------------------------------------
// Les deux points peuvent etre `confondus' au regard des intersections.
//-----------------------------------------------------------------------
Standard_Boolean Conf3d = Standard_False ;
if (!Conf2d) {
Conf3d = Standard_True ;
if (Conf3d) Conf3d = TypePnt1H != IntRes2d_Touch && TypePnt1H != IntRes2d_Undecided ;
if (Conf3d) Conf3d = TypePnt1E != IntRes2d_Touch && TypePnt1E != IntRes2d_Undecided ;
if (Conf3d) Conf3d = TypePnt2H != IntRes2d_Touch && TypePnt2H != IntRes2d_Undecided ;
if (Conf3d) Conf3d = TypePnt2E != IntRes2d_Touch && TypePnt2E != IntRes2d_Undecided ;
if (Conf3d) Conf3d = TypePnt1H == TypePnt2H && TypePnt1E == TypePnt2E ;
if (Conf3d) Conf3d = Pnt1.Value().Distance (Pnt2.Value()) <= myConfusion3d ;
}
if (Conf2d || Conf3d) {
HatchGen_PointOnElement PntE ;
PntE.SetIndex (IndE) ;
PntE.SetParameter ((Pnt1.ParamOnSecond() + Pnt2.ParamOnSecond()) / 2.) ;
switch (TrsPnt1E.PositionOnCurve()) {
case IntRes2d_Head: {
PntE.SetPosition(TopAbs_FORWARD) ;
break ;
}
case IntRes2d_Middle: {
switch (TrsPnt2E.PositionOnCurve()) {
case IntRes2d_Head: {
PntE.SetPosition (TopAbs_FORWARD);
break;
}
case IntRes2d_Middle: {
PntE.SetPosition (TopAbs_INTERNAL) ;
break ;
}
case IntRes2d_End: {
PntE.SetPosition (TopAbs_REVERSED) ;
break ;
}
default: {
break;
}
}
break;
}
case IntRes2d_End: {
PntE.SetPosition(TopAbs_REVERSED) ;
break ;
}
default: {
break;
}
}
PntE.SetIntersectionType
((PntE.Position() == TopAbs_INTERNAL) ? HatchGen_TRUE : HatchGen_TOUCH) ;
PntE.SetStateBefore ((TypePnt1H == IntRes2d_In) ? TopAbs_OUT : TopAbs_IN) ;
PntE.SetStateAfter ((TypePnt2H == IntRes2d_In) ? TopAbs_OUT : TopAbs_IN) ;
HatchGen_PointOnHatching PntH ;
PntH.SetIndex (IndH) ;
PntH.SetParameter ((Pnt1.ParamOnFirst() + Pnt2.ParamOnFirst()) / 2.) ;
switch (TrsPnt1H.PositionOnCurve()) {
case IntRes2d_Head: {
PntH.SetPosition (TopAbs_FORWARD) ;
break ;
}
case IntRes2d_Middle: {
switch (TrsPnt2H.PositionOnCurve()) {
case IntRes2d_Head: {
PntH.SetPosition (TopAbs_FORWARD) ;
break ;
}
case IntRes2d_Middle: {
PntH.SetPosition (TopAbs_INTERNAL) ;
break ;
}
case IntRes2d_End: {
PntH.SetPosition (TopAbs_REVERSED) ;
break ;
}
default : {
break ;
}
}
break ;
}
case IntRes2d_End: {
PntH.SetPosition (TopAbs_REVERSED) ;
break ;
}
default : {
break ;
}
}
PntH.AddPoint (PntE, myConfusion2d) ;
Hatching.AddPoint (PntH, myConfusion2d) ;
#if TRACE_HATCHER
IntersectionPointDump (Pnt1, 1) ;
IntersectionPointDump (Pnt2, 2) ;
std::cout << "THESE TWO POINTS ARE "
<< (Conf2d ? "2D" : "3D")
<< " CONFUSED INTO THE FOLLOWING" << std::endl ;
PntH.Dump() ;
#endif
continue ;
}
//-----------------------------------------------------------------------
// Traitement du premier point du segment.
//-----------------------------------------------------------------------
if (FirstPoint) {
const IntRes2d_IntersectionPoint& PntI = Seg.FirstPoint() ;
#if TRACE_HATCHER
IntersectionPointDump (PntI, 1) ;
#endif
HatchGen_PointOnElement PntE (PntI) ;
PntE.SetIndex (IndE) ;
PntE.SetSegmentBeginning (Standard_True) ;
PntE.SetSegmentEnd (Standard_False) ;
HatchGen_PointOnHatching PntH (PntI) ;
PntH.SetIndex (IndH) ;
PntH.AddPoint (PntE, myConfusion2d) ;
Hatching.AddPoint (PntH, myConfusion2d) ;
#if TRACE_HATCHER
}
else {
std::cout << "----- Has no first point --------" << std::endl ;
std::cout << "---------------------------------" << std::endl ;
#endif
}
//-----------------------------------------------------------------------
// Traitement du deuxieme point du segment.
//-----------------------------------------------------------------------
if (LastPoint) {
const IntRes2d_IntersectionPoint& PntI = Seg.LastPoint() ;
#if TRACE_HATCHER
IntersectionPointDump (PntI, 2) ;
#endif
HatchGen_PointOnElement PntE (PntI) ;
PntE.SetIndex (IndE) ;
PntE.SetSegmentBeginning (Standard_False) ;
PntE.SetSegmentEnd (Standard_True) ;
HatchGen_PointOnHatching PntH (PntI) ;
PntH.SetIndex (IndH) ;
PntH.AddPoint (PntE, myConfusion2d) ;
Hatching.AddPoint (PntH, myConfusion2d) ;
#if TRACE_HATCHER
}
else {
std::cout << "----- Has no last point ---------" << std::endl ;
std::cout << "---------------------------------" << std::endl ;
#endif
}
}
#if TRACE_HATCHER
std::cout << "--------------------------------------------------------------------" << std::endl ;
#endif
}
return Standard_True;
}
//=======================================================================
//=======================================================================
// Category : Computation - Domains
//=======================================================================
//=======================================================================
//=======================================================================
// Function : GlobalTransition
// Purpose : Returns the before and after states of the complex
// transition of the IndP-th intersection point of the
// IndH-th hatching.
//=======================================================================
Standard_Boolean Geom2dHatch_Hatcher::GlobalTransition (HatchGen_PointOnHatching& Point)
{
TopAbs_State StateBefore = TopAbs_UNKNOWN ;
TopAbs_State StateAfter = TopAbs_UNKNOWN ;
Standard_Boolean SegmentBegin = Standard_False ;
Standard_Boolean SegmentEnd = Standard_False ;
gp_Dir2d Tangente2d, Normale2d ;
gp_Dir Tangente, Normale ;
Standard_Real Courbure ;
const Geom2dAdaptor_Curve& CurveH = HatchingCurve (Point.Index()) ;
myIntersector.LocalGeometry(CurveH.Curve(), Point.Parameter(), Tangente2d, Normale2d, Courbure);
Tangente.SetCoord (Tangente2d.X(), Tangente2d.Y(), 0.0) ;
if (Courbure < Precision::Confusion()) {
Normale.SetCoord (-Tangente2d.Y(), Tangente2d.X(), 0.0) ;
} else {
Normale.SetCoord (Normale2d.X(), Normale2d.Y(), 0.0) ;
}
TopTrans_CurveTransition ComplexTransition ;
ComplexTransition.Reset (Tangente, Normale, Courbure) ;
#if TRACE_HATCHER
printf("\n ----- Global Transition Complex Transition Reset \n");
printf("\n P:%+10.5g Tg2d:%+10.5g , %+10.5g N2d:%+10.5g , %+10.5g Crv:%+10.5g\n\n",
Point.Parameter(),Tangente.X(),Tangente.Y(),Normale.X(),Normale.Y(),Courbure);
#endif
for (Standard_Integer IPntE = 1 ; IPntE <= Point.NbPoints() ; IPntE++)
{
const HatchGen_PointOnElement& PntE = Point.Point (IPntE) ;
SegmentBegin = SegmentBegin || PntE.SegmentBeginning() ;
SegmentEnd = SegmentEnd || PntE.SegmentEnd() ;
const Geom2dHatch_Element& Element = myElements.Find (PntE.Index()) ;
const Geom2dAdaptor_Curve& CurveE = Element.Curve() ;
TopAbs_Orientation ElementOrientation = Element.Orientation() ;
Standard_Boolean ToReverse = (ElementOrientation == TopAbs_REVERSED);
Standard_Real Param ;
switch (PntE.Position())
{
case TopAbs_FORWARD :
Param = ToReverse ? CurveE.LastParameter() : CurveE.FirstParameter() ;
break ;
case TopAbs_INTERNAL :
Param = PntE.Parameter() ;
break ;
case TopAbs_REVERSED :
Param = ToReverse ? CurveE.FirstParameter() : CurveE.LastParameter() ;
break ;
default:
break;
}
//--
#if TRACE_HATCHER
printf("\n ******** ToReverse: %d Param : %g ANParam : %g \n",ToReverse,Param,PntE.Parameter());
#endif
Param = PntE.Parameter();
myIntersector.LocalGeometry(CurveE.Curve(), Param, Tangente2d, Normale2d, Courbure);
//-----------------------------------------------------------------------
// Calcul de la transition locale. On suppose les relations suivantes :
// - Si l orientation de l element est INTERNAL ==> INTERNAL
// - Si l orientation de l element est EXTERNAL ==> EXTERNAL
// - Si tangence, on a IN-IN ou OUT-OUT ==> INTERNAL/EXTERNAL
// - Sinon, on a IN-OUT ou OUT-IN ==> REVERSED/FORWARD
// Les deux dernieres conditions avec l element vu en FORWARD.
//-----------------------------------------------------------------------
TopAbs_Orientation LocalTransition = TopAbs_EXTERNAL;
if (ElementOrientation == TopAbs_INTERNAL)
LocalTransition = TopAbs_INTERNAL ;
else if (ElementOrientation == TopAbs_EXTERNAL)
LocalTransition = TopAbs_EXTERNAL ;
else if (PntE.IntersectionType() == HatchGen_TANGENT)
{
if (PntE.Position() == TopAbs_INTERNAL)
{
switch (PntE.StateBefore())
{
case TopAbs_IN : LocalTransition = ToReverse ? TopAbs_EXTERNAL : TopAbs_INTERNAL ; break ;
case TopAbs_OUT : LocalTransition = ToReverse ? TopAbs_INTERNAL : TopAbs_EXTERNAL ; break ;
default: break;
}
}
else
{
switch (PntE.StateBefore())
{
case TopAbs_IN : LocalTransition = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED ; break ;
case TopAbs_OUT : LocalTransition = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD ; break ;
default: break;
}
}
}
else
{
switch (PntE.StateBefore())
{
case TopAbs_IN : LocalTransition = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED ; break ;
case TopAbs_OUT : LocalTransition = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD ; break ;
default: break;
}
}
//-----------------------------------------------------------------------
// Orientation de la tangente au point d interference.
//-----------------------------------------------------------------------
TopAbs_Orientation TangenteOrientation = TopAbs_FORWARD;
switch (PntE.Position())
{
case TopAbs_FORWARD : TangenteOrientation = ToReverse ? TopAbs_REVERSED : TopAbs_FORWARD ; break ;
case TopAbs_INTERNAL : TangenteOrientation = TopAbs_INTERNAL ; break ;
case TopAbs_REVERSED : TangenteOrientation = ToReverse ? TopAbs_FORWARD : TopAbs_REVERSED ; break ;
default:
break;
}
//-----------------------------------------------------------------------
// Proprietes geometriques.
//-----------------------------------------------------------------------
if (ToReverse) {
Tangente.SetCoord (-Tangente2d.X(), -Tangente2d.Y(), 0.0) ;
} else {
Tangente.SetCoord ( Tangente2d.X(), Tangente2d.Y(), 0.0) ;
}
Normale.SetCoord ( Normale2d.X(), Normale2d.Y(), 0.0) ;
#if TRACE_HATCHER
printf("\n \n----- Global Transition Complex Transition Compare" );
char *str1 = " ??? ";
char *str2 = " ??? ";
if(LocalTransition == TopAbs_INTERNAL) str1=" INTERNAL ";
if(LocalTransition == TopAbs_REVERSED) str1=" REVERSED ";
if(LocalTransition == TopAbs_FORWARD) str1=" FORWARD ";
if(TangenteOrientation == TopAbs_INTERNAL) str2=" INTERNAL ";
if(TangenteOrientation == TopAbs_REVERSED) str2=" REVERSED ";
if(TangenteOrientation == TopAbs_FORWARD) str2=" FORWARD ";
printf("\n P:%+10.5g Tg2d:%+10.5g , %+10.5g N2d:%+10.5g , %+10.5g Crv:%+10.5g LocalTr:%s TangOrie:%s\n",
Param,Tangente.X(),Tangente.Y(),Normale.X(),Normale.Y(),Courbure,str1,str2);
#endif
ComplexTransition.Compare (Precision::Angular(),
Tangente, Normale, Courbure,
LocalTransition, TangenteOrientation) ;
}
switch (ComplexTransition.StateBefore()) {
case TopAbs_IN : StateBefore = TopAbs_IN ; break ;
case TopAbs_OUT : StateBefore = TopAbs_OUT ; break ;
case TopAbs_ON : return Standard_False ;
case TopAbs_UNKNOWN : return Standard_False ;
}
switch (ComplexTransition.StateAfter()) {
case TopAbs_IN : StateAfter = TopAbs_IN ; break ;
case TopAbs_OUT : StateAfter = TopAbs_OUT ; break ;
case TopAbs_ON : return Standard_False ;
case TopAbs_UNKNOWN : return Standard_False ;
}
#if TRACE_HATCHER
printf("\n");
printf("\n --> StateBef :"); if(StateBefore==TopAbs_IN) printf(" IN "); else printf(" OUT ");
printf("\n --> StateAft :"); if(StateAfter==TopAbs_IN) printf(" IN "); else printf(" OUT ");
printf("\n------ Fin GlobalTransition\n");
#endif
Point.SetStateBefore (StateBefore) ;
Point.SetStateAfter (StateAfter) ;
Point.SetSegmentBeginning (SegmentBegin) ;
Point.SetSegmentEnd (SegmentEnd) ;
return Standard_True ;
}
//=======================================================================
// Function : ComputeDomains
// Purpose : Computes the domains of all the hatchings.
//=======================================================================
void Geom2dHatch_Hatcher::ComputeDomains ()
{
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++)
if (myHatchings.IsBound (IndH)) ComputeDomains (IndH) ;
}
//=======================================================================
// Function : ComputeDomains
// Purpose : Computes the domains of the IndH-th hatching.
//=======================================================================
void Geom2dHatch_Hatcher::ComputeDomains (const Standard_Integer IndH)
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myHatchings.IsBound (IndH), "") ;
#endif
Geom2dHatch_Hatching& Hatching = myHatchings.ChangeFind (IndH) ;
Hatching.ClrDomains() ;
Hatching.IsDone (Standard_False) ;
if (!Hatching.TrimDone())
Trim (IndH);
if (Hatching.Status() != HatchGen_NoProblem)
return;
Standard_Boolean Points = myKeepPoints ;
Standard_Boolean Segments = myKeepSegments ;
Standard_Integer ISav = 0 ;
Standard_Boolean SavPnt = Standard_False ;
Standard_Integer NbOpenedSegments = 0 ;
Standard_Integer NbPnt = Hatching.NbPoints() ;
Standard_Integer IPnt =1;
if(NbPnt == 0)
{
//-- std::cout << "The hatching # " << std::setw(3) << IndH << " has to be classified" << std::endl ;
Geom2dHatch_Classifier Classifier(myElements,Hatching.ClassificationPoint(),0.0000001);
if(Classifier.State() == TopAbs_IN)
{
HatchGen_Domain domain ;
Hatching.AddDomain (domain) ;
}
Hatching.IsDone (Standard_True) ;
return ;
}
//for (Standard_Integer IPnt = 1 ; IPnt <= NbPnt ; IPnt++) {
for (IPnt = 1 ; IPnt <= NbPnt ; IPnt++)
{
Standard_Boolean NoDomain = Hatching.NbDomains() == 0 ;
Standard_Boolean FirstPoint = IPnt == 1 ;
Standard_Boolean LastPoint = IPnt == NbPnt ;
const HatchGen_PointOnHatching& CurPnt = Hatching.Point (IPnt) ;
#if TRACE_HATCHER
std::cout << "===== ComputeDomains:: Hatching # " << std::setw(3) << IndH << " =====" << std::endl ;
CurPnt.Dump (IPnt) ;
std::cout << "==========================================" << std::endl ;
#endif
//-----------------------------------------------------------------------
// Calcul des domaines.
//-----------------------------------------------------------------------
TopAbs_State StateBefore = CurPnt.StateBefore() ;
TopAbs_State StateAfter = CurPnt.StateAfter() ;
Standard_Boolean SegmentBegin = CurPnt.SegmentBeginning() ;
Standard_Boolean SegmentEnd = CurPnt.SegmentEnd() ;
HatchGen_Domain domain ;
//-----------------------------------------------------------------------
// Initialisations dues au premier point.
//-----------------------------------------------------------------------
if (FirstPoint)
{
SavPnt = Standard_False ;
ISav = 0 ;
NbOpenedSegments = 0 ;
if (SegmentEnd && SegmentBegin)
{
if (StateAfter == TopAbs_UNKNOWN)
StateAfter = TopAbs_IN ;
if (StateBefore == TopAbs_UNKNOWN)
StateBefore = TopAbs_IN ;
if (Segments)
{
SavPnt = Standard_True ;
ISav = 0 ;
}
}
else if (SegmentEnd)
{
if (StateAfter == TopAbs_UNKNOWN)
StateAfter = TopAbs_IN ;
if (Segments)
{
SavPnt = Standard_True ;
ISav = 0 ;
}
}
else if (SegmentBegin)
{
if (StateBefore == TopAbs_UNKNOWN)
StateBefore = TopAbs_IN ;
if (StateBefore == TopAbs_IN)
{
SavPnt = Standard_True ;
ISav = 0 ;
}
}
else
{
if (StateBefore == TopAbs_IN)
{
SavPnt = Standard_True ;
ISav = 0 ;
}
}
}
//-----------------------------------------------------------------------
// Initialisations dues au dernier point.
//-----------------------------------------------------------------------
if (LastPoint)
{
if (SegmentEnd && SegmentBegin)
{
if (StateAfter == TopAbs_UNKNOWN)
StateAfter = TopAbs_IN ;
if (StateBefore == TopAbs_UNKNOWN)
StateBefore = TopAbs_IN ;
}
else if (SegmentEnd)
{
if (StateAfter == TopAbs_UNKNOWN)
StateAfter = TopAbs_IN ;
}
else if (SegmentBegin)
{
if (StateBefore == TopAbs_UNKNOWN)
StateBefore = TopAbs_IN ;
}
else
{
}
}
//-----------------------------------------------------------------------
// Cas general.
//-----------------------------------------------------------------------
Standard_Boolean ToAppend = Standard_False ;
if (SegmentEnd && SegmentBegin)
{
if (StateBefore != TopAbs_IN && StateAfter != TopAbs_IN)
{
Hatching.Status (HatchGen_IncompatibleStates) ;
return ;
}
if (Points)
{
if (Segments)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
else
{
Standard_Boolean isININ = (StateBefore == TopAbs_IN && StateAfter == TopAbs_IN);
if (SavPnt && !isININ)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
domain.SetPoints (CurPnt, CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_False ;
ISav = 0 ;
}
}
}
else if (SegmentEnd)
{
if (Segments)
{
if (StateAfter == TopAbs_OUT)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
}
else
{
if (Points)
{
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
}
}
else
{
if (StateAfter == TopAbs_IN)
{
SavPnt = Standard_True ;
ISav = IPnt ;
}
}
NbOpenedSegments-- ;
}
else if (SegmentBegin)
{
if (Segments)
{
if (StateBefore == TopAbs_OUT)
{
SavPnt = Standard_True ;
ISav = IPnt ;
}
else
{
if (Points)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
}
}
else
{
if (StateBefore == TopAbs_IN)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
//Modified by Sergey KHROMOV - Fri Jan 5 12:05:30 2001
//SavPnt = Standard_False ;
//ISav = 0 ;
SavPnt = Standard_True ;
ISav = IPnt ;
//Modified by Sergey KHROMOV - Fri Jan 5 12:05:31 2001
}
}
NbOpenedSegments++ ;
}
else
{
//-- ???????????????????????????????????????????????????????????????????????????
//-- Solution provisoire (lbr le 11 Aout 97 )
//-- si On a 2 points dont des points OUT OUT ou IN IN qui delimitent une isos
//-- on transforme les transitions
if (StateBefore == TopAbs_OUT && StateAfter == TopAbs_OUT)
{
if(NbPnt == 2)
{
if(FirstPoint)
StateAfter = TopAbs_IN;
else
StateBefore = TopAbs_IN;
}
}
//-- ???????????????????????????????????????????????????????????????????????????
if(StateBefore == TopAbs_OUT && StateAfter == TopAbs_OUT)
{
if (SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (Points)
{
domain.SetPoints (CurPnt, CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
}
else if (StateBefore == TopAbs_OUT && StateAfter == TopAbs_IN )
{
SavPnt = Standard_True ;
ISav = IPnt ;
}
else if (StateBefore == TopAbs_IN && StateAfter == TopAbs_OUT)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav));
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_False ;
ISav = 0 ;
}
else if (StateBefore == TopAbs_IN && StateAfter == TopAbs_IN )
{
if (Points)
{
if (NbOpenedSegments == 0)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
//return;
continue;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
else
{
if (Segments)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
domain.SetSecondPoint (CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_True ;
ISav = IPnt ;
}
else
{
if (SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
domain.SetPoints (CurPnt, CurPnt) ;
ToAppend = Standard_True ;
SavPnt = Standard_False ;
ISav = 0 ;
}
}
}
}
else
{
Hatching.Status (HatchGen_IncompatibleStates) ;
return ;
}
}
//-----------------------------------------------------------------------
// Ajout du domaine.
//-----------------------------------------------------------------------
if (ToAppend)
Hatching.AddDomain (domain) ;
//-----------------------------------------------------------------------
// Traitement lie au dernier point.
//-----------------------------------------------------------------------
if (LastPoint)
{
domain.SetPoints () ;
ToAppend = Standard_False ;
if (SegmentEnd && SegmentBegin)
{
if (Segments)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if(ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
ToAppend = Standard_True ;
}
}
else if (SegmentEnd)
{
if (StateAfter == TopAbs_IN)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
ToAppend = Standard_True ;
}
}
else if (SegmentBegin)
{
if (Segments)
{
if (!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
ToAppend = Standard_True ;
}
}
else
{
if (StateAfter == TopAbs_IN)
{
if(!SavPnt)
{
if(NoDomain)
{
Hatching.Status (HatchGen_IncoherentParity) ;
}
else
{
Hatching.IsDone(Standard_True);
}
return ;
}
if (ISav != 0)
domain.SetFirstPoint (Hatching.Point(ISav)) ;
ToAppend = Standard_True ;
}
}
if (ToAppend)
Hatching.AddDomain (domain) ;
}
}
Hatching.IsDone(Standard_True) ;
}
//=======================================================================
//=======================================================================
// Category : Results.
//=======================================================================
//=======================================================================
//=======================================================================
// Function : Domain
// Purpose : Returns the IDom-th domain of the IndH-th hatching.
//=======================================================================
const HatchGen_Domain& Geom2dHatch_Hatcher::Domain (const Standard_Integer IndH,
const Standard_Integer IDom) const
{
#if RAISE_IF_NOSUCHOBJECT
Standard_NoSuchObject_Raise_if (!myHatchings.IsBound (IndH), "") ;
#endif
const Geom2dHatch_Hatching& Hatching = myHatchings.Find (IndH) ;
StdFail_NotDone_Raise_if (!Hatching.IsDone(), "Geom2dHatch_Hatcher::Domain") ;
#if RAISE_IF_NOSUCHOBJECT
Standard_OutOfRange_Raise_if (IDom < 1 || IDom > Hatching.NbDomains(), "") ;
#endif
const HatchGen_Domain& Domain = Hatching.Domain (IDom) ;
return Domain ;
}
//=======================================================================
//=======================================================================
// Category : Dump.
//=======================================================================
//=======================================================================
//=======================================================================
// Function : Dump
// Purpose : Dumps the hatcher.
//=======================================================================
void Geom2dHatch_Hatcher::Dump () const
{
std::cout << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << "=== Dump of the hatcher ================================" << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << '\n' ;
std::cout << "The points are "
<< (myKeepPoints ? " " : "not ")
<< "considered."
<< '\n' ;
std::cout << "The segments are "
<< (myKeepSegments ? " " : "not ")
<< "considered."
<< '\n' ;
std::cout << "2D Confusion tolerance : " << myConfusion2d << '\n' ;
std::cout << "3D Confusion tolerance : " << myConfusion3d << '\n' ;
std::cout << myNbHatchings
<< " hatching"
<< ((myNbHatchings == 1) ? "" : "s")
<< '\n' ;
std::cout << myNbElements
<< " element"
<< ((myNbElements == 1) ? "" : "s")
<< '\n' ;
std::cout << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << "=== Hatchings ==========================================" << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << '\n' ;
for (Standard_Integer IndH = 1 ; IndH <= myNbHatchings ; IndH++) {
std::cout << "Hatching # " << IndH ;
if (!myHatchings.IsBound (IndH)) {
std::cout << " is not bound" << '\n' ;
} else {
const Geom2dHatch_Hatching& Hatching = myHatchings.Find (IndH) ;
Standard_Integer NbPnt = Hatching.NbPoints() ;
std::cout << " contains " << NbPnt << " restriction points :" << '\n' ;
for (Standard_Integer IPnt = 1 ; IPnt <= NbPnt ; IPnt++) {
const HatchGen_PointOnHatching& PntH = Hatching.Point (IPnt) ;
PntH.Dump (IPnt) ;
}
std::cout << "----------------------------------------------" << '\n' ;
}
}
std::cout << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << "=== Elements ===========================================" << '\n' ;
std::cout << "========================================================" << '\n' ;
std::cout << '\n' ;
for (Standard_Integer IndE = 1 ; IndE <= myNbElements ; IndE++) {
std::cout << "Element # " << IndE ;
if (!myElements.IsBound (IndE)) {
std::cout << " is not bound" << '\n' ;
} else {
const Geom2dHatch_Element& Element = myElements.Find (IndE) ;
switch (Element.Orientation()) {
case TopAbs_FORWARD : std::cout << " is FORWARD" << '\n' ; break ;
case TopAbs_REVERSED : std::cout << " is REVERSED" << '\n' ; break ;
case TopAbs_INTERNAL : std::cout << " is INTERNAL" << '\n' ; break ;
case TopAbs_EXTERNAL : std::cout << " is EXTERNAL" << '\n' ; break ;
}
}
}
std::cout << '\n' ;
}