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65 lines
2.7 KiB
C++
Executable File
65 lines
2.7 KiB
C++
Executable File
// Created on: 2002-12-12
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// Created by: data exchange team
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// Copyright (c) 2002-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
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#include <StepFEA_AlignedCurve3dElementCoordinateSystem.ixx>
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//=======================================================================
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//function : StepFEA_AlignedCurve3dElementCoordinateSystem
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//purpose :
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//=======================================================================
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StepFEA_AlignedCurve3dElementCoordinateSystem::StepFEA_AlignedCurve3dElementCoordinateSystem ()
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{
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}
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//=======================================================================
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//function : Init
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//purpose :
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//=======================================================================
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void StepFEA_AlignedCurve3dElementCoordinateSystem::Init (const Handle(TCollection_HAsciiString) &aRepresentationItem_Name,
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const Handle(StepFEA_FeaAxis2Placement3d) &aCoordinateSystem)
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{
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StepFEA_FeaRepresentationItem::Init(aRepresentationItem_Name);
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theCoordinateSystem = aCoordinateSystem;
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}
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//=======================================================================
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//function : CoordinateSystem
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//purpose :
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//=======================================================================
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Handle(StepFEA_FeaAxis2Placement3d) StepFEA_AlignedCurve3dElementCoordinateSystem::CoordinateSystem () const
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{
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return theCoordinateSystem;
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}
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//=======================================================================
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//function : SetCoordinateSystem
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//purpose :
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//=======================================================================
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void StepFEA_AlignedCurve3dElementCoordinateSystem::SetCoordinateSystem (const Handle(StepFEA_FeaAxis2Placement3d) &aCoordinateSystem)
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{
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theCoordinateSystem = aCoordinateSystem;
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}
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