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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
// Created on: 2006-05-26
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2006-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef VrmlData_TextureCoordinate_HeaderFile
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#define VrmlData_TextureCoordinate_HeaderFile
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#include <VrmlData_Node.hxx>
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class gp_XY;
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/**
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* Implementation of the node TextureCoordinate
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*/
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class VrmlData_TextureCoordinate : public VrmlData_Node
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{
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public:
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// ---------- PUBLIC METHODS ----------
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/**
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* Empty constructor
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*/
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inline VrmlData_TextureCoordinate ()
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: myPoints (0L), myLength (0) {}
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/**
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* Constructor
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*/
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inline VrmlData_TextureCoordinate (const VrmlData_Scene& theScene,
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const char * theName,
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const size_t nPoints = 0,
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const gp_XY * arrPoints = 0L)
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: VrmlData_Node (theScene, theName),
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myPoints (arrPoints),
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myLength (nPoints)
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{}
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/**
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* Create a data array and assign the field myArray.
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* @return
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* True if allocation was successful.
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*/
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Standard_EXPORT Standard_Boolean
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AllocateValues (const Standard_Size theLength);
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/**
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* Query the number of points
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*/
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inline size_t Length () { return myLength; }
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/**
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* Query the points
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*/
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inline const gp_XY * Points () { return myPoints; }
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/**
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* Set the points array
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*/
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inline void SetPoints (const size_t nPoints,
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const gp_XY * arrPoints)
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{ myPoints = arrPoints; myLength = nPoints; }
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/**
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* Create a copy of this node.
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* If the parameter is null, a new copied node is created. Otherwise new node
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* is not created, but rather the given one is modified.
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*/
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Standard_EXPORT virtual Handle(VrmlData_Node)
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Clone (const Handle(VrmlData_Node)& theOther)const;
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/**
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* Read the Node from input stream.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Read (VrmlData_InBuffer& theBuffer);
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private:
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// ---------- PRIVATE FIELDS ----------
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const gp_XY * myPoints;
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size_t myLength;
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public:
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// Declaration of CASCADE RTTI
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DEFINE_STANDARD_RTTI (VrmlData_TextureCoordinate)
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};
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// Definition of HANDLE object using Standard_DefineHandle.hxx
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DEFINE_STANDARD_HANDLE (VrmlData_TextureCoordinate, VrmlData_Node)
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#endif
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