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occt/src/SelectMgr/SelectMgr_EntityOwner.hxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

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// Created on: 1995-05-23
// Created by: Robert COUBLANC
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _SelectMgr_EntityOwner_HeaderFile
#define _SelectMgr_EntityOwner_HeaderFile
#include <AIS_SelectionScheme.hxx>
#include <Aspect_VKey.hxx>
#include <PrsMgr_PresentationManager.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <TopLoc_Location.hxx>
class V3d_Viewer;
//! A framework to define classes of owners of sensitive primitives.
//! The owner is the link between application and selection data structures.
//! For the application to make its own objects selectable, it must define owner classes inheriting
//! this framework.
class SelectMgr_EntityOwner : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(SelectMgr_EntityOwner, Standard_Transient)
public:
//! Initializes the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Standard_Integer aPriority = 0);
//! Constructs a framework with the selectable object
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_SelectableObject)& aSO,
const Standard_Integer aPriority = 0);
//! Constructs a framework from existing one
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_EntityOwner)& theOwner,
const Standard_Integer aPriority = 0);
//! Return selection priority (within range [0-9]) for results with the same depth; 0 by default.
//! Example - selection of shapes:
//! the owners are selectable objects (presentations) a user can give vertex priority [3], edges
//! [2] faces [1] shape [0], so that if during selection one vertex one edge and one face are
//! simultaneously detected, the vertex will only be hilighted.
Standard_Integer Priority() const { return mypriority; }
//! Sets the selectable priority of the owner within range [0-9].
void SetPriority(Standard_Integer thePriority) { mypriority = thePriority; }
//! Returns true if there is a selectable object to serve as an owner.
Standard_Boolean HasSelectable() const { return mySelectable != NULL; }
//! Returns a selectable object detected in the working context.
virtual Handle(SelectMgr_SelectableObject) Selectable() const { return mySelectable; }
//! Sets the selectable object.
virtual void SetSelectable(const Handle(SelectMgr_SelectableObject)& theSelObj)
{
mySelectable = theSelObj.get();
}
//! Handle mouse button click event.
//! Does nothing by default and returns FALSE.
//! @param thePoint mouse cursor position
//! @param theButton clicked button
//! @param theModifiers key modifiers
//! @param theIsDoubleClick flag indicating double mouse click
//! @return TRUE if object handled click
virtual Standard_Boolean HandleMouseClick(const Graphic3d_Vec2i& thePoint,
Aspect_VKeyMouse theButton,
Aspect_VKeyFlags theModifiers,
bool theIsDoubleClick)
{
(void)thePoint;
(void)theButton;
(void)theModifiers;
(void)theIsDoubleClick;
return Standard_False;
}
//! Returns true if the presentation manager highlights selections corresponding to the selection
//! mode.
virtual Standard_Boolean IsHilighted(const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0) const
{
return mySelectable != NULL && thePrsMgr->IsHighlighted(mySelectable, theMode);
}
//! Highlights selectable object's presentation with display mode in presentation manager with
//! given highlight style. Also a check for auto-highlight is performed - if selectable object
//! manages highlighting on its own, execution will be passed to
//! SelectMgr_SelectableObject::HilightOwnerWithColor method.
Standard_EXPORT virtual void HilightWithColor(const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Handle(Prs3d_Drawer)& theStyle,
const Standard_Integer theMode = 0);
//! Removes highlighting from the owner of a detected selectable object in the presentation
//! manager. This object could be the owner of a sensitive primitive.
//! @param thePrsMgr presentation manager
//! @param theMode obsolete argument for compatibility, should be ignored by implementations
virtual void Unhilight(const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0)
{
(void)theMode;
if (mySelectable != NULL)
{
thePrsMgr->Unhighlight(mySelectable);
}
}
//! Clears the owners matching the value of the selection
//! mode aMode from the presentation manager object aPM.
virtual void Clear(const Handle(PrsMgr_PresentationManager)& thePrsMgr,
const Standard_Integer theMode = 0) /// TODO
{
(void)thePrsMgr;
(void)theMode;
}
//! Returns TRUE if selectable has transformation.
virtual Standard_Boolean HasLocation() const
{
return mySelectable != NULL && mySelectable->HasTransformation();
}
//! Returns transformation of selectable.
virtual TopLoc_Location Location() const
{
return mySelectable != NULL && mySelectable->HasTransformation()
? TopLoc_Location(mySelectable->Transformation())
: TopLoc_Location();
}
//! Change owner location (callback for handling change of location of selectable object).
virtual void SetLocation(const TopLoc_Location& theLocation) { (void)theLocation; }
//! @return Standard_True if the owner is selected.
Standard_Boolean IsSelected() const { return myIsSelected; }
//! Set the state of the owner.
//! @param[in] theIsSelected shows if owner is selected.
void SetSelected(const Standard_Boolean theIsSelected) { myIsSelected = theIsSelected; }
//! If the object needs to be selected, it returns true.
//! @param[in] theSelScheme selection scheme
//! @param[in] theIsDetected flag of object detection
Standard_EXPORT Standard_Boolean Select(const AIS_SelectionScheme theSelScheme,
const Standard_Boolean theIsDetected) const;
//! Returns selection state.
Standard_DEPRECATED("Deprecated method - IsSelected() should be used instead")
Standard_Integer State() const { return myIsSelected ? 1 : 0; }
//! Set the state of the owner.
//! The method is deprecated. Use SetSelected() instead.
void State(const Standard_Integer theStatus) { myIsSelected = (theStatus == 1); }
//! if owner is not auto hilighted, for group contains many such owners will be called one method
//! HilightSelected of SelectableObject
virtual Standard_Boolean IsAutoHilight() const
{
return mySelectable == NULL || mySelectable->IsAutoHilight();
}
//! if this method returns TRUE the owner will always call method Hilight for SelectableObject
//! when the owner is detected. By default it always return FALSE.
virtual Standard_Boolean IsForcedHilight() const { return Standard_False; }
//! Set Z layer ID and update all presentations.
virtual void SetZLayer(const Graphic3d_ZLayerId theLayerId) { (void)theLayerId; }
//! Implements immediate application of location transformation of parent object to dynamic
//! highlight structure
virtual void UpdateHighlightTrsf(const Handle(V3d_Viewer)& theViewer,
const Handle(PrsMgr_PresentationManager)& theManager,
const Standard_Integer theDispMode)
{
if (mySelectable != NULL)
{
theManager->UpdateHighlightTrsf(theViewer, mySelectable, theDispMode);
}
}
//! Returns true if pointer to selectable object of this owner is equal to the given one
Standard_Boolean IsSameSelectable(const Handle(SelectMgr_SelectableObject)& theOther) const
{
return mySelectable == theOther.get();
}
//! Returns TRUE if this owner points to a part of object and FALSE for entire object.
Standard_Boolean ComesFromDecomposition() const { return myFromDecomposition; }
//! Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE).
void SetComesFromDecomposition(const Standard_Boolean theIsFromDecomposition)
{
myFromDecomposition = theIsFromDecomposition;
}
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson(Standard_OStream& theOStream,
Standard_Integer theDepth = -1) const;
public:
//! Sets the selectable object.
Standard_DEPRECATED("Deprecated method - SetSelectable() should be used instead")
void Set(const Handle(SelectMgr_SelectableObject)& theSelObj) { SetSelectable(theSelObj); }
//! sets the selectable priority of the owner
Standard_DEPRECATED("Deprecated method - SetPriority() should be used instead")
void Set(const Standard_Integer thePriority) { SetPriority(thePriority); }
protected:
SelectMgr_SelectableObject* mySelectable; //!< raw pointer to selectable object
// clang-format off
Standard_Integer mypriority; //!< selection priority (for result with the same depth)
Standard_Boolean myIsSelected; //!< flag indicating selected state
Standard_Boolean myFromDecomposition; //!< flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE)
// clang-format on
};
DEFINE_STANDARD_HANDLE(SelectMgr_EntityOwner, Standard_Transient)
Standard_DEPRECATED("Deprecated alias - SelectMgr_EntityOwner should be used instead")
typedef SelectMgr_EntityOwner SelectBasics_EntityOwner;
#endif // _SelectMgr_EntityOwner_HeaderFile