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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
70 lines
2.2 KiB
Plaintext
70 lines
2.2 KiB
Plaintext
-- Created on: 1995-09-21
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-- Created by: Philippe GIRODENGO
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-- Copyright (c) 1995-1999 Matra Datavision
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-- Copyright (c) 1999-2014 OPEN CASCADE SAS
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--
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-- This file is part of Open CASCADE Technology software library.
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--
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-- This library is free software; you can redistribute it and/or modify it under
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-- the terms of the GNU Lesser General Public License version 2.1 as published
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-- by the Free Software Foundation, with special exception defined in the file
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-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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-- distribution for complete text of the license and disclaimer of any warranty.
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--
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-- Alternatively, this file may be used under the terms of Open CASCADE
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-- commercial license or contractual agreement.
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class MeshTriangle from StlMesh inherits TShared from MMgt
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---Purpose: A mesh triangle is defined with
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-- three geometric vertices and an orientation
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--
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raises
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NegativeValue from Standard
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is
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Create returns mutable MeshTriangle;
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---Purpose: empty constructor
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Create (V1, V2, V3 : Integer; Xn, Yn, Zn : Real) returns mutable MeshTriangle
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---Purpose: create a triangle defined with the indexes of its three vertices
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-- and its orientation
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raises NegativeValue;
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---Purpose: Raised if V1, V2 or V3 is lower than zero
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GetVertexAndOrientation (me; V1, V2, V3 : out Integer; Xn, Yn, Zn : out Real);
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---Purpose: get indexes of the three vertices (V1,V2,V3) and the orientation
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SetVertexAndOrientation (me : mutable; V1, V2, V3 : in Integer; Xn, Yn, Zn : in Real)
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---Purpose: set indexes of the three vertices (V1,V2,V3) and the orientation
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raises NegativeValue;
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---Purpose: Raised if V1, V2 or V3 is lower than zero
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GetVertex (me; V1, V2, V3 : out Integer);
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---Purpose: get indexes of the three vertices (V1,V2,V3)
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SetVertex (me : mutable; V1, V2, V3 : in Integer)
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---Purpose: set indexes of the three vertices (V1,V2,V3)
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raises NegativeValue;
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---Purpose: Raised if V1, V2 or V3 is lower than zero
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fields
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MyV1 : Integer;
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MyV2 : Integer;
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MyV3 : Integer;
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MyXn : Real;
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MyYn : Real;
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MyZn : Real;
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end MeshTriangle;
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