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occt/src/StepFEA/StepFEA_AlignedCurve3dElementCoordinateSystem.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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2.7 KiB
C++
Executable File

// Created on: 2002-12-12
// Created by: data exchange team
// Copyright (c) 2002-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
#include <StepFEA_AlignedCurve3dElementCoordinateSystem.ixx>
//=======================================================================
//function : StepFEA_AlignedCurve3dElementCoordinateSystem
//purpose :
//=======================================================================
StepFEA_AlignedCurve3dElementCoordinateSystem::StepFEA_AlignedCurve3dElementCoordinateSystem ()
{
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void StepFEA_AlignedCurve3dElementCoordinateSystem::Init (const Handle(TCollection_HAsciiString) &aRepresentationItem_Name,
const Handle(StepFEA_FeaAxis2Placement3d) &aCoordinateSystem)
{
StepFEA_FeaRepresentationItem::Init(aRepresentationItem_Name);
theCoordinateSystem = aCoordinateSystem;
}
//=======================================================================
//function : CoordinateSystem
//purpose :
//=======================================================================
Handle(StepFEA_FeaAxis2Placement3d) StepFEA_AlignedCurve3dElementCoordinateSystem::CoordinateSystem () const
{
return theCoordinateSystem;
}
//=======================================================================
//function : SetCoordinateSystem
//purpose :
//=======================================================================
void StepFEA_AlignedCurve3dElementCoordinateSystem::SetCoordinateSystem (const Handle(StepFEA_FeaAxis2Placement3d) &aCoordinateSystem)
{
theCoordinateSystem = aCoordinateSystem;
}