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66 lines
2.3 KiB
C++
Executable File
66 lines
2.3 KiB
C++
Executable File
// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef __TWO_NODES_STRUCT_HEADER__
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#define __TWO_NODES_STRUCT_HEADER__
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#ifndef _Standard_HeaderFile
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#include <Standard.hxx>
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#endif
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#ifndef _Standard_Macro_HeaderFile
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#include <Standard_Macro.hxx>
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#endif
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//! Structure containing two IDs (of nodes) for using as a key in a map
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//! (as representation of a mesh link)
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//!
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struct MeshVS_TwoNodes
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{
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Standard_Integer First, Second;
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MeshVS_TwoNodes (Standard_Integer aFirst=0, Standard_Integer aSecond=0)
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: First(aFirst), Second(aSecond) {}
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};
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//================================================================
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// Function : HashCode
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// Purpose :
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//================================================================
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inline Standard_Integer HashCode( const MeshVS_TwoNodes& obj,
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const Standard_Integer Upper )
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{
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// symmetrical with respect to obj.First and obj.Second
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const Standard_Integer aKey = obj.First + obj.Second;
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return HashCode (aKey, Upper);
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}
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//================================================================
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// Function : operator ==
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// Purpose :
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//================================================================
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inline Standard_Boolean operator==( const MeshVS_TwoNodes& obj1,
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const MeshVS_TwoNodes& obj2 )
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{
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return ( ( obj1.First == obj2.First ) && ( obj1.Second == obj2.Second ) ) ||
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( ( obj1.First == obj2.Second ) && ( obj1.Second == obj2.First ) );
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}
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#endif
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