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Compiler warnings eliminated: - VC++: potential use of uninitialized variable - GCC: potential use of uninitialized variable [-Wmaybe-uninitialized], redundant const on return value [-Wignored-qualifiers] - CLang: missing override specifier on overloaded virtual function [-Winconsistent-missing-override], function call within typeid() [-Wpotentially-evaluated-expression]
77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
// Created on: 2001-09-12
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2001-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <LDOM_CharacterData.hxx>
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#include <LDOM_BasicText.hxx>
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#include <Standard_ProgramError.hxx>
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//=======================================================================
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//function : LDOM_CharacterData
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//purpose :
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//=======================================================================
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LDOM_CharacterData::LDOM_CharacterData (const LDOM_BasicText& aText,
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const Handle(LDOM_MemManager)& aDoc)
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: LDOM_Node (aText, aDoc), myLength (-1) {}
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//=======================================================================
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//function : operator =
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//purpose : Nullify
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//=======================================================================
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LDOM_CharacterData& LDOM_CharacterData::operator = (const LDOM_NullPtr* theNull)
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{
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LDOM_Node::operator = (theNull);
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myLength = -1;
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return * this;
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}
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//=======================================================================
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//function : operator =
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//purpose : Assignment
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//=======================================================================
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LDOM_CharacterData& LDOM_CharacterData::operator =
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(const LDOM_CharacterData& theOther)
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{
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LDOM_Node::operator = (theOther);
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myLength = theOther.myLength;
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return * this;
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}
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//=======================================================================
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//function : setData
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//purpose : replace the data
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//=======================================================================
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void LDOM_CharacterData::setData (const LDOMString& theValue)
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{
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LDOM_BasicText& aText = (LDOM_BasicText&) Origin ();
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aText.SetData (theValue, myDocument);
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myLength = -1;
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}
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//=======================================================================
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//function : getLength
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//purpose : query the data length
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//=======================================================================
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Standard_Integer LDOM_CharacterData::getLength () const
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{
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if (myLength < 0)
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(Standard_Integer&)myLength = (Standard_Integer)strlen (getNodeValue().GetString());
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return myLength;
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}
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