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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-16 10:08:36 +03:00
occt/src/Image/Image_PixMap.hxx
kgv 1ac837b2c2 0032114: Visualization, TKOpenGl - broken PBR LUT on OpenGL ES 2.0
Added image formats Image_Format_RGF_half/Image_Format_RGBAF_half
with manual conversion between 32-bit float and 16-bit half-float values.

PBR LUT table is now converted into GL_HALF_FLOAT_OES data format in case of OpenGL ES 2.0.
2021-02-03 18:40:34 +03:00

352 lines
14 KiB
C++

// Created on: 2012-07-18
// Created by: Kirill GAVRILOV
// Copyright (c) 2012-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Image_PixMap_H__
#define _Image_PixMap_H__
#include <Image_CompressedFormat.hxx>
#include <Image_PixMapData.hxx>
#include <Standard_Transient.hxx>
#include <Quantity_ColorRGBA.hxx>
//! Class represents packed image plane.
class Image_PixMap : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Image_PixMap, Standard_Transient)
public:
//! Determine Big-Endian at runtime
static inline bool IsBigEndianHost()
{
union { int myInt; char myChar[sizeof(int)]; } aUnion;
aUnion.myInt = 1;
return !aUnion.myChar[0];
}
//! Auxiliary method for swapping bytes between RGB and BGR formats.
//! This method modifies the image data but does not change pixel format!
//! Method will fail if pixel format is not one of the following:
//! - Image_Format_RGB32 / Image_Format_BGR32
//! - Image_Format_RGBA / Image_Format_BGRA
//! - Image_Format_RGB / Image_Format_BGR
//! - Image_Format_RGBF / Image_Format_BGRF
//! - Image_Format_RGBAF / Image_Format_BGRAF
Standard_EXPORT static bool SwapRgbaBgra (Image_PixMap& theImage);
//! Convert image to Black/White.
Standard_EXPORT static void ToBlackWhite (Image_PixMap& theImage);
//! Reverse line order as it draws it from bottom to top.
Standard_EXPORT static bool FlipY (Image_PixMap& theImage);
//! Return default image data allocator.
Standard_EXPORT static const Handle(NCollection_BaseAllocator)& DefaultAllocator();
//! Return string representation of pixel format.
Standard_EXPORT static Standard_CString ImageFormatToString (Image_Format theFormat);
//! Return string representation of compressed pixel format.
Standard_EXPORT static Standard_CString ImageFormatToString (Image_CompressedFormat theFormat);
public: // high-level API
Image_Format Format() const { return myImgFormat; }
//! Override pixel format specified by InitXXX() methods.
//! Will throw exception if pixel size of new format is not equal to currently initialized format.
//! Intended to switch formats indicating different interpretation of the same data
//! (e.g. ImgGray and ImgAlpha).
Standard_EXPORT void SetFormat (const Image_Format thePixelFormat);
//! @return image width in pixels
inline Standard_Size Width() const
{
return myData.SizeX;
}
//! @return image height in pixels
inline Standard_Size Height() const
{
return myData.SizeY;
}
//! @return image width in pixels
inline Standard_Size SizeX() const
{
return myData.SizeX;
}
//! @return image height in pixels
inline Standard_Size SizeY() const
{
return myData.SizeY;
}
//! @return width / height.
inline Standard_Real Ratio() const
{
return (SizeY() > 0) ? (Standard_Real(SizeX()) / Standard_Real(SizeY())) : 1.0;
}
//! @return true if data is NULL.
bool IsEmpty() const
{
return myData.IsEmpty();
}
//! Empty constructor. Initialize the NULL image plane.
Standard_EXPORT Image_PixMap();
//! Destructor
Standard_EXPORT virtual ~Image_PixMap();
//! Returns the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
//! @param theX [in] column index from left
//! @param theY [in] row index from top
//! @param theToLinearize [in] when TRUE, the color stored in non-linear color space (e.g. Image_Format_RGB) will be linearized
//! @return the pixel color
Standard_EXPORT Quantity_ColorRGBA PixelColor (const Standard_Integer theX,
const Standard_Integer theY,
const Standard_Boolean theToLinearize = Standard_False) const;
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
//! @param theX [in] column index from left
//! @param theY [in] row index from top
//! @param theColor [in] color to store
//! @param theToDeLinearize [in] when TRUE, the gamma correction will be applied for storing in non-linear color space (e.g. Image_Format_RGB)
void SetPixelColor (const Standard_Integer theX,
const Standard_Integer theY,
const Quantity_Color& theColor,
const Standard_Boolean theToDeLinearize = Standard_False)
{
SetPixelColor (theX, theY, Quantity_ColorRGBA (theColor, 1.0f), theToDeLinearize);
}
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
//! @param theX [in] column index from left
//! @param theY [in] row index from top
//! @param theColor [in] color to store
//! @param theToDeLinearize [in] when TRUE, the gamma correction will be applied for storing in non-linear color space (e.g. Image_Format_RGB)
Standard_EXPORT void SetPixelColor (const Standard_Integer theX,
const Standard_Integer theY,
const Quantity_ColorRGBA& theColor,
const Standard_Boolean theToDeLinearize = Standard_False);
//! Initialize image plane as wrapper over alien data.
//! Data will not be copied! Notice that caller should ensure
//! that data pointer will not be released during this wrapper lifetime.
//! You may call InitCopy() to perform data copying.
Standard_EXPORT virtual bool InitWrapper (Image_Format thePixelFormat,
Standard_Byte* theDataPtr,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0);
//! Initialize image plane with required dimensions.
//! Memory will be left uninitialized (performance trick).
Standard_EXPORT virtual bool InitTrash (Image_Format thePixelFormat,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0);
//! Initialize by copying data.
//! If you want to copy alien data you should create wrapper using InitWrapper() before.
Standard_EXPORT virtual bool InitCopy (const Image_PixMap& theCopy);
//! Initialize image plane with required dimensions.
//! Buffer will be zeroed (black color for most formats).
Standard_EXPORT bool InitZero (Image_Format thePixelFormat,
const Standard_Size theSizeX,
const Standard_Size theSizeY,
const Standard_Size theSizeRowBytes = 0,
const Standard_Byte theValue = 0);
//! Method correctly deallocate internal buffer.
Standard_EXPORT virtual void Clear();
public: //! @name low-level API for batch-processing (pixels reading / comparison / modification)
//! Returns TRUE if image data is stored from Top to the Down.
//! By default Bottom Up order is used instead
//! (topmost scanlines starts from the bottom in memory).
//! which is most image frameworks naturally support.
//!
//! Notice that access methods within this class automatically
//! convert input row-index to apply this flag!
//! You should use this flag only if interconnect with alien APIs and buffers.
//! @return true if image data is top-down
inline bool IsTopDown() const
{
return myData.TopToDown == 1;
}
//! Setup scanlines order in memory - top-down or bottom-up.
//! Drawers should explicitly specify this value if current state IsTopDown() was ignored!
//! @param theIsTopDown top-down flag
inline void SetTopDown (const bool theIsTopDown)
{
myData.SetTopDown (theIsTopDown);
}
//! Returns +1 if scanlines ordered in Top->Down order in memory and -1 otherwise.
//! @return scanline increment for Top->Down iteration
inline Standard_Size TopDownInc() const
{
return myData.TopToDown;
}
//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
inline const Standard_Byte* Data() const
{
return myData.Data();
}
//! @return data pointer for low-level operations (copying entire buffer, parsing with extra tools etc.).
inline Standard_Byte* ChangeData()
{
return myData.ChangeData();
}
//! @return data pointer to requested row (first column).
inline const Standard_Byte* Row (const Standard_Size theRow) const
{
return myData.Row (theRow);
}
//! @return data pointer to requested row (first column).
inline Standard_Byte* ChangeRow (const Standard_Size theRow)
{
return myData.ChangeRow (theRow);
}
//! @return bytes reserved for one pixel (may include extra bytes for alignment).
inline Standard_Size SizePixelBytes() const
{
return myData.SizeBPP;
}
//! @return bytes reserved for one pixel (may include extra bytes for alignment).
Standard_EXPORT static Standard_Size SizePixelBytes (const Image_Format thePixelFormat);
//! @return bytes reserved per row.
//! Could be larger than needed to store packed row (extra bytes for alignment etc.).
inline Standard_Size SizeRowBytes() const
{
return myData.SizeRowBytes;
}
//! @return the extra bytes in the row.
inline Standard_Size RowExtraBytes() const
{
return SizeRowBytes() - SizeX() * SizePixelBytes();
}
//! Compute the maximal row alignment for current row size.
//! @return maximal row alignment in bytes (up to 16 bytes).
inline Standard_Size MaxRowAligmentBytes() const
{
return myData.MaxRowAligmentBytes();
}
//! @return buffer size
inline Standard_Size SizeBytes() const
{
return myData.Size();
}
//! Access image pixel with specified color type.
//! This method does not perform any type checks - use on own risk (check Format() before)!
template <typename ColorType_t>
inline const ColorType_t& Value (const Standard_Size theRow,
const Standard_Size theCol) const
{
return *reinterpret_cast<const ColorType_t*>(myData.Value (theRow, theCol));
}
//! Access image pixel with specified color type.
//! This method does not perform any type checks - use on own risk (check Format() before)!
template <typename ColorType_t>
inline ColorType_t& ChangeValue (const Standard_Size theRow,
const Standard_Size theCol)
{
return *reinterpret_cast<ColorType_t* >(myData.ChangeValue (theRow, theCol));
}
//! Access image pixel as raw data pointer.
//! This method does not perform any type checks - use on own risk (check Format() before)!
const Standard_Byte* RawValue (Standard_Size theRow,
Standard_Size theCol) const
{
return myData.Value (theRow, theCol);
}
//! Access image pixel as raw data pointer.
//! This method does not perform any type checks - use on own risk (check Format() before)!
Standard_Byte* ChangeRawValue (Standard_Size theRow,
Standard_Size theCol)
{
return myData.ChangeValue (theRow, theCol);
}
public:
//! Convert 16-bit half-float value into 32-bit float (simple conversion).
static float ConvertFromHalfFloat (const uint16_t theHalf)
{
union FloatUint32 { float Float32; uint32_t UInt32; };
const uint32_t e = (theHalf & 0x7C00) >> 10; // exponent
const uint32_t m = (theHalf & 0x03FF) << 13; // mantissa
FloatUint32 mf, aRes;
mf.Float32 = (float )m;
const uint32_t v = mf.UInt32 >> 23; // evil log2 bit hack to count leading zeros in denormalized format
aRes.UInt32 = (theHalf & 0x8000)<<16 | (e != 0) * ((e + 112) << 23 | m) | ((e == 0) & (m != 0)) * ((v - 37) << 23 | ((m << (150 - v)) & 0x007FE000)); // sign : normalized : denormalized
return aRes.Float32;
}
//! Convert 32-bit float value into IEEE-754 16-bit floating-point format without infinity:
//! 1-5-10, exp-15, +-131008.0, +-6.1035156E-5, +-5.9604645E-8, 3.311 digits.
static uint16_t ConvertToHalfFloat (const float theFloat)
{
union FloatUint32 { float Float32; uint32_t UInt32; };
FloatUint32 anInput;
anInput.Float32 = theFloat;
const uint32_t b = anInput.UInt32 + 0x00001000; // round-to-nearest-even: add last bit after truncated mantissa
const uint32_t e = (b & 0x7F800000) >> 23; // exponent
const uint32_t m = b & 0x007FFFFF; // mantissa; in line below: 0x007FF000 = 0x00800000-0x00001000 = decimal indicator flag - initial rounding
return (uint16_t)((b & 0x80000000) >> 16 | (e > 112) * ((((e - 112) << 10) & 0x7C00) | m >> 13)
| ((e < 113) & (e > 101)) * ((((0x007FF000 + m) >> (125 - e)) + 1) >> 1) | (e > 143) * 0x7FFF); // sign : normalized : denormalized : saturate
}
protected:
Image_PixMapData myData; //!< data buffer
Image_Format myImgFormat; //!< pixel format
private:
//! Copying allowed only within Handles
Image_PixMap (const Image_PixMap& );
Image_PixMap& operator= (const Image_PixMap& );
};
DEFINE_STANDARD_HANDLE(Image_PixMap, Standard_Transient)
#endif // _Image_PixMap_H__