mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-29 14:00:49 +03:00
Polylines and polygons removed, now everything is based on PrimitiveArrays. Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group. Dead code elimination in AIS and V3d Corrected compilation errors Fixed grid presentation Adding test case correction
92 lines
3.4 KiB
C++
Executable File
92 lines
3.4 KiB
C++
Executable File
// Created on: 1995-07-24
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// Created by: Modelistation
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <StdPrs_WFPoleSurface.ixx>
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#include <Graphic3d_Group.hxx>
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#include <TColgp_Array2OfPnt.hxx>
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#include <Prs3d_IsoAspect.hxx>
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#include <Graphic3d_ArrayOfPolylines.hxx>
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#include <Geom_BezierSurface.hxx>
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#include <Geom_BSplineSurface.hxx>
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static void AddPoles(const Handle (Prs3d_Presentation)& aPresentation,
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const TColgp_Array2OfPnt& A,
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const Handle (Prs3d_Drawer)& aDrawer)
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{
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Standard_Integer i,j;
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const Standard_Integer n = A.ColLength();
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const Standard_Integer m = A.RowLength();
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Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(aDrawer->UIsoAspect()->Aspect());
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Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines(n*m,n);
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for (i=1; i<=n; i++){
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aPrims->AddBound(m);
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for (j=1; j<=m; j++)
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aPrims->AddVertex(A(i,j));
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}
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Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims);
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Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(aDrawer->VIsoAspect()->Aspect());
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aPrims = new Graphic3d_ArrayOfPolylines(n*m,m);
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for (j=1; j<=m; j++){
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aPrims->AddBound(n);
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for (i=1; i<=n; i++)
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aPrims->AddVertex(A(i,j));
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}
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Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims);
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void StdPrs_WFPoleSurface::Add (const Handle (Prs3d_Presentation)& aPresentation,
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const Adaptor3d_Surface& aSurface,
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const Handle (Prs3d_Drawer)& aDrawer)
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{
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GeomAbs_SurfaceType SType = aSurface.GetType();
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if (SType == GeomAbs_BezierSurface || SType == GeomAbs_BSplineSurface) {
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Standard_Integer n , m;
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if (SType == GeomAbs_BezierSurface) {
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Handle(Geom_BezierSurface) B = aSurface.Bezier();
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n = aSurface.NbUPoles();
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m = aSurface.NbVPoles();
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TColgp_Array2OfPnt A(1,n,1,m);
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(aSurface.Bezier())->Poles(A);
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AddPoles(aPresentation, A, aDrawer);
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}
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else if (SType == GeomAbs_BSplineSurface) {
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Handle(Geom_BSplineSurface) B = aSurface.BSpline();
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n = (aSurface.BSpline())->NbUPoles();
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m = (aSurface.BSpline())->NbVPoles();
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TColgp_Array2OfPnt A(1,n,1,m);
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(aSurface.BSpline())->Poles(A);
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AddPoles(aPresentation, A, aDrawer);
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}
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}
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}
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