mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-08 18:40:55 +03:00
59 lines
2.6 KiB
C++
Executable File
59 lines
2.6 KiB
C++
Executable File
// Created on: 2002-04-17
|
|
// Created by: Alexander Kartomin (akm)
|
|
// Copyright (c) 2002-2012 OPEN CASCADE SAS
|
|
//
|
|
// The content of this file is subject to the Open CASCADE Technology Public
|
|
// License Version 6.5 (the "License"). You may not use the content of this file
|
|
// except in compliance with the License. Please obtain a copy of the License
|
|
// at http://www.opencascade.org and read it completely before using this file.
|
|
//
|
|
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
|
|
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
|
|
//
|
|
// The Original Code and all software distributed under the License is
|
|
// distributed on an "AS IS" basis, without warranty of any kind, and the
|
|
// Initial Developer hereby disclaims all such warranties, including without
|
|
// limitation, any warranties of merchantability, fitness for a particular
|
|
// purpose or non-infringement. Please see the License for the specific terms
|
|
// and conditions governing the rights and limitations under the License.
|
|
|
|
// Automatically created from NCollection_SList.hxx by GAWK
|
|
// Purpose: An SList is a LISP like list of Items.
|
|
// An SList is :
|
|
// . Empty.
|
|
// . Or it has a Value and a Tail which is an other SList.
|
|
// The Tail of an empty list is an empty list.
|
|
// SList are shared. It means that they can be
|
|
// modified through other lists.
|
|
// SList may be used as Iterators. They have Next,
|
|
// More, and value methods. To iterate on the content
|
|
// of the list S just do.
|
|
// SList Iterator;
|
|
// for (Iterator = S; Iterator.More(); Iterator.Next())
|
|
// X = Iterator.Value();
|
|
// Memory usage is automatically managed for SLists
|
|
// (using reference counts).
|
|
// Example:
|
|
// If S1 and S2 are SLists :
|
|
// if S1.Value() is X.
|
|
// And the following is done :
|
|
// S2 = S1;
|
|
// S2.SetValue(Y);
|
|
// S1.Value() becomes also Y. So SList must be used
|
|
// with care. Mainly the SetValue() method is
|
|
// dangerous.
|
|
|
|
|
|
#ifndef NCollection_DefineSList_HeaderFile
|
|
#define NCollection_DefineSList_HeaderFile
|
|
|
|
#include <NCollection_DefineBaseCollection.hxx>
|
|
#include <NCollection_SList.hxx>
|
|
|
|
// **************************************** Template for SList class ********
|
|
|
|
#define DEFINE_SLIST(_ClassName_, _BaseCollection_, TheItemType) \
|
|
typedef NCollection_SList<TheItemType > _ClassName_;
|
|
|
|
#endif
|