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1. The partition operation allows splitting an arbitrary number of shapes of an arbitrary dimension by other arbitrary shapes. The algorithm has been implemented in the class BOPAlgo_Splitter. The API operator Splitter has been implemented in the class BRepAlgoAPI_Splitter. 2. The draw commands for usage the new algorithm have been implemented - bsplit and bapisplit. The commands are identical, but one uses the BOPAlgo_Splitter, the other uses BRepAlgoAPI_Splitter. Both commands should be used after Pave Filler is filled. 3. Test cases for the new algorithm. 4. Documentation has been updated. Small corrections.
18 lines
433 B
Plaintext
18 lines
433 B
Plaintext
BRepAlgoAPI_Algo.cxx
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BRepAlgoAPI_Algo.hxx
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BRepAlgoAPI_BooleanOperation.cxx
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BRepAlgoAPI_BooleanOperation.hxx
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BRepAlgoAPI_BuilderAlgo.cxx
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BRepAlgoAPI_BuilderAlgo.hxx
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BRepAlgoAPI_Check.cxx
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BRepAlgoAPI_Check.hxx
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BRepAlgoAPI_Common.cxx
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BRepAlgoAPI_Common.hxx
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BRepAlgoAPI_Cut.cxx
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BRepAlgoAPI_Cut.hxx
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BRepAlgoAPI_Fuse.cxx
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BRepAlgoAPI_Fuse.hxx
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BRepAlgoAPI_Section.cxx
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BRepAlgoAPI_Section.hxx
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BRepAlgoAPI_Splitter.cxx
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BRepAlgoAPI_Splitter.hxx |