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occt/src/SelectMgr/SelectMgr_Selection.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

158 lines
5.5 KiB
C++

// Created on: 1995-02-16
// Created by: Mister rmi
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SelectMgr_Selection.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <Standard_NullObject.hxx>
IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_Selection, Standard_Transient)
//=================================================================================================
SelectMgr_Selection::SelectMgr_Selection(const Standard_Integer theModeIdx)
: myMode(theModeIdx),
mySelectionState(SelectMgr_SOS_Unknown),
myBVHUpdateStatus(SelectMgr_TBU_None),
mySensFactor(2),
myIsCustomSens(Standard_False)
{
}
SelectMgr_Selection::~SelectMgr_Selection()
{
Destroy();
}
//=================================================================================================
void SelectMgr_Selection::Destroy()
{
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator anEntityIter(myEntities);
anEntityIter.More();
anEntityIter.Next())
{
Handle(SelectMgr_SensitiveEntity)& anEntity = anEntityIter.ChangeValue();
anEntity->BaseSensitive()->Set(NULL);
}
mySensFactor = 2;
}
//=================================================================================================
void SelectMgr_Selection::Add(const Handle(Select3D_SensitiveEntity)& theSensitive)
{
// if input is null: in debug mode raise exception
Standard_NullObject_Raise_if(theSensitive.IsNull(),
"Null sensitive entity is added to the selection");
if (theSensitive.IsNull())
{
// in release mode do not add
return;
}
Handle(SelectMgr_SensitiveEntity) anEntity = new SelectMgr_SensitiveEntity(theSensitive);
myEntities.Append(anEntity);
if (mySelectionState == SelectMgr_SOS_Activated && !anEntity->IsActiveForSelection())
{
anEntity->SetActiveForSelection();
}
if (myIsCustomSens)
{
anEntity->BaseSensitive()->SetSensitivityFactor(mySensFactor);
}
else
{
mySensFactor = Max(mySensFactor, anEntity->BaseSensitive()->SensitivityFactor());
}
}
//=================================================================================================
void SelectMgr_Selection::Clear()
{
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator anEntityIter(myEntities);
anEntityIter.More();
anEntityIter.Next())
{
Handle(SelectMgr_SensitiveEntity)& anEntity = anEntityIter.ChangeValue();
anEntity->Clear();
}
myEntities.Clear();
}
//==================================================
// function: SetSensitivity
// purpose : Changes sensitivity of the selection and all its entities to the given value.
// IMPORTANT: This method does not update any outer selection structures, so for
// proper updates use SelectMgr_SelectionManager::SetSelectionSensitivity method.
//==================================================
void SelectMgr_Selection::SetSensitivity(const Standard_Integer theNewSens)
{
mySensFactor = theNewSens;
myIsCustomSens = Standard_True;
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator anEntityIter(myEntities);
anEntityIter.More();
anEntityIter.Next())
{
Handle(SelectMgr_SensitiveEntity)& anEntity = anEntityIter.ChangeValue();
anEntity->BaseSensitive()->SetSensitivityFactor(theNewSens);
}
}
// =======================================================================
// function : DumpJson
// purpose :
// =======================================================================
void SelectMgr_Selection::DumpJson(Standard_OStream& theOStream, Standard_Integer theDepth) const
{
OCCT_DUMP_TRANSIENT_CLASS_BEGIN(theOStream)
NCollection_Map<Handle(SelectMgr_EntityOwner)> anOwners;
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator anIterator(myEntities);
anIterator.More();
anIterator.Next())
{
const Handle(SelectMgr_SensitiveEntity)& anEntity = anIterator.Value();
if (anEntity.IsNull() || anEntity->BaseSensitive().IsNull())
{
continue;
}
const Handle(SelectMgr_EntityOwner)& anOwner = anEntity->BaseSensitive()->OwnerId();
if (anOwners.Add(anOwner))
{
OCCT_DUMP_FIELD_VALUES_DUMPED(theOStream, theDepth, anOwner.get())
}
}
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator anIterator(myEntities);
anIterator.More();
anIterator.Next())
{
const Handle(SelectMgr_SensitiveEntity)& anEntity = anIterator.Value();
OCCT_DUMP_FIELD_VALUES_DUMPED(theOStream, theDepth, anEntity.get())
}
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, myMode)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, mySelectionState)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, mySensFactor)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, myUpdateStatus)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, myBVHUpdateStatus)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, myIsCustomSens)
}