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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Vrml_Sphere.hxx>
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Vrml_Sphere::Vrml_Sphere(const Standard_Real aRadius)
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{
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myRadius = aRadius;
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}
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void Vrml_Sphere::SetRadius(const Standard_Real aRadius)
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{
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myRadius = aRadius;
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}
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Standard_Real Vrml_Sphere::Radius() const
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{
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return myRadius;
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}
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Standard_OStream& Vrml_Sphere::Print(Standard_OStream& anOStream) const
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{
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anOStream << "Sphere {\n";
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if ( Abs(myRadius - 1) > 0.0001 )
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{
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anOStream << " radius\t";
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anOStream << myRadius << "\n";
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}
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anOStream << "}\n";
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return anOStream;
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}
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