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37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
// Created by: Kirill GAVRILOV
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// Copyright (c) 2013-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _OpenGl_IndexBuffer_H__
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#define _OpenGl_IndexBuffer_H__
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#include <OpenGl_VertexBuffer.hxx>
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//! Index buffer is just a VBO with special target (GL_ELEMENT_ARRAY_BUFFER).
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class OpenGl_IndexBuffer : public OpenGl_VertexBuffer
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{
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public:
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Standard_EXPORT OpenGl_IndexBuffer();
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Standard_EXPORT virtual GLenum GetTarget() const Standard_OVERRIDE;
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public:
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DEFINE_STANDARD_RTTIEXT(OpenGl_IndexBuffer,OpenGl_VertexBuffer) // Type definition
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};
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DEFINE_STANDARD_HANDLE(OpenGl_IndexBuffer, OpenGl_VertexBuffer)
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#endif // _OpenGl_IndexBuffer_H__
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