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189 lines
6.3 KiB
C++
Executable File
189 lines
6.3 KiB
C++
Executable File
// File: OpenGl_GraphicDriver_4.cxx
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// Created: 20 October 2011
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// Author: Sergey ZERCHANINOV
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// Copyright: OPEN CASCADE 2011
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#include <OpenGl_GraphicDriver.hxx>
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#include <NCollection_DataMap.hxx>
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#include <OpenGl_Structure.hxx>
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#include <OpenGl_CView.hxx>
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void OpenGl_GraphicDriver::ClearStructure (const Graphic3d_CStructure& theCStructure)
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{
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OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
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if (aStructure == NULL)
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return;
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aStructure->Clear();
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InvalidateAllWorkspaces();
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}
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void OpenGl_GraphicDriver::ContextStructure (const Graphic3d_CStructure& theCStructure)
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{
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OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
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if (aStructure == NULL)
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return;
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aStructure->SetTransformPersistence (theCStructure.TransformPersistence);
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if (theCStructure.ContextLine.IsDef)
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aStructure->SetAspectLine (theCStructure.ContextLine);
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if (theCStructure.ContextFillArea.IsDef)
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aStructure->SetAspectFace (theCStructure.ContextFillArea);
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if (theCStructure.ContextMarker.IsDef)
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aStructure->SetAspectMarker (theCStructure.ContextMarker);
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if (theCStructure.ContextText.IsDef)
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aStructure->SetAspectText (theCStructure.ContextText);
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InvalidateAllWorkspaces();
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}
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void OpenGl_GraphicDriver::Connect (const Graphic3d_CStructure& theFather,
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const Graphic3d_CStructure& theSon)
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{
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OpenGl_Structure* aFather = (OpenGl_Structure* )theFather.ptrStructure;
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OpenGl_Structure* aSon = (OpenGl_Structure* )theSon.ptrStructure;
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if (aFather && aSon)
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aFather->Connect(aSon);
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}
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void OpenGl_GraphicDriver::Disconnect (const Graphic3d_CStructure& theFather,
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const Graphic3d_CStructure& theSon)
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{
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OpenGl_Structure* aFather = (OpenGl_Structure* )theFather.ptrStructure;
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OpenGl_Structure* aSon = (OpenGl_Structure* )theSon.ptrStructure;
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if (aFather && aSon)
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aFather->Disconnect(aSon);
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}
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void OpenGl_GraphicDriver::DisplayStructure (const Graphic3d_CView& theCView,
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const Graphic3d_CStructure& theCStructure,
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const Standard_Integer thePriority)
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{
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const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
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OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
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if (aCView == NULL || aStructure == NULL)
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return;
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aCView->View->DisplayStructure (aStructure, thePriority);
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aCView->WS->Invalidate();
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}
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void OpenGl_GraphicDriver::EraseStructure (const Graphic3d_CView& theCView,
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const Graphic3d_CStructure& theCStructure)
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{
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const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
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OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
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if (aCView == NULL || aStructure == NULL)
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return;
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aCView->View->EraseStructure (aStructure);
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aCView->WS->Invalidate();
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}
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void OpenGl_GraphicDriver::RemoveStructure (const Graphic3d_CStructure& theCStructure)
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{
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if (!GetMapOfStructures().IsBound (theCStructure.Id))
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return;
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OpenGl_Structure* aStructure = OpenGl_GraphicDriver::GetMapOfStructures().Find (theCStructure.Id);
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OpenGl_GraphicDriver::GetMapOfStructures().UnBind (theCStructure.Id);
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delete aStructure;
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InvalidateAllWorkspaces();
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}
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void OpenGl_GraphicDriver::Structure (Graphic3d_CStructure& theCStructure)
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{
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RemoveStructure (theCStructure);
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OpenGl_Structure* aStructure = new OpenGl_Structure();
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aStructure->SetDegenerateModel (theCStructure.ContextFillArea.DegenerationMode,
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theCStructure.ContextFillArea.SkipRatio);
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Standard_Integer aStatus = 0;
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if (theCStructure.highlight) aStatus |= OPENGL_NS_HIGHLIGHT;
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if (!theCStructure.visible) aStatus |= OPENGL_NS_HIDE;
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if (theCStructure.pick) aStatus |= OPENGL_NS_PICK;
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aStructure->SetNamedStatus (aStatus);
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theCStructure.ptrStructure = aStructure;
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OpenGl_GraphicDriver::GetMapOfStructures().Bind (theCStructure.Id, aStructure);
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InvalidateAllWorkspaces();
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}
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//=======================================================================
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//function : ChangeZLayer
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//purpose :
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//=======================================================================
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void OpenGl_GraphicDriver::ChangeZLayer (const Graphic3d_CStructure& theCStructure,
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const Standard_Integer theLayer)
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{
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if (!GetMapOfStructures().IsBound (theCStructure.Id))
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return;
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OpenGl_Structure* aStructure =
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OpenGl_GraphicDriver::GetMapOfStructures().Find (theCStructure.Id);
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aStructure->SetZLayer (theLayer);
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}
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//=======================================================================
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//function : ChangeZLayer
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//purpose :
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//=======================================================================
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void OpenGl_GraphicDriver::ChangeZLayer (const Graphic3d_CStructure& theCStructure,
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const Graphic3d_CView& theCView,
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const Standard_Integer theNewLayerId)
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)theCView.ptrView;
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if (!GetMapOfStructures().IsBound (theCStructure.Id) || !aCView)
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return;
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OpenGl_Structure* aStructure =
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OpenGl_GraphicDriver::GetMapOfStructures().Find (theCStructure.Id);
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aCView->View->ChangeZLayer (aStructure, theNewLayerId);
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}
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//=======================================================================
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//function : GetZLayer
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//purpose :
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//=======================================================================
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Standard_Integer OpenGl_GraphicDriver::GetZLayer (const Graphic3d_CStructure& theCStructure) const
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{
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if (!GetMapOfStructures().IsBound (theCStructure.Id))
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return -1;
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OpenGl_Structure* aStructure =
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OpenGl_GraphicDriver::GetMapOfStructures().Find (theCStructure.Id);
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return aStructure->GetZLayer();
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}
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//=======================================================================
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//function : UnsetZLayer
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//purpose :
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//=======================================================================
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void OpenGl_GraphicDriver::UnsetZLayer (const Standard_Integer theLayerId)
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{
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NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator
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aStructIt (GetMapOfStructures ());
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for( ; aStructIt.More (); aStructIt.Next ())
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{
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OpenGl_Structure* aStruct = aStructIt.ChangeValue ();
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if (aStruct->GetZLayer () == theLayerId)
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aStruct->SetZLayer (0);
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}
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}
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