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Added image formats Image_Format_RGF_half/Image_Format_RGBAF_half with manual conversion between 32-bit float and 16-bit half-float values. PBR LUT table is now converted into GL_HALF_FLOAT_OES data format in case of OpenGL ES 2.0.
352 lines
14 KiB
C++
352 lines
14 KiB
C++
// Created on: 2012-07-18
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// Created by: Kirill GAVRILOV
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// Copyright (c) 2012-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Image_PixMap_H__
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#define _Image_PixMap_H__
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#include <Image_CompressedFormat.hxx>
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#include <Image_PixMapData.hxx>
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#include <Standard_Transient.hxx>
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#include <Quantity_ColorRGBA.hxx>
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//! Class represents packed image plane.
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class Image_PixMap : public Standard_Transient
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{
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DEFINE_STANDARD_RTTIEXT(Image_PixMap, Standard_Transient)
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public:
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//! Determine Big-Endian at runtime
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static inline bool IsBigEndianHost()
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{
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union { int myInt; char myChar[sizeof(int)]; } aUnion;
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aUnion.myInt = 1;
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return !aUnion.myChar[0];
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}
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//! Auxiliary method for swapping bytes between RGB and BGR formats.
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//! This method modifies the image data but does not change pixel format!
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//! Method will fail if pixel format is not one of the following:
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//! - Image_Format_RGB32 / Image_Format_BGR32
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//! - Image_Format_RGBA / Image_Format_BGRA
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//! - Image_Format_RGB / Image_Format_BGR
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//! - Image_Format_RGBF / Image_Format_BGRF
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//! - Image_Format_RGBAF / Image_Format_BGRAF
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Standard_EXPORT static bool SwapRgbaBgra (Image_PixMap& theImage);
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//! Convert image to Black/White.
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Standard_EXPORT static void ToBlackWhite (Image_PixMap& theImage);
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//! Reverse line order as it draws it from bottom to top.
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Standard_EXPORT static bool FlipY (Image_PixMap& theImage);
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//! Return default image data allocator.
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Standard_EXPORT static const Handle(NCollection_BaseAllocator)& DefaultAllocator();
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//! Return string representation of pixel format.
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Standard_EXPORT static Standard_CString ImageFormatToString (Image_Format theFormat);
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//! Return string representation of compressed pixel format.
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Standard_EXPORT static Standard_CString ImageFormatToString (Image_CompressedFormat theFormat);
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public: // high-level API
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Image_Format Format() const { return myImgFormat; }
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//! Override pixel format specified by InitXXX() methods.
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//! Will throw exception if pixel size of new format is not equal to currently initialized format.
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//! Intended to switch formats indicating different interpretation of the same data
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//! (e.g. ImgGray and ImgAlpha).
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Standard_EXPORT void SetFormat (const Image_Format thePixelFormat);
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//! @return image width in pixels
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inline Standard_Size Width() const
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{
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return myData.SizeX;
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}
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//! @return image height in pixels
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inline Standard_Size Height() const
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{
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return myData.SizeY;
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}
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//! @return image width in pixels
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inline Standard_Size SizeX() const
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{
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return myData.SizeX;
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}
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//! @return image height in pixels
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inline Standard_Size SizeY() const
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{
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return myData.SizeY;
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}
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//! @return width / height.
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inline Standard_Real Ratio() const
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{
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return (SizeY() > 0) ? (Standard_Real(SizeX()) / Standard_Real(SizeY())) : 1.0;
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}
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//! @return true if data is NULL.
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bool IsEmpty() const
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{
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return myData.IsEmpty();
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}
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//! Empty constructor. Initialize the NULL image plane.
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Standard_EXPORT Image_PixMap();
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//! Destructor
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Standard_EXPORT virtual ~Image_PixMap();
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//! Returns the pixel color. This function is relatively slow.
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//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
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//! @param theX [in] column index from left
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//! @param theY [in] row index from top
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//! @param theToLinearize [in] when TRUE, the color stored in non-linear color space (e.g. Image_Format_RGB) will be linearized
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//! @return the pixel color
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Standard_EXPORT Quantity_ColorRGBA PixelColor (const Standard_Integer theX,
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const Standard_Integer theY,
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const Standard_Boolean theToLinearize = Standard_False) const;
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//! Sets the pixel color. This function is relatively slow.
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//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
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//! @param theX [in] column index from left
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//! @param theY [in] row index from top
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//! @param theColor [in] color to store
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//! @param theToDeLinearize [in] when TRUE, the gamma correction will be applied for storing in non-linear color space (e.g. Image_Format_RGB)
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void SetPixelColor (const Standard_Integer theX,
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const Standard_Integer theY,
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const Quantity_Color& theColor,
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const Standard_Boolean theToDeLinearize = Standard_False)
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{
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SetPixelColor (theX, theY, Quantity_ColorRGBA (theColor, 1.0f), theToDeLinearize);
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}
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//! Sets the pixel color. This function is relatively slow.
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//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
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//! @param theX [in] column index from left
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//! @param theY [in] row index from top
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//! @param theColor [in] color to store
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//! @param theToDeLinearize [in] when TRUE, the gamma correction will be applied for storing in non-linear color space (e.g. Image_Format_RGB)
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Standard_EXPORT void SetPixelColor (const Standard_Integer theX,
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const Standard_Integer theY,
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const Quantity_ColorRGBA& theColor,
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const Standard_Boolean theToDeLinearize = Standard_False);
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//! Initialize image plane as wrapper over alien data.
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//! Data will not be copied! Notice that caller should ensure
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//! that data pointer will not be released during this wrapper lifetime.
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//! You may call InitCopy() to perform data copying.
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Standard_EXPORT virtual bool InitWrapper (Image_Format thePixelFormat,
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Standard_Byte* theDataPtr,
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const Standard_Size theSizeX,
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const Standard_Size theSizeY,
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const Standard_Size theSizeRowBytes = 0);
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//! Initialize image plane with required dimensions.
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//! Memory will be left uninitialized (performance trick).
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Standard_EXPORT virtual bool InitTrash (Image_Format thePixelFormat,
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const Standard_Size theSizeX,
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const Standard_Size theSizeY,
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const Standard_Size theSizeRowBytes = 0);
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//! Initialize by copying data.
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//! If you want to copy alien data you should create wrapper using InitWrapper() before.
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Standard_EXPORT virtual bool InitCopy (const Image_PixMap& theCopy);
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//! Initialize image plane with required dimensions.
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//! Buffer will be zeroed (black color for most formats).
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Standard_EXPORT bool InitZero (Image_Format thePixelFormat,
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const Standard_Size theSizeX,
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const Standard_Size theSizeY,
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const Standard_Size theSizeRowBytes = 0,
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const Standard_Byte theValue = 0);
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//! Method correctly deallocate internal buffer.
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Standard_EXPORT virtual void Clear();
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public: //! @name low-level API for batch-processing (pixels reading / comparison / modification)
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//! Returns TRUE if image data is stored from Top to the Down.
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//! By default Bottom Up order is used instead
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//! (topmost scanlines starts from the bottom in memory).
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//! which is most image frameworks naturally support.
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//!
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//! Notice that access methods within this class automatically
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//! convert input row-index to apply this flag!
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//! You should use this flag only if interconnect with alien APIs and buffers.
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//! @return true if image data is top-down
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inline bool IsTopDown() const
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{
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return myData.TopToDown == 1;
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}
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//! Setup scanlines order in memory - top-down or bottom-up.
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//! Drawers should explicitly specify this value if current state IsTopDown() was ignored!
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//! @param theIsTopDown top-down flag
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inline void SetTopDown (const bool theIsTopDown)
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{
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myData.SetTopDown (theIsTopDown);
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}
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//! Returns +1 if scanlines ordered in Top->Down order in memory and -1 otherwise.
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//! @return scanline increment for Top->Down iteration
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inline Standard_Size TopDownInc() const
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{
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return myData.TopToDown;
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}
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//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
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inline const Standard_Byte* Data() const
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{
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return myData.Data();
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}
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//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
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inline Standard_Byte* ChangeData()
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{
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return myData.ChangeData();
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}
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//! @return data pointer to requested row (first column).
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inline const Standard_Byte* Row (const Standard_Size theRow) const
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{
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return myData.Row (theRow);
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}
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//! @return data pointer to requested row (first column).
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inline Standard_Byte* ChangeRow (const Standard_Size theRow)
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{
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return myData.ChangeRow (theRow);
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}
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//! @return bytes reserved for one pixel (may include extra bytes for alignment).
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inline Standard_Size SizePixelBytes() const
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{
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return myData.SizeBPP;
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}
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//! @return bytes reserved for one pixel (may include extra bytes for alignment).
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Standard_EXPORT static Standard_Size SizePixelBytes (const Image_Format thePixelFormat);
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//! @return bytes reserved per row.
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//! Could be larger than needed to store packed row (extra bytes for alignment etc.).
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inline Standard_Size SizeRowBytes() const
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{
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return myData.SizeRowBytes;
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}
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//! @return the extra bytes in the row.
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inline Standard_Size RowExtraBytes() const
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{
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return SizeRowBytes() - SizeX() * SizePixelBytes();
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}
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//! Compute the maximal row alignment for current row size.
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//! @return maximal row alignment in bytes (up to 16 bytes).
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inline Standard_Size MaxRowAligmentBytes() const
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{
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return myData.MaxRowAligmentBytes();
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}
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//! @return buffer size
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inline Standard_Size SizeBytes() const
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{
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return myData.Size();
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}
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//! Access image pixel with specified color type.
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//! This method does not perform any type checks - use on own risk (check Format() before)!
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template <typename ColorType_t>
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inline const ColorType_t& Value (const Standard_Size theRow,
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const Standard_Size theCol) const
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{
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return *reinterpret_cast<const ColorType_t*>(myData.Value (theRow, theCol));
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}
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//! Access image pixel with specified color type.
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//! This method does not perform any type checks - use on own risk (check Format() before)!
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template <typename ColorType_t>
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inline ColorType_t& ChangeValue (const Standard_Size theRow,
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const Standard_Size theCol)
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{
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return *reinterpret_cast<ColorType_t* >(myData.ChangeValue (theRow, theCol));
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}
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//! Access image pixel as raw data pointer.
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//! This method does not perform any type checks - use on own risk (check Format() before)!
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const Standard_Byte* RawValue (Standard_Size theRow,
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Standard_Size theCol) const
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{
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return myData.Value (theRow, theCol);
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}
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//! Access image pixel as raw data pointer.
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//! This method does not perform any type checks - use on own risk (check Format() before)!
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Standard_Byte* ChangeRawValue (Standard_Size theRow,
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Standard_Size theCol)
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{
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return myData.ChangeValue (theRow, theCol);
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}
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public:
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//! Convert 16-bit half-float value into 32-bit float (simple conversion).
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static float ConvertFromHalfFloat (const uint16_t theHalf)
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{
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union FloatUint32 { float Float32; uint32_t UInt32; };
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const uint32_t e = (theHalf & 0x7C00) >> 10; // exponent
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const uint32_t m = (theHalf & 0x03FF) << 13; // mantissa
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FloatUint32 mf, aRes;
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mf.Float32 = (float )m;
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const uint32_t v = mf.UInt32 >> 23; // evil log2 bit hack to count leading zeros in denormalized format
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aRes.UInt32 = (theHalf & 0x8000)<<16 | (e != 0) * ((e + 112) << 23 | m) | ((e == 0) & (m != 0)) * ((v - 37) << 23 | ((m << (150 - v)) & 0x007FE000)); // sign : normalized : denormalized
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return aRes.Float32;
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}
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//! Convert 32-bit float value into IEEE-754 16-bit floating-point format without infinity:
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//! 1-5-10, exp-15, +-131008.0, +-6.1035156E-5, +-5.9604645E-8, 3.311 digits.
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static uint16_t ConvertToHalfFloat (const float theFloat)
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{
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union FloatUint32 { float Float32; uint32_t UInt32; };
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FloatUint32 anInput;
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anInput.Float32 = theFloat;
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const uint32_t b = anInput.UInt32 + 0x00001000; // round-to-nearest-even: add last bit after truncated mantissa
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const uint32_t e = (b & 0x7F800000) >> 23; // exponent
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const uint32_t m = b & 0x007FFFFF; // mantissa; in line below: 0x007FF000 = 0x00800000-0x00001000 = decimal indicator flag - initial rounding
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return (uint16_t)((b & 0x80000000) >> 16 | (e > 112) * ((((e - 112) << 10) & 0x7C00) | m >> 13)
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| ((e < 113) & (e > 101)) * ((((0x007FF000 + m) >> (125 - e)) + 1) >> 1) | (e > 143) * 0x7FFF); // sign : normalized : denormalized : saturate
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}
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protected:
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Image_PixMapData myData; //!< data buffer
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Image_Format myImgFormat; //!< pixel format
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private:
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//! Copying allowed only within Handles
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Image_PixMap (const Image_PixMap& );
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Image_PixMap& operator= (const Image_PixMap& );
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};
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DEFINE_STANDARD_HANDLE(Image_PixMap, Standard_Transient)
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#endif // _Image_PixMap_H__
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