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occt/src/StdSelect/StdSelect.cxx
vpa f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00

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// Created on: 1995-03-27
// Created by: Robert COUBLANC
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StdSelect.ixx>
#include <SelectMgr_Selection.hxx>
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_Group.hxx>
#include <Select3D_SensitiveSegment.hxx>
#include <Select3D_SensitiveCurve.hxx>
#include <Select3D_SensitiveFace.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_Structure.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <TColgp_HArray1OfPnt.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Ax3.hxx>
#include <StdSelect_BRepOwner.hxx>
//=======================================================================
//function : SetDrawerForBRepOwner
//purpose :
//=======================================================================
void StdSelect::SetDrawerForBRepOwner(const Handle(SelectMgr_Selection)& /*Sel*/,
const Handle(Prs3d_Drawer)& /*Drwr*/)
{
// Handle(StdSelect_BRepOwner) BROWN;
// for(Sel->Init();Sel->More();Sel->Next()){
// BROWN = Handle(StdSelect_BRepOwner)::DownCast(Sel->Sensitive()->BaseSensitive()->OwnerId());
// if(!BROWN.IsNull())
// BROWN->SetDrawer(Drwr);
// }
}