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occt/src/StlAPI/StlAPI_Reader.cxx
aml e1d576bf31 0033046: Modeling algorithms - improve performance of per-facet shape construction
Add new class (BRepBuilderAPI_MakeShapeOnMesh) to reconstruct shape from triangulation on per-facet basis.
2022-07-07 19:26:22 +03:00

43 lines
1.5 KiB
C++

// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StlAPI_Reader.hxx>
#include <BRepBuilderAPI_MakeShapeOnMesh.hxx>
#include <BRepBuilderAPI_Sewing.hxx>
#include <RWStl.hxx>
//=============================================================================
//function : Read
//purpose :
//=============================================================================
Standard_Boolean StlAPI_Reader::Read (TopoDS_Shape& theShape,
const Standard_CString theFileName)
{
Handle(Poly_Triangulation) aMesh = RWStl::ReadFile (theFileName);
if (aMesh.IsNull())
return Standard_False;
BRepBuilderAPI_MakeShapeOnMesh aConverter(aMesh);
aConverter.Build();
if (!aConverter.IsDone())
return Standard_False;
TopoDS_Shape aResult = aConverter.Shape();
if (aResult.IsNull())
return Standard_False;
theShape = aResult;
return Standard_True;
}