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89 lines
3.2 KiB
C++
89 lines
3.2 KiB
C++
// Created on: 2011-10-20
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// Created by: Sergey ZERCHANINOV
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// Copyright (c) 2011-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and / or modify it
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// under the terms of the GNU Lesser General Public version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <OpenGl_GraphicDriver.hxx>
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#include <OpenGl_Group.hxx>
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#include <OpenGl_PrimitiveArray.hxx>
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#include <OpenGl_CView.hxx>
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void OpenGl_GraphicDriver::SetDepthTestEnabled( const Graphic3d_CView& ACView, const Standard_Boolean isEnabled ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->UseDepthTest() = isEnabled;
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}
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Standard_Boolean OpenGl_GraphicDriver::IsDepthTestEnabled( const Graphic3d_CView& ACView ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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return aCView->WS->UseDepthTest();
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return Standard_False;
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}
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void OpenGl_GraphicDriver::ReadDepths( const Graphic3d_CView& ACView,
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const Standard_Integer x,
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const Standard_Integer y,
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const Standard_Integer width,
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const Standard_Integer height,
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const Standard_Address buffer ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->ReadDepths(x, y, width, height, (float*) buffer);
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}
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void OpenGl_GraphicDriver::SetGLLightEnabled( const Graphic3d_CView& ACView, const Standard_Boolean isEnabled ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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aCView->WS->UseGLLight() = isEnabled;
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}
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Standard_Boolean OpenGl_GraphicDriver::IsGLLightEnabled( const Graphic3d_CView& ACView ) const
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{
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const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
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if (aCView)
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return aCView->WS->UseGLLight();
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return Standard_False;
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}
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void OpenGl_GraphicDriver::PrimitiveArray( const Graphic3d_CGroup& ACGroup,
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const Graphic3d_PrimitiveArray& parray,
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const Standard_Boolean /*EvalMinMax*/ )
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{
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if ( ACGroup.ptrGroup && parray )
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{
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OpenGl_PrimitiveArray *aparray = new OpenGl_PrimitiveArray( (CALL_DEF_PARRAY *) parray );
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((OpenGl_Group *)ACGroup.ptrGroup)->AddElement (aparray);
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}
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}
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void OpenGl_GraphicDriver::UserDraw (const Graphic3d_CGroup& theCGroup,
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const Graphic3d_CUserDraw& theUserDraw)
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{
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if (theCGroup.ptrGroup != NULL
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&& myUserDrawCallback != NULL)
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{
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OpenGl_Element* aUserDraw = myUserDrawCallback(&theUserDraw);
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if (aUserDraw != NULL)
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{
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((OpenGl_Group* )theCGroup.ptrGroup)->AddElement (aUserDraw);
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}
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}
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}
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